godot/editor/scene/gui
Malcolm Anderson a48353b1c6 Stop drawing of MarginContainer margins if not in tree
Use `is_visible_in_tree()` as per KoBeWi's suggestion
2025-11-13 16:35:13 -08:00
..
control_editor_plugin.cpp Speed up large selections in the editor 2025-08-31 14:25:44 -07:00
control_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
font_config_plugin.cpp Merge pull request #108065 from lodetrick/range-hint-cleanup 2025-10-13 19:28:34 -05:00
font_config_plugin.h Fix some inspector action buttons not updating icon when theme changes 2025-08-04 15:30:36 +08:00
margin_container_editor_plugin.cpp Stop drawing of MarginContainer margins if not in tree 2025-11-13 16:35:13 -08:00
margin_container_editor_plugin.h Visualize MarginContainer margins when selected 2025-10-03 11:42:05 -07:00
SCsub Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
style_box_editor_plugin.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
style_box_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
theme_editor_plugin.cpp Merge pull request #109237 from arkology/theme-editor-ui 2025-11-10 08:20:09 -06:00
theme_editor_plugin.h ThemeEditor: Reorganize/fix UI to make it fit in editor (at its minimum size in single-window mode) better 2025-08-23 13:31:49 +03:00
theme_editor_preview.cpp ThemeEditor: Reorganize/fix UI to make it fit in editor (at its minimum size in single-window mode) better 2025-08-23 13:31:49 +03:00
theme_editor_preview.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00