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effects
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Fix GLES3 stereo output (sRGB + lens distortion)
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2025-06-20 10:45:03 +10:00 |
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environment
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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shaders
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Merge pull request #107384 from Kaleb-Reid/compat-directional-cull-mask
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2025-10-07 11:54:42 -05:00 |
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storage
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Merge pull request #107384 from Kaleb-Reid/compat-directional-cull-mask
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2025-10-07 11:54:42 -05:00 |
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rasterizer_canvas_gles3.cpp
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Implement motion vectors in compatibility renderer
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2025-09-30 09:42:17 -05:00 |
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rasterizer_canvas_gles3.h
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Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
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2025-05-14 22:52:30 +09:00 |
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rasterizer_gles3.cpp
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Remove Adreno 3xx flip workaround
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2025-07-28 14:03:25 +07:00 |
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rasterizer_gles3.h
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Remove Adreno 3xx flip workaround
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2025-07-28 14:03:25 +07:00 |
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rasterizer_scene_gles3.cpp
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Merge pull request #107384 from Kaleb-Reid/compat-directional-cull-mask
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2025-10-07 11:54:42 -05:00 |
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rasterizer_scene_gles3.h
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Merge pull request #107384 from Kaleb-Reid/compat-directional-cull-mask
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2025-10-07 11:54:42 -05:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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shader_gles3.cpp
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Remove OAHashMap, in favour of AHashMap.
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2025-05-31 15:50:10 +02:00 |
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shader_gles3.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |