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	Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
		
			
				
	
	
		
			132 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  reference.cpp                                                        */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "reference.h"
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#include "core/script_language.h"
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bool Reference::init_ref() {
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	if (reference()) {
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		if (!is_referenced() && refcount_init.unref()) {
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			unreference(); // first referencing is already 1, so compensate for the ref above
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		}
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		return true;
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	} else {
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		return false;
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	}
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}
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void Reference::_bind_methods() {
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	ClassDB::bind_method(D_METHOD("init_ref"), &Reference::init_ref);
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	ClassDB::bind_method(D_METHOD("reference"), &Reference::reference);
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	ClassDB::bind_method(D_METHOD("unreference"), &Reference::unreference);
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}
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int Reference::reference_get_count() const {
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	return refcount.get();
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}
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bool Reference::reference() {
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	uint32_t rc_val = refcount.refval();
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	bool success = rc_val != 0;
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	if (success && rc_val <= 2 /* higher is not relevant */) {
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		if (get_script_instance()) {
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			get_script_instance()->refcount_incremented();
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		}
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		if (instance_binding_count > 0 && !ScriptServer::are_languages_finished()) {
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			for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
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				if (_script_instance_bindings[i]) {
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					ScriptServer::get_language(i)->refcount_incremented_instance_binding(this);
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				}
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			}
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		}
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	}
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	return success;
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}
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bool Reference::unreference() {
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	uint32_t rc_val = refcount.unrefval();
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	bool die = rc_val == 0;
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	if (rc_val <= 1 /* higher is not relevant */) {
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		if (get_script_instance()) {
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			bool script_ret = get_script_instance()->refcount_decremented();
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			die = die && script_ret;
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		}
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		if (instance_binding_count > 0 && !ScriptServer::are_languages_finished()) {
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			for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
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				if (_script_instance_bindings[i]) {
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					bool script_ret = ScriptServer::get_language(i)->refcount_decremented_instance_binding(this);
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					die = die && script_ret;
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				}
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			}
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		}
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	}
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	return die;
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}
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Reference::Reference() :
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		Object(true) {
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	refcount.init();
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	refcount_init.init();
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}
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Variant WeakRef::get_ref() const {
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	if (ref.is_null()) {
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		return Variant();
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	}
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	Object *obj = ObjectDB::get_instance(ref);
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	if (!obj) {
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		return Variant();
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	}
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	Reference *r = cast_to<Reference>(obj);
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	if (r) {
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		return REF(r);
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	}
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	return obj;
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}
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void WeakRef::set_obj(Object *p_object) {
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	ref = p_object ? p_object->get_instance_id() : ObjectID();
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}
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void WeakRef::set_ref(const REF &p_ref) {
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	ref = p_ref.is_valid() ? p_ref->get_instance_id() : ObjectID();
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}
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void WeakRef::_bind_methods() {
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	ClassDB::bind_method(D_METHOD("get_ref"), &WeakRef::get_ref);
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}
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