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			189 lines
		
	
	
	
		
			9.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			189 lines
		
	
	
	
		
			9.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import os
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| import sys
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| 
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| 
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| def is_active():
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|     return True
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| 
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| 
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| def get_name():
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|     return "iOS"
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| 
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| 
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| def can_build():
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| 
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|     import sys
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|     import os
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|     if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"):
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|         return True
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| 
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|     return False
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| 
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| 
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| def get_opts():
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| 
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|     return [
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|         ('IPHONEPLATFORM', 'name of the iphone platform', 'iPhoneOS'),
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|         ('IPHONEPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
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|         ('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
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|         ('game_center', 'Support for game center', 'yes'),
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|         ('store_kit', 'Support for in-app store', 'yes'),
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|         ('icloud', 'Support for iCloud', 'yes'),
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|         ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
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|         ('ios_exceptions', 'Enable exceptions', 'no'),
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|         ('ios_triple', 'Triple for ios toolchain', ''),
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|         ('ios_sim', 'Build simulator binary', 'no'),
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|     ]
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| 
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| 
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| def get_flags():
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| 
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|     return [
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|         ('tools', 'no'),
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|     ]
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| 
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| 
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| def configure(env):
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| 
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|     env.Append(CPPPATH=['#platform/iphone'])
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| 
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|     env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
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| 
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|     env['CC'] = '$IPHONEPATH/usr/bin/${ios_triple}clang'
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|     env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++'
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|     env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar'
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|     env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib'
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| 
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|     import string
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|     if (env["ios_sim"] == "yes" or env["arch"] == "x86"):  # i386, simulator
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|         env["arch"] = "x86"
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|         env["bits"] = "32"
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|         env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"'))
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|     elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"):  # arm
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|         env["arch"] = "arm"
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|         env["bits"] = "32"
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|         env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies'))
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|     else:  # armv64
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|         env["arch"] = "arm64"
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|         env["bits"] = "64"
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|         env.Append(CCFLAGS=string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK'))
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|         env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
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|         env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
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| 
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|     if (env["arch"] == "x86"):
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|         env['IPHONEPLATFORM'] = 'iPhoneSimulator'
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|         env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3',
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|                               '-isysroot', '$IPHONESDK',
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|                               #'-mmacosx-version-min=10.6',
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|                               '-Xlinker',
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|                               '-objc_abi_version',
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|                               '-Xlinker', '2',
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|                               '-framework', 'AudioToolbox',
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|                               '-framework', 'AVFoundation',
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|                               '-framework', 'CoreAudio',
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|                               '-framework', 'CoreGraphics',
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|                               '-framework', 'CoreMedia',
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|                               '-framework', 'CoreMotion',
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|                               '-framework', 'Foundation',
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|                               '-framework', 'Security',
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|                               '-framework', 'UIKit',
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|                               '-framework', 'MediaPlayer',
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|                               '-framework', 'OpenGLES',
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|                               '-framework', 'QuartzCore',
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|                               '-framework', 'SystemConfiguration',
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|                               '-framework', 'GameController',
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|                               '-F$IPHONESDK',
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|                               ])
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|     elif (env["arch"] == "arm64"):
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|         env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0',
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|                                                 '-isysroot', '$IPHONESDK',
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|                                                 #'-stdlib=libc++',
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|                                                 '-framework', 'Foundation',
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|                                                 '-framework', 'UIKit',
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|                                                 '-framework', 'CoreGraphics',
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|                                                 '-framework', 'OpenGLES',
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|                                                 '-framework', 'QuartzCore',
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|                                                 '-framework', 'CoreAudio',
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|                                                 '-framework', 'AudioToolbox',
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|                                                 '-framework', 'SystemConfiguration',
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|                                                 '-framework', 'Security',
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|                                                 #'-framework', 'AdSupport',
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|                                                 '-framework', 'MediaPlayer',
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|                                                 '-framework', 'AVFoundation',
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|                                                 '-framework', 'CoreMedia',
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|                                                 '-framework', 'CoreMotion',
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|                                                 '-framework', 'GameController',
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|                               ])
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|     else:
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|         env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0',
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|                                                 '-isysroot', '$IPHONESDK',
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|                                                 '-framework', 'Foundation',
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|                                                 '-framework', 'UIKit',
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|                                                 '-framework', 'CoreGraphics',
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|                                                 '-framework', 'OpenGLES',
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|                                                 '-framework', 'QuartzCore',
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|                                                 '-framework', 'CoreAudio',
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|                                                 '-framework', 'AudioToolbox',
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|                                                 '-framework', 'SystemConfiguration',
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|                                                 '-framework', 'Security',
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|                                                 #'-framework', 'AdSupport',
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|                                                 '-framework', 'MediaPlayer',
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|                                                 '-framework', 'AVFoundation',
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|                                                 '-framework', 'CoreMedia',
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|                                                 '-framework', 'CoreMotion',
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|                                                 '-framework', 'GameController',
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|                               ])
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| 
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|     if env['game_center'] == 'yes':
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|         env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
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|         env.Append(LINKFLAGS=['-framework', 'GameKit'])
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| 
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|     if env['store_kit'] == 'yes':
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|         env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED'])
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|         env.Append(LINKFLAGS=['-framework', 'StoreKit'])
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| 
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|     if env['icloud'] == 'yes':
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|         env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
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| 
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|     env.Append(CPPPATH=['$IPHONESDK/usr/include', '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers'])
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| 
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|     if (env["target"].startswith("release")):
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| 
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|         env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
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|         env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
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|         env.Append(LINKFLAGS=['-O2', '-flto'])
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| 
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|         if env["target"] == "release_debug":
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|             env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
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| 
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|     elif (env["target"] == "debug"):
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| 
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|         env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED'])
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|         env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED'])
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| 
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|     if (env["ios_sim"] == "yes"):  # TODO: Check if needed?
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|         env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
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|     env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
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|     env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
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| 
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|     # TODO: Move that to opus module's config
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|     if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
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|         env.opus_fixed_point = "yes"
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|         if env["arch"] == "x86":
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|             pass
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|         elif(env["arch"] == "arm64"):
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|             env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
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|         else:
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|             env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
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| 
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|     if env['ios_exceptions'] == 'yes':
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|         env.Append(CPPFLAGS=['-fexceptions'])
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|     else:
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|         env.Append(CPPFLAGS=['-fno-exceptions'])
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|     # env['neon_enabled']=True
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|     env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc'
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| 
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|     import methods
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|     env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
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|     env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
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|     env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
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