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	Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`.
		
			
				
	
	
		
			27 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MeshTexture" inherits="Texture" category="Core" version="3.2">
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	<brief_description>
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		Simple texture that uses a mesh to draw itself.
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	</brief_description>
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	<description>
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		Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.
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	</description>
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	<tutorials>
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	</tutorials>
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	<methods>
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	</methods>
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	<members>
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		<member name="base_texture" type="Texture" setter="set_base_texture" getter="get_base_texture">
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			Sets the base texture that the Mesh will use to draw.
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		</member>
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		<member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="0" />
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		<member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2( 0, 0 )">
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			Sets the size of the image, needed for reference.
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		</member>
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		<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
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			Sets the mesh used to draw. It must be a mesh using 2D vertices.
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		</member>
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	</members>
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	<constants>
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	</constants>
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</class>
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