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		f7f6115f76
		
			
		
	
	
	
	
		
			
			- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
		
			
				
	
	
		
			79 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="Navigation2D" inherits="Node2D" category="Core" version="3.2">
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| 	<brief_description>
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| 		2D navigation and pathfinding node.
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| 	</brief_description>
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| 	<description>
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| 		Navigation2D provides navigation and pathfinding within a 2D area, specified as a collection of [NavigationPolygon] resources. By default, these are automatically collected from child [NavigationPolygonInstance] nodes, but they can also be added on the fly with [method navpoly_add].
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="get_closest_point">
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| 			<return type="Vector2">
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| 			</return>
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| 			<argument index="0" name="to_point" type="Vector2">
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| 			</argument>
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| 			<description>
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| 				Returns the navigation point closest to the point given. Points are in local coordinate space.
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| 			</description>
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| 		</method>
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| 		<method name="get_closest_point_owner">
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| 			<return type="Object">
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| 			</return>
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| 			<argument index="0" name="to_point" type="Vector2">
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| 			</argument>
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| 			<description>
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| 				Returns the owner of the [NavigationPolygon] which contains the navigation point closest to the point given. This is usually a [NavigationPolygonInstance]. For polygons added via [method navpoly_add], returns the owner that was given (or [code]null[/code] if the [code]owner[/code] parameter was omitted).
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| 			</description>
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| 		</method>
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| 		<method name="get_simple_path">
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| 			<return type="PoolVector2Array">
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| 			</return>
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| 			<argument index="0" name="start" type="Vector2">
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| 			</argument>
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| 			<argument index="1" name="end" type="Vector2">
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| 			</argument>
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| 			<argument index="2" name="optimize" type="bool" default="true">
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| 			</argument>
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| 			<description>
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| 				Returns the path between two given points. Points are in local coordinate space. If [code]optimize[/code] is [code]true[/code] (the default), the path is smoothed by merging path segments where possible.
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| 			</description>
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| 		</method>
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| 		<method name="navpoly_add">
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| 			<return type="int">
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| 			</return>
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| 			<argument index="0" name="mesh" type="NavigationPolygon">
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| 			</argument>
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| 			<argument index="1" name="xform" type="Transform2D">
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| 			</argument>
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| 			<argument index="2" name="owner" type="Object" default="null">
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| 			</argument>
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| 			<description>
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| 				Adds a [NavigationPolygon]. Returns an ID for use with [method navpoly_remove] or [method navpoly_set_transform]. If given, a [Transform2D] is applied to the polygon. The optional [code]owner[/code] is used as return value for [method get_closest_point_owner].
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| 			</description>
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| 		</method>
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| 		<method name="navpoly_remove">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="id" type="int">
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| 			</argument>
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| 			<description>
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| 				Removes the [NavigationPolygon] with the given ID.
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| 			</description>
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| 		</method>
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| 		<method name="navpoly_set_transform">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="id" type="int">
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| 			</argument>
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| 			<argument index="1" name="xform" type="Transform2D">
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| 			</argument>
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| 			<description>
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| 				Sets the transform applied to the [NavigationPolygon] with the given ID.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<constants>
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| 	</constants>
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| </class>
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