mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`.
		
			
				
	
	
		
			16 lines
		
	
	
	
		
			528 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
	
		
			528 B
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
 | 
						|
<class name="VisualShaderNodeSwitch" inherits="VisualShaderNode" category="Core" version="3.2">
 | 
						|
	<brief_description>
 | 
						|
	</brief_description>
 | 
						|
	<description>
 | 
						|
	</description>
 | 
						|
	<tutorials>
 | 
						|
	</tutorials>
 | 
						|
	<methods>
 | 
						|
	</methods>
 | 
						|
	<members>
 | 
						|
		<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, false, 1, Vector3( 1, 1, 1 ), 2, Vector3( 0, 0, 0 ) ]" />
 | 
						|
	</members>
 | 
						|
	<constants>
 | 
						|
	</constants>
 | 
						|
</class>
 |