mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	Include paths are processed from left to right, so we use Prepend to ensure that paths to bundled thirdparty files will have precedence over system paths (e.g. `/usr/include` should have lowest priority).
		
			
				
	
	
		
			15 lines
		
	
	
	
		
			437 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
	
		
			437 B
		
	
	
	
		
			Python
		
	
	
	
	
	
#!/usr/bin/env python
 | 
						|
 | 
						|
Import('env')
 | 
						|
Import('env_modules')
 | 
						|
 | 
						|
# Thirdparty source files
 | 
						|
 | 
						|
env_webrtc = env_modules.Clone()
 | 
						|
use_gdnative = env_webrtc["module_gdnative_enabled"]
 | 
						|
 | 
						|
if use_gdnative: # GDNative is retained in Javascript for export compatibility
 | 
						|
    env_webrtc.Append(CPPDEFINES=['WEBRTC_GDNATIVE_ENABLED'])
 | 
						|
    env_webrtc.Prepend(CPPPATH=["#modules/gdnative/include/"])
 | 
						|
 | 
						|
env_webrtc.add_source_files(env.modules_sources, "*.cpp")
 |