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			382 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			382 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  webrtc_multiplayer.cpp                                               */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "webrtc_multiplayer.h"
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#include "core/io/marshalls.h"
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#include "core/os/os.h"
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void WebRTCMultiplayer::_bind_methods() {
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	ClassDB::bind_method(D_METHOD("initialize", "peer_id", "server_compatibility"), &WebRTCMultiplayer::initialize, DEFVAL(false));
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	ClassDB::bind_method(D_METHOD("add_peer", "peer", "peer_id", "unreliable_lifetime"), &WebRTCMultiplayer::add_peer, DEFVAL(1));
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	ClassDB::bind_method(D_METHOD("remove_peer", "peer_id"), &WebRTCMultiplayer::remove_peer);
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	ClassDB::bind_method(D_METHOD("has_peer", "peer_id"), &WebRTCMultiplayer::has_peer);
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	ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebRTCMultiplayer::get_peer);
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	ClassDB::bind_method(D_METHOD("get_peers"), &WebRTCMultiplayer::get_peers);
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	ClassDB::bind_method(D_METHOD("close"), &WebRTCMultiplayer::close);
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}
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void WebRTCMultiplayer::set_transfer_mode(TransferMode p_mode) {
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	transfer_mode = p_mode;
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}
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NetworkedMultiplayerPeer::TransferMode WebRTCMultiplayer::get_transfer_mode() const {
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	return transfer_mode;
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}
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void WebRTCMultiplayer::set_target_peer(int p_peer_id) {
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	target_peer = p_peer_id;
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}
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/* Returns the ID of the NetworkedMultiplayerPeer who sent the most recent packet: */
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int WebRTCMultiplayer::get_packet_peer() const {
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	return next_packet_peer;
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}
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bool WebRTCMultiplayer::is_server() const {
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	return unique_id == TARGET_PEER_SERVER;
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}
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void WebRTCMultiplayer::poll() {
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	if (peer_map.size() == 0)
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		return;
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	List<int> remove;
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	List<int> add;
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	for (Map<int, Ref<ConnectedPeer> >::Element *E = peer_map.front(); E; E = E->next()) {
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		Ref<ConnectedPeer> peer = E->get();
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		peer->connection->poll();
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		// Check peer state
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		switch (peer->connection->get_connection_state()) {
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			case WebRTCPeerConnection::STATE_NEW:
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			case WebRTCPeerConnection::STATE_CONNECTING:
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				// Go to next peer, not ready yet.
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				continue;
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			case WebRTCPeerConnection::STATE_CONNECTED:
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				// Good to go, go ahead and check channel state.
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				break;
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			default:
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				// Peer is closed or in error state. Got to next peer.
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				remove.push_back(E->key());
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				continue;
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		}
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		// Check channels state
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		int ready = 0;
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		for (List<Ref<WebRTCDataChannel> >::Element *C = peer->channels.front(); C && C->get().is_valid(); C = C->next()) {
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			Ref<WebRTCDataChannel> ch = C->get();
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			switch (ch->get_ready_state()) {
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				case WebRTCDataChannel::STATE_CONNECTING:
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					continue;
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				case WebRTCDataChannel::STATE_OPEN:
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					ready++;
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					continue;
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				default:
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					// Channel was closed or in error state, remove peer id.
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					remove.push_back(E->key());
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			}
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			// We got a closed channel break out, the peer will be removed.
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			break;
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		}
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		// This peer has newly connected, and all channels are now open.
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		if (ready == peer->channels.size() && !peer->connected) {
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			peer->connected = true;
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			add.push_back(E->key());
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		}
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	}
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	// Remove disconnected peers
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	for (List<int>::Element *E = remove.front(); E; E = E->next()) {
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		remove_peer(E->get());
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		if (next_packet_peer == E->get())
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			next_packet_peer = 0;
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	}
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	// Signal newly connected peers
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	for (List<int>::Element *E = add.front(); E; E = E->next()) {
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		// Already connected to server: simply notify new peer.
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		// NOTE: Mesh is always connected.
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		if (connection_status == CONNECTION_CONNECTED)
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			emit_signal("peer_connected", E->get());
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		// Server emulation mode suppresses peer_conencted until server connects.
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		if (server_compat && E->get() == TARGET_PEER_SERVER) {
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			// Server connected.
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			connection_status = CONNECTION_CONNECTED;
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			emit_signal("peer_connected", TARGET_PEER_SERVER);
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			emit_signal("connection_succeeded");
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			// Notify of all previously connected peers
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			for (Map<int, Ref<ConnectedPeer> >::Element *F = peer_map.front(); F; F = F->next()) {
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				if (F->key() != 1 && F->get()->connected)
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					emit_signal("peer_connected", F->key());
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			}
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			break; // Because we already notified of all newly added peers.
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		}
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	}
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	// Fetch next packet
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	if (next_packet_peer == 0)
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		_find_next_peer();
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}
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void WebRTCMultiplayer::_find_next_peer() {
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	Map<int, Ref<ConnectedPeer> >::Element *E = peer_map.find(next_packet_peer);
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	if (E) E = E->next();
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	// After last.
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	while (E) {
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		for (List<Ref<WebRTCDataChannel> >::Element *F = E->get()->channels.front(); F; F = F->next()) {
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			if (F->get()->get_available_packet_count()) {
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				next_packet_peer = E->key();
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				return;
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			}
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		}
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		E = E->next();
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	}
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	E = peer_map.front();
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	// Before last
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	while (E) {
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		for (List<Ref<WebRTCDataChannel> >::Element *F = E->get()->channels.front(); F; F = F->next()) {
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			if (F->get()->get_available_packet_count()) {
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				next_packet_peer = E->key();
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				return;
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			}
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		}
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		if (E->key() == (int)next_packet_peer)
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			break;
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		E = E->next();
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	}
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	// No packet found
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	next_packet_peer = 0;
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}
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void WebRTCMultiplayer::set_refuse_new_connections(bool p_enable) {
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	refuse_connections = p_enable;
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}
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bool WebRTCMultiplayer::is_refusing_new_connections() const {
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	return refuse_connections;
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}
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NetworkedMultiplayerPeer::ConnectionStatus WebRTCMultiplayer::get_connection_status() const {
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	return connection_status;
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}
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Error WebRTCMultiplayer::initialize(int p_self_id, bool p_server_compat) {
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	ERR_FAIL_COND_V(p_self_id < 0 || p_self_id > ~(1 << 31), ERR_INVALID_PARAMETER);
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	unique_id = p_self_id;
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	server_compat = p_server_compat;
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	// Mesh and server are always connected
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	if (!server_compat || p_self_id == 1)
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		connection_status = CONNECTION_CONNECTED;
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	else
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		connection_status = CONNECTION_CONNECTING;
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	return OK;
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}
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int WebRTCMultiplayer::get_unique_id() const {
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	ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, 1);
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	return unique_id;
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}
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void WebRTCMultiplayer::_peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict) {
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	Array channels;
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	for (List<Ref<WebRTCDataChannel> >::Element *F = p_connected_peer->channels.front(); F; F = F->next()) {
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		channels.push_back(F->get());
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	}
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	r_dict["connection"] = p_connected_peer->connection;
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	r_dict["connected"] = p_connected_peer->connected;
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	r_dict["channels"] = channels;
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}
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bool WebRTCMultiplayer::has_peer(int p_peer_id) {
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	return peer_map.has(p_peer_id);
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}
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Dictionary WebRTCMultiplayer::get_peer(int p_peer_id) {
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	ERR_FAIL_COND_V(!peer_map.has(p_peer_id), Dictionary());
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	Dictionary out;
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	_peer_to_dict(peer_map[p_peer_id], out);
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	return out;
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}
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Dictionary WebRTCMultiplayer::get_peers() {
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	Dictionary out;
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	for (Map<int, Ref<ConnectedPeer> >::Element *E = peer_map.front(); E; E = E->next()) {
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		Dictionary d;
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		_peer_to_dict(E->get(), d);
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		out[E->key()] = d;
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	}
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	return out;
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}
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Error WebRTCMultiplayer::add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime) {
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	ERR_FAIL_COND_V(p_peer_id < 0 || p_peer_id > ~(1 << 31), ERR_INVALID_PARAMETER);
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	ERR_FAIL_COND_V(p_unreliable_lifetime < 0, ERR_INVALID_PARAMETER);
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	ERR_FAIL_COND_V(refuse_connections, ERR_UNAUTHORIZED);
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	// Peer must be valid, and in new state (to create data channels)
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	ERR_FAIL_COND_V(!p_peer.is_valid(), ERR_INVALID_PARAMETER);
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	ERR_FAIL_COND_V(p_peer->get_connection_state() != WebRTCPeerConnection::STATE_NEW, ERR_INVALID_PARAMETER);
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	Ref<ConnectedPeer> peer = memnew(ConnectedPeer);
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	peer->connection = p_peer;
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	// Initialize data channels
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	Dictionary cfg;
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	cfg["negotiated"] = true;
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	cfg["ordered"] = true;
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	cfg["id"] = 1;
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	peer->channels[CH_RELIABLE] = p_peer->create_data_channel("reliable", cfg);
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	ERR_FAIL_COND_V(!peer->channels[CH_RELIABLE].is_valid(), FAILED);
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	cfg["id"] = 2;
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	cfg["maxPacketLifetime"] = p_unreliable_lifetime;
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	peer->channels[CH_ORDERED] = p_peer->create_data_channel("ordered", cfg);
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	ERR_FAIL_COND_V(!peer->channels[CH_ORDERED].is_valid(), FAILED);
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	cfg["id"] = 3;
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	cfg["ordered"] = false;
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	peer->channels[CH_UNRELIABLE] = p_peer->create_data_channel("unreliable", cfg);
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	ERR_FAIL_COND_V(!peer->channels[CH_UNRELIABLE].is_valid(), FAILED);
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	peer_map[p_peer_id] = peer; // add the new peer connection to the peer_map
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	return OK;
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}
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void WebRTCMultiplayer::remove_peer(int p_peer_id) {
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	ERR_FAIL_COND(!peer_map.has(p_peer_id));
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	Ref<ConnectedPeer> peer = peer_map[p_peer_id];
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	peer_map.erase(p_peer_id);
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	if (peer->connected) {
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		peer->connected = false;
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		emit_signal("peer_disconnected", p_peer_id);
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		if (server_compat && p_peer_id == TARGET_PEER_SERVER) {
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			emit_signal("server_disconnected");
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			connection_status = CONNECTION_DISCONNECTED;
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		}
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	}
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}
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Error WebRTCMultiplayer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
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	// Peer not available
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	if (next_packet_peer == 0 || !peer_map.has(next_packet_peer)) {
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		_find_next_peer();
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		ERR_FAIL_V(ERR_UNAVAILABLE);
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	}
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	for (List<Ref<WebRTCDataChannel> >::Element *E = peer_map[next_packet_peer]->channels.front(); E; E = E->next()) {
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		if (E->get()->get_available_packet_count()) {
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			Error err = E->get()->get_packet(r_buffer, r_buffer_size);
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			_find_next_peer();
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			return err;
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		}
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	}
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	// Channels for that peer were empty. Bug?
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	_find_next_peer();
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	ERR_FAIL_V(ERR_BUG);
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}
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Error WebRTCMultiplayer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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	ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, ERR_UNCONFIGURED);
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	int ch = CH_RELIABLE;
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	switch (transfer_mode) {
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		case TRANSFER_MODE_RELIABLE:
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			ch = CH_RELIABLE;
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			break;
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		case TRANSFER_MODE_UNRELIABLE_ORDERED:
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			ch = CH_ORDERED;
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			break;
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		case TRANSFER_MODE_UNRELIABLE:
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			ch = CH_UNRELIABLE;
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			break;
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	}
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	Map<int, Ref<ConnectedPeer> >::Element *E = NULL;
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	if (target_peer > 0) {
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		E = peer_map.find(target_peer);
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		ERR_FAIL_COND_V_MSG(!E, ERR_INVALID_PARAMETER, "Invalid target peer: " + itos(target_peer) + ".");
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		ERR_FAIL_COND_V(E->value()->channels.size() <= ch, ERR_BUG);
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		ERR_FAIL_COND_V(!E->value()->channels[ch].is_valid(), ERR_BUG);
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		return E->value()->channels[ch]->put_packet(p_buffer, p_buffer_size);
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	} else {
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		int exclude = -target_peer;
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		for (Map<int, Ref<ConnectedPeer> >::Element *F = peer_map.front(); F; F = F->next()) {
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			// Exclude packet. If target_peer == 0 then don't exclude any packets
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			if (target_peer != 0 && F->key() == exclude)
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				continue;
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			ERR_CONTINUE(F->value()->channels.size() <= ch || !F->value()->channels[ch].is_valid());
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			F->value()->channels[ch]->put_packet(p_buffer, p_buffer_size);
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		}
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	}
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	return OK;
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}
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int WebRTCMultiplayer::get_available_packet_count() const {
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	if (next_packet_peer == 0)
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		return 0; // To be sure next call to get_packet works if size > 0 .
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	int size = 0;
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	for (Map<int, Ref<ConnectedPeer> >::Element *E = peer_map.front(); E; E = E->next()) {
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		for (List<Ref<WebRTCDataChannel> >::Element *F = E->get()->channels.front(); F; F = F->next()) {
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			size += F->get()->get_available_packet_count();
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		}
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	}
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	return size;
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}
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int WebRTCMultiplayer::get_max_packet_size() const {
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	return 1200;
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}
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void WebRTCMultiplayer::close() {
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	peer_map.clear();
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	unique_id = 0;
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	next_packet_peer = 0;
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	target_peer = 0;
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	connection_status = CONNECTION_DISCONNECTED;
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}
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WebRTCMultiplayer::WebRTCMultiplayer() {
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	unique_id = 0;
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	next_packet_peer = 0;
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	target_peer = 0;
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	transfer_mode = TRANSFER_MODE_RELIABLE;
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	refuse_connections = false;
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	connection_status = CONNECTION_DISCONNECTED;
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	server_compat = false;
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}
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WebRTCMultiplayer::~WebRTCMultiplayer() {
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	close();
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}
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