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This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503. |
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| .. | ||
| btActionInterface.h | ||
| btDiscreteDynamicsWorld.cpp | ||
| btDiscreteDynamicsWorld.h | ||
| btDiscreteDynamicsWorldMt.cpp | ||
| btDiscreteDynamicsWorldMt.h | ||
| btDynamicsWorld.h | ||
| btRigidBody.cpp | ||
| btRigidBody.h | ||
| btSimpleDynamicsWorld.cpp | ||
| btSimpleDynamicsWorld.h | ||
| btSimulationIslandManagerMt.cpp | ||
| btSimulationIslandManagerMt.h | ||