godot/modules/navigation_2d/2d
Thaddeus Crews c4de8ef825
Merge pull request #105765 from smix8/navlink_iteration_id
Add function to get navigation link iteration id from NavigationServer
2025-05-06 08:38:00 -05:00
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godot_navigation_server_2d.cpp Add function to get navigation link iteration id from NavigationServer 2025-04-25 20:59:10 +02:00
godot_navigation_server_2d.h Add function to get navigation link iteration id from NavigationServer 2025-04-25 20:59:10 +02:00
nav_base_iteration_2d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_map_builder_2d.cpp Remove no longer needed link polygons from NavMapBuilder 2025-04-14 17:32:55 +02:00
nav_map_builder_2d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_map_iteration_2d.h Remove no longer needed link polygons from NavMapBuilder 2025-04-14 17:32:55 +02:00
nav_mesh_generator_2d.cpp Emit changed signal after baking navigation mesh 2025-04-02 16:54:48 +02:00
nav_mesh_generator_2d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_mesh_queries_2d.cpp Replace NavigationServer2D Point struct with Vector2 2025-04-10 20:18:54 +02:00
nav_mesh_queries_2d.h Rename LocalVector.invert() -> LocalVector.reverse() to match the Vector, String and List APIs. 2025-04-24 22:36:32 +02:00
nav_region_iteration_2d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00