godot/tests/python_build/fixtures/glsl
2025-04-28 15:05:59 +02:00
..
_included.glsl ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +09:00
compute.glsl Style: Declare inline macros as attributes 2025-04-18 12:04:40 -05:00
compute.out Avoid unnecessary version_get_uniform() calls 2025-04-28 15:05:59 +02:00
vertex_fragment.glsl Style: Declare inline macros as attributes 2025-04-18 12:04:40 -05:00
vertex_fragment.out Avoid unnecessary version_get_uniform() calls 2025-04-28 15:05:59 +02:00