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	 dc61323b2c
			
		
	
	
		dc61323b2c
		
	
	
	
	
		
			
			Unify pack file version and magic to avoid hardcoded literals. `version.py` now always includes `patch` even for the first release in a new stable branch (e.g. 3.2). The public name stays without the patch number, but `Engine.get_version_info()` already included `patch == 0`, and we can remove some extra handling of undefined `VERSION_PATCH` this way. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
		
			
				
	
	
		
			644 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			644 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import os
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| import os.path
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| import re
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| import glob
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| import subprocess
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| from compat import iteritems, isbasestring, decode_utf8
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| 
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| 
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| def add_source_files(self, sources, files, warn_duplicates=True):
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|     # Convert string to list of absolute paths (including expanding wildcard)
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|     if isbasestring(files):
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|         # Keep SCons project-absolute path as they are (no wildcard support)
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|         if files.startswith('#'):
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|             if '*' in files:
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|                 print("ERROR: Wildcards can't be expanded in SCons project-absolute path: '{}'".format(files))
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|                 return
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|             files = [files]
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|         else:
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|             dir_path = self.Dir('.').abspath
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|             files = sorted(glob.glob(dir_path + "/" + files))
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| 
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|     # Add each path as compiled Object following environment (self) configuration
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|     for path in files:
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|         obj = self.Object(path)
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|         if obj in sources:
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|             if warn_duplicates:
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|                 print("WARNING: Object \"{}\" already included in environment sources.".format(obj))
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|             else:
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|                 continue
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|         sources.append(obj)
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| 
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| 
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| def disable_warnings(self):
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|     # 'self' is the environment
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|     if self.msvc:
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|         # We have to remove existing warning level defines before appending /w,
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|         # otherwise we get: "warning D9025 : overriding '/W3' with '/w'"
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|         warn_flags = ['/Wall', '/W4', '/W3', '/W2', '/W1', '/WX']
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|         self.Append(CCFLAGS=['/w'])
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|         self.Append(CFLAGS=['/w'])
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|         self.Append(CXXFLAGS=['/w'])
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|         self['CCFLAGS'] = [x for x in self['CCFLAGS'] if not x in warn_flags]
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|         self['CFLAGS'] = [x for x in self['CFLAGS'] if not x in warn_flags]
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|         self['CXXFLAGS'] = [x for x in self['CXXFLAGS'] if not x in warn_flags]
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|     else:
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|         self.Append(CCFLAGS=['-w'])
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|         self.Append(CFLAGS=['-w'])
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|         self.Append(CXXFLAGS=['-w'])
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| 
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| 
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| def add_module_version_string(self,s):
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|     self.module_version_string += "." + s
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| 
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| 
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| def update_version(module_version_string=""):
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| 
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|     build_name = "custom_build"
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|     if os.getenv("BUILD_NAME") != None:
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|         build_name = os.getenv("BUILD_NAME")
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|         print("Using custom build name: " + build_name)
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| 
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|     import version
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| 
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|     # NOTE: It is safe to generate this file here, since this is still executed serially
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|     f = open("core/version_generated.gen.h", "w")
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|     f.write("#define VERSION_SHORT_NAME \"" + str(version.short_name) + "\"\n")
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|     f.write("#define VERSION_NAME \"" + str(version.name) + "\"\n")
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|     f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
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|     f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
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|     f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
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|     f.write("#define VERSION_STATUS \"" + str(version.status) + "\"\n")
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|     f.write("#define VERSION_BUILD \"" + str(build_name) + "\"\n")
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|     f.write("#define VERSION_MODULE_CONFIG \"" + str(version.module_config) + module_version_string + "\"\n")
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|     f.write("#define VERSION_YEAR " + str(version.year) + "\n")
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|     f.write("#define VERSION_WEBSITE \"" + str(version.website) + "\"\n")
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|     f.close()
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| 
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|     # NOTE: It is safe to generate this file here, since this is still executed serially
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|     fhash = open("core/version_hash.gen.h", "w")
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|     githash = ""
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|     gitfolder = ".git"
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| 
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|     if os.path.isfile(".git"):
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|         module_folder = open(".git", "r").readline().strip()
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|         if module_folder.startswith("gitdir: "):
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|             gitfolder = module_folder[8:]
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| 
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|     if os.path.isfile(os.path.join(gitfolder, "HEAD")):
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|         head = open(os.path.join(gitfolder, "HEAD"), "r").readline().strip()
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|         if head.startswith("ref: "):
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|             head = os.path.join(gitfolder, head[5:])
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|             if os.path.isfile(head):
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|                 githash = open(head, "r").readline().strip()
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|         else:
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|             githash = head
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| 
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|     fhash.write("#define VERSION_HASH \"" + githash + "\"")
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|     fhash.close()
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| 
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| 
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| def parse_cg_file(fname, uniforms, sizes, conditionals):
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| 
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|     fs = open(fname, "r")
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|     line = fs.readline()
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| 
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|     while line:
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| 
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|         if re.match(r"^\s*uniform", line):
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| 
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|             res = re.match(r"uniform ([\d\w]*) ([\d\w]*)")
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|             type = res.groups(1)
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|             name = res.groups(2)
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| 
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|             uniforms.append(name)
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| 
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|             if type.find("texobj") != -1:
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|                 sizes.append(1)
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|             else:
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|                 t = re.match(r"float(\d)x(\d)", type)
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|                 if t:
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|                     sizes.append(int(t.groups(1)) * int(t.groups(2)))
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|                 else:
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|                     t = re.match(r"float(\d)", type)
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|                     sizes.append(int(t.groups(1)))
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| 
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|             if line.find("[branch]") != -1:
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|                 conditionals.append(name)
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| 
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|         line = fs.readline()
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| 
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|     fs.close()
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| 
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| 
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| def detect_modules():
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| 
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|     module_list = []
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|     includes_cpp = ""
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|     register_cpp = ""
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|     unregister_cpp = ""
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| 
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|     files = glob.glob("modules/*")
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|     files.sort()  # so register_module_types does not change that often, and also plugins are registered in alphabetic order
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|     for x in files:
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|         if not os.path.isdir(x):
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|             continue
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|         if not os.path.exists(x + "/config.py"):
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|             continue
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|         x = x.replace("modules/", "")  # rest of world
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|         x = x.replace("modules\\", "")  # win32
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|         module_list.append(x)
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|         try:
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|             with open("modules/" + x + "/register_types.h"):
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|                 includes_cpp += '#include "modules/' + x + '/register_types.h"\n'
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|                 register_cpp += '#ifdef MODULE_' + x.upper() + '_ENABLED\n'
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|                 register_cpp += '\tregister_' + x + '_types();\n'
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|                 register_cpp += '#endif\n'
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|                 unregister_cpp += '#ifdef MODULE_' + x.upper() + '_ENABLED\n'
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|                 unregister_cpp += '\tunregister_' + x + '_types();\n'
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|                 unregister_cpp += '#endif\n'
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|         except IOError:
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|             pass
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| 
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|     modules_cpp = """
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| // modules.cpp - THIS FILE IS GENERATED, DO NOT EDIT!!!!!!!
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| #include "register_module_types.h"
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| 
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| """ + includes_cpp + """
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| 
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| void register_module_types() {
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| """ + register_cpp + """
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| }
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| 
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| void unregister_module_types() {
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| """ + unregister_cpp + """
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| }
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| """
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| 
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|     # NOTE: It is safe to generate this file here, since this is still executed serially
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|     with open("modules/register_module_types.gen.cpp", "w") as f:
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|         f.write(modules_cpp)
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| 
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|     return module_list
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| 
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| 
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| def win32_spawn(sh, escape, cmd, args, env):
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|     import subprocess
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|     newargs = ' '.join(args[1:])
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|     cmdline = cmd + " " + newargs
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|     startupinfo = subprocess.STARTUPINFO()
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|     for e in env:
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|         if type(env[e]) != type(""):
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|             env[e] = str(env[e])
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|     proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
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|                             stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env)
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|     _, err = proc.communicate()
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|     rv = proc.wait()
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|     if rv:
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|         print("=====")
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|         print(err)
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|         print("=====")
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|     return rv
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| 
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| """
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| def win32_spawn(sh, escape, cmd, args, spawnenv):
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| 	import win32file
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| 	import win32event
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| 	import win32process
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| 	import win32security
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| 	for var in spawnenv:
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| 		spawnenv[var] = spawnenv[var].encode('ascii', 'replace')
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| 
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| 	sAttrs = win32security.SECURITY_ATTRIBUTES()
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| 	StartupInfo = win32process.STARTUPINFO()
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| 	newargs = ' '.join(map(escape, args[1:]))
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| 	cmdline = cmd + " " + newargs
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| 
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| 	# check for any special operating system commands
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| 	if cmd == 'del':
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| 		for arg in args[1:]:
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| 			win32file.DeleteFile(arg)
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| 		exit_code = 0
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| 	else:
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| 		# otherwise execute the command.
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| 		hProcess, hThread, dwPid, dwTid = win32process.CreateProcess(None, cmdline, None, None, 1, 0, spawnenv, None, StartupInfo)
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| 		win32event.WaitForSingleObject(hProcess, win32event.INFINITE)
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| 		exit_code = win32process.GetExitCodeProcess(hProcess)
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| 		win32file.CloseHandle(hProcess);
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| 		win32file.CloseHandle(hThread);
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| 	return exit_code
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| """
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| 
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| def disable_module(self):
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|     self.disabled_modules.append(self.current_module)
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| 
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| def use_windows_spawn_fix(self, platform=None):
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| 
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|     if (os.name != "nt"):
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|         return  # not needed, only for windows
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| 
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|     # On Windows, due to the limited command line length, when creating a static library
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|     # from a very high number of objects SCons will invoke "ar" once per object file;
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|     # that makes object files with same names to be overwritten so the last wins and
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|     # the library looses symbols defined by overwritten objects.
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|     # By enabling quick append instead of the default mode (replacing), libraries will
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|     # got built correctly regardless the invocation strategy.
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|     # Furthermore, since SCons will rebuild the library from scratch when an object file
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|     # changes, no multiple versions of the same object file will be present.
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|     self.Replace(ARFLAGS='q')
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| 
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|     def mySubProcess(cmdline, env):
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| 
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|         startupinfo = subprocess.STARTUPINFO()
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|         startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
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|         proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
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|                                 stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env)
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|         _, err = proc.communicate()
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|         rv = proc.wait()
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|         if rv:
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|             print("=====")
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|             print(err)
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|             print("=====")
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|         return rv
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| 
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|     def mySpawn(sh, escape, cmd, args, env):
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| 
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|         newargs = ' '.join(args[1:])
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|         cmdline = cmd + " " + newargs
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| 
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|         rv = 0
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|         env = {str(key): str(value) for key, value in iteritems(env)}
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|         if len(cmdline) > 32000 and cmd.endswith("ar"):
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|             cmdline = cmd + " " + args[1] + " " + args[2] + " "
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|             for i in range(3, len(args)):
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|                 rv = mySubProcess(cmdline + args[i], env)
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|                 if rv:
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|                     break
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|         else:
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|             rv = mySubProcess(cmdline, env)
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| 
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|         return rv
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| 
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|     self['SPAWN'] = mySpawn
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| 
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| 
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| def split_lib(self, libname, src_list = None, env_lib = None):
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|     env = self
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| 
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|     num = 0
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|     cur_base = ""
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|     max_src = 64
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|     list = []
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|     lib_list = []
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| 
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|     if src_list is None:
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|         src_list = getattr(env, libname + "_sources")
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| 
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|     if type(env_lib) == type(None):
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|         env_lib = env
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| 
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|     for f in src_list:
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|         fname = ""
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|         if type(f) == type(""):
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|             fname = env.File(f).path
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|         else:
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|             fname = env.File(f)[0].path
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|         fname = fname.replace("\\", "/")
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|         base = "/".join(fname.split("/")[:2])
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|         if base != cur_base and len(list) > max_src:
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|             if num > 0:
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|                 lib = env_lib.add_library(libname + str(num), list)
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|                 lib_list.append(lib)
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|                 list = []
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|             num = num + 1
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|         cur_base = base
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|         list.append(f)
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| 
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|     lib = env_lib.add_library(libname + str(num), list)
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|     lib_list.append(lib)
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| 
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|     lib_base = []
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|     env_lib.add_source_files(lib_base, "*.cpp")
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|     lib = env_lib.add_library(libname, lib_base)
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|     lib_list.insert(0, lib)
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| 
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|     env.Prepend(LIBS=lib_list)
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| 
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|     # When we split modules into arbitrary chunks, we end up with linking issues
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|     # due to symbol dependencies split over several libs, which may not be linked
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|     # in the required order. We use --start-group and --end-group to tell the
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|     # linker that those archives should be searched repeatedly to resolve all
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|     # undefined references.
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|     # As SCons doesn't give us much control over how inserting libs in LIBS
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|     # impacts the linker call, we need to hack our way into the linking commands
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|     # LINKCOM and SHLINKCOM to set those flags.
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| 
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|     if '-Wl,--start-group' in env['LINKCOM'] and '-Wl,--start-group' in env['SHLINKCOM']:
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|         # Already added by a previous call, skip.
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|         return
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| 
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|     env['LINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
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|             '-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
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|     env['SHLINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
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|             '-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
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| 
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| 
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| def save_active_platforms(apnames, ap):
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| 
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|     for x in ap:
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|         names = ['logo']
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|         if os.path.isfile(x + "/run_icon.png"):
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|             names.append('run_icon')
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| 
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|         for name in names:
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|             pngf = open(x + "/" + name + ".png", "rb")
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|             b = pngf.read(1)
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|             str = " /* AUTOGENERATED FILE, DO NOT EDIT */ \n"
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|             str += " static const unsigned char _" + x[9:] + "_" + name + "[]={"
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|             while len(b) == 1:
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|                 str += hex(ord(b))
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|                 b = pngf.read(1)
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|                 if (len(b) == 1):
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|                     str += ","
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| 
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|             str += "};\n"
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| 
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|             pngf.close()
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| 
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|             # NOTE: It is safe to generate this file here, since this is still executed serially
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|             wf = x + "/" + name + ".gen.h"
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|             with open(wf, "w") as pngw:
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|                 pngw.write(str)
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| 
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| 
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| def no_verbose(sys, env):
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| 
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|     colors = {}
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| 
 | |
|     # Colors are disabled in non-TTY environments such as pipes. This means
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|     # that if output is redirected to a file, it will not contain color codes
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|     if sys.stdout.isatty():
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|         colors['cyan'] = '\033[96m'
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|         colors['purple'] = '\033[95m'
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|         colors['blue'] = '\033[94m'
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|         colors['green'] = '\033[92m'
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|         colors['yellow'] = '\033[93m'
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|         colors['red'] = '\033[91m'
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|         colors['end'] = '\033[0m'
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|     else:
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|         colors['cyan'] = ''
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|         colors['purple'] = ''
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|         colors['blue'] = ''
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|         colors['green'] = ''
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|         colors['yellow'] = ''
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|         colors['red'] = ''
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|         colors['end'] = ''
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| 
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|     compile_source_message = '%sCompiling %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
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|     java_compile_source_message = '%sCompiling %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
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|     compile_shared_source_message = '%sCompiling shared %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
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|     link_program_message = '%sLinking Program        %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
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|     link_library_message = '%sLinking Static Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
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|     ranlib_library_message = '%sRanlib Library         %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
 | |
|     link_shared_library_message = '%sLinking Shared Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
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|     java_library_message = '%sCreating Java Archive  %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
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| 
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|     env.Append(CXXCOMSTR=[compile_source_message])
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|     env.Append(CCCOMSTR=[compile_source_message])
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|     env.Append(SHCCCOMSTR=[compile_shared_source_message])
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|     env.Append(SHCXXCOMSTR=[compile_shared_source_message])
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|     env.Append(ARCOMSTR=[link_library_message])
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|     env.Append(RANLIBCOMSTR=[ranlib_library_message])
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|     env.Append(SHLINKCOMSTR=[link_shared_library_message])
 | |
|     env.Append(LINKCOMSTR=[link_program_message])
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|     env.Append(JARCOMSTR=[java_library_message])
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|     env.Append(JAVACCOMSTR=[java_compile_source_message])
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| 
 | |
| 
 | |
| def detect_visual_c_compiler_version(tools_env):
 | |
|     # tools_env is the variable scons uses to call tools that execute tasks, SCons's env['ENV'] that executes tasks...
 | |
|     # (see the SCons documentation for more information on what it does)...
 | |
|     # in order for this function to be well encapsulated i choose to force it to receive SCons's TOOLS env (env['ENV']
 | |
|     # and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect
 | |
|     # the proper vc version that will be called
 | |
| 
 | |
|     # There is no flag to give to visual c compilers to set the architecture, ie scons bits argument (32,64,ARM etc)
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|     # There are many different cl.exe files that are run, and each one compiles & links to a different architecture
 | |
|     # As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program()
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|     # is to check the PATH variable and figure out which one will be called first. Code below does that and returns:
 | |
|     # the following string values:
 | |
| 
 | |
|     # ""              Compiler not detected
 | |
|     # "amd64"         Native 64 bit compiler
 | |
|     # "amd64_x86"     64 bit Cross Compiler for 32 bit
 | |
|     # "x86"           Native 32 bit compiler
 | |
|     # "x86_amd64"     32 bit Cross Compiler for 64 bit
 | |
| 
 | |
|     # There are other architectures, but Godot does not support them currently, so this function does not detect arm/amd64_arm
 | |
|     # and similar architectures/compilers
 | |
| 
 | |
|     # Set chosen compiler to "not detected"
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|     vc_chosen_compiler_index = -1
 | |
|     vc_chosen_compiler_str = ""
 | |
| 
 | |
|     # Start with Pre VS 2017 checks which uses VCINSTALLDIR:
 | |
|     if 'VCINSTALLDIR' in tools_env:
 | |
|         # print("Checking VCINSTALLDIR")
 | |
| 
 | |
|         # find() works with -1 so big ifs below are needed... the simplest solution, in fact
 | |
|         # First test if amd64 and amd64_x86 compilers are present in the path
 | |
|         vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
 | |
|         if(vc_amd64_compiler_detection_index > -1):
 | |
|             vc_chosen_compiler_index = vc_amd64_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "amd64"
 | |
| 
 | |
|         vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
 | |
|         if(vc_amd64_x86_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "amd64_x86"
 | |
| 
 | |
|         # Now check the 32 bit compilers
 | |
|         vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
 | |
|         if(vc_x86_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_x86_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_x86_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "x86"
 | |
| 
 | |
|         vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env['VCINSTALLDIR'] + "BIN\\x86_amd64;")
 | |
|         if(vc_x86_amd64_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "x86_amd64"
 | |
| 
 | |
|     # and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
 | |
|     if 'VCTOOLSINSTALLDIR' in tools_env:
 | |
| 
 | |
|         # Newer versions have a different path available
 | |
|         vc_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X64;")
 | |
|         if(vc_amd64_compiler_detection_index > -1):
 | |
|             vc_chosen_compiler_index = vc_amd64_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "amd64"
 | |
| 
 | |
|         vc_amd64_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X86;")
 | |
|         if(vc_amd64_x86_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "amd64_x86"
 | |
| 
 | |
|         vc_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X86;")
 | |
|         if(vc_x86_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_x86_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_x86_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "x86"
 | |
| 
 | |
|         vc_x86_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X64;")
 | |
|         if(vc_x86_amd64_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "x86_amd64"
 | |
| 
 | |
|     return vc_chosen_compiler_str
 | |
| 
 | |
| def find_visual_c_batch_file(env):
 | |
|     from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
 | |
| 
 | |
|     version = get_default_version(env)
 | |
|     (host_platform, target_platform, _) = get_host_target(env)
 | |
|     return find_batch_file(env, version, host_platform, target_platform)[0]
 | |
| 
 | |
| def generate_cpp_hint_file(filename):
 | |
|     if os.path.isfile(filename):
 | |
|         # Don't overwrite an existing hint file since the user may have customized it.
 | |
|         pass
 | |
|     else:
 | |
|         try:
 | |
|             with open(filename, "w") as fd:
 | |
|                 fd.write("#define GDCLASS(m_class, m_inherits)\n")
 | |
|         except IOError:
 | |
|             print("Could not write cpp.hint file.")
 | |
| 
 | |
| def generate_vs_project(env, num_jobs):
 | |
|     batch_file = find_visual_c_batch_file(env)
 | |
|     if batch_file:
 | |
|         def build_commandline(commands):
 | |
|             common_build_prefix = ['cmd /V /C set "plat=$(PlatformTarget)"',
 | |
|                                     '(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
 | |
|                                     'set "tools=yes"',
 | |
|                                     '(if "$(Configuration)"=="release" (set "tools=no"))',
 | |
|                                     'call "' + batch_file + '" !plat!']
 | |
| 
 | |
|             result = " ^& ".join(common_build_prefix + [commands])
 | |
|             return result
 | |
| 
 | |
|         env.AddToVSProject(env.core_sources)
 | |
|         env.AddToVSProject(env.main_sources)
 | |
|         env.AddToVSProject(env.modules_sources)
 | |
|         env.AddToVSProject(env.scene_sources)
 | |
|         env.AddToVSProject(env.servers_sources)
 | |
|         env.AddToVSProject(env.editor_sources)
 | |
| 
 | |
|         # windows allows us to have spaces in paths, so we need
 | |
|         # to double quote off the directory. However, the path ends
 | |
|         # in a backslash, so we need to remove this, lest it escape the
 | |
|         # last double quote off, confusing MSBuild
 | |
|         env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs))
 | |
|         env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
 | |
|         env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs))
 | |
| 
 | |
|         # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
 | |
|         # required for Visual Studio to understand that it needs to generate an NMAKE
 | |
|         # project. Do not modify without knowing what you are doing.
 | |
|         debug_variants = ['debug|Win32'] + ['debug|x64']
 | |
|         release_variants = ['release|Win32'] + ['release|x64']
 | |
|         release_debug_variants = ['release_debug|Win32'] + ['release_debug|x64']
 | |
|         variants = debug_variants + release_variants + release_debug_variants
 | |
|         debug_targets = ['bin\\godot.windows.tools.32.exe'] + ['bin\\godot.windows.tools.64.exe']
 | |
|         release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe']
 | |
|         release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe']
 | |
|         targets = debug_targets + release_targets + release_debug_targets
 | |
|         if not env.get('MSVS'):
 | |
|             env['MSVS']['PROJECTSUFFIX'] = '.vcxproj'
 | |
|             env['MSVS']['SOLUTIONSUFFIX'] = '.sln'
 | |
|         env.MSVSProject(
 | |
|             target=['#godot' + env['MSVSPROJECTSUFFIX']],
 | |
|             incs=env.vs_incs,
 | |
|             srcs=env.vs_srcs,
 | |
|             runfile=targets,
 | |
|             buildtarget=targets,
 | |
|             auto_build_solution=1,
 | |
|             variant=variants)
 | |
|     else:
 | |
|         print("Could not locate Visual Studio batch file for setting up the build environment. Not generating VS project.")
 | |
| 
 | |
| def precious_program(env, program, sources, **args):
 | |
|     program = env.ProgramOriginal(program, sources, **args)
 | |
|     env.Precious(program)
 | |
|     return program
 | |
| 
 | |
| def add_shared_library(env, name, sources, **args):
 | |
|     library = env.SharedLibrary(name, sources, **args)
 | |
|     env.NoCache(library)
 | |
|     return library
 | |
| 
 | |
| def add_library(env, name, sources, **args):
 | |
|     library = env.Library(name, sources, **args)
 | |
|     env.NoCache(library)
 | |
|     return library
 | |
| 
 | |
| def add_program(env, name, sources, **args):
 | |
|     program = env.Program(name, sources, **args)
 | |
|     env.NoCache(program)
 | |
|     return program
 | |
| 
 | |
| def CommandNoCache(env, target, sources, command, **args):
 | |
|     result = env.Command(target, sources, command, **args)
 | |
|     env.NoCache(result)
 | |
|     return result
 | |
| 
 | |
| def detect_darwin_sdk_path(platform, env):
 | |
|     sdk_name = ''
 | |
|     if platform == 'osx':
 | |
|         sdk_name = 'macosx'
 | |
|         var_name = 'MACOS_SDK_PATH'
 | |
|     elif platform == 'iphone':
 | |
|         sdk_name = 'iphoneos'
 | |
|         var_name = 'IPHONESDK'
 | |
|     elif platform == 'iphonesimulator':
 | |
|         sdk_name = 'iphonesimulator'
 | |
|         var_name = 'IPHONESDK'
 | |
|     else:
 | |
|         raise Exception("Invalid platform argument passed to detect_darwin_sdk_path")
 | |
| 
 | |
|     if not env[var_name]:
 | |
|         try:
 | |
|             sdk_path = decode_utf8(subprocess.check_output(['xcrun', '--sdk', sdk_name, '--show-sdk-path']).strip())
 | |
|             if sdk_path:
 | |
|                 env[var_name] = sdk_path
 | |
|         except (subprocess.CalledProcessError, OSError):
 | |
|             print("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
 | |
|             raise
 | |
| 
 | |
| def get_compiler_version(env):
 | |
|     # Not using this method on clang because it returns 4.2.1 # https://reviews.llvm.org/D56803
 | |
|     if using_gcc(env):
 | |
|         version = decode_utf8(subprocess.check_output([env['CXX'], '-dumpversion']).strip())
 | |
|     else:
 | |
|         version = decode_utf8(subprocess.check_output([env['CXX'], '--version']).strip())
 | |
|     match = re.search('[0-9][0-9.]*', version)
 | |
|     if match is not None:
 | |
|         return match.group().split('.')
 | |
|     else:
 | |
|         return None
 | |
| 
 | |
| def using_gcc(env):
 | |
|     return 'gcc' in os.path.basename(env["CC"])
 | |
| 
 | |
| def using_clang(env):
 | |
|     return 'clang' in os.path.basename(env["CC"])
 |