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			93 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  export_plugin.h                                                       */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#pragma once
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#include "core/io/file_access.h"
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#include "editor/export/editor_export_platform_pc.h"
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#include "editor/settings/editor_settings.h"
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#include "scene/resources/image_texture.h"
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class EditorExportPlatformLinuxBSD : public EditorExportPlatformPC {
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	GDCLASS(EditorExportPlatformLinuxBSD, EditorExportPlatformPC);
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	HashMap<String, String> extensions;
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	struct SSHCleanupCommand {
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		String host;
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		String port;
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		Vector<String> ssh_args;
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		String cmd_args;
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		bool wait = false;
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		SSHCleanupCommand() {}
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		SSHCleanupCommand(const String &p_host, const String &p_port, const Vector<String> &p_ssh_arg, const String &p_cmd_args, bool p_wait = false) {
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			host = p_host;
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			port = p_port;
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			ssh_args = p_ssh_arg;
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			cmd_args = p_cmd_args;
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			wait = p_wait;
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		}
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	};
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	Ref<ImageTexture> run_icon;
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	Ref<ImageTexture> stop_icon;
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	Vector<SSHCleanupCommand> cleanup_commands;
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	OS::ProcessID ssh_pid = 0;
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	int menu_options = 0;
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	bool is_elf(const String &p_path) const;
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	bool is_shebang(const String &p_path) const;
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	Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
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	String _get_exe_arch(const String &p_path) const;
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public:
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	virtual void get_export_options(List<ExportOption> *r_options) const override;
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	virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
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	virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const override;
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	virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const override;
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	virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, BitField<EditorExportPlatform::DebugFlags> p_flags = 0) override;
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	virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
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	virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
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	virtual bool is_executable(const String &p_path) const override;
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	virtual Ref<Texture2D> get_run_icon() const override;
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	virtual bool poll_export() override;
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	virtual Ref<Texture2D> get_option_icon(int p_index) const override;
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	virtual int get_options_count() const override;
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	virtual String get_option_label(int p_index) const override;
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	virtual String get_option_tooltip(int p_index) const override;
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	virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, BitField<EditorExportPlatform::DebugFlags> p_debug_flags) override;
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	virtual void cleanup() override;
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	virtual void initialize() override;
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};
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