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			77 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="AnimationNodeStateMachinePlayback" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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| 	<brief_description>
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| 		Playback control for [AnimationNodeStateMachine].
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| 	</brief_description>
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| 	<description>
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| 		Allows control of [AnimationTree] state machines created with [AnimationNodeStateMachine]. Retrieve with [code]$AnimationTree.get("parameters/playback")[/code].
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| 		[b]Example:[/b]
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| 		[codeblocks]
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| 		[gdscript]
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| 		var state_machine = $AnimationTree.get("parameters/playback")
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| 		state_machine.travel("some_state")
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| 		[/gdscript]
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| 		[csharp]
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| 		var stateMachine = GetNode<AnimationTree>("AnimationTree").Get("parameters/playback") as AnimationNodeStateMachinePlayback;
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| 		stateMachine.Travel("some_state");
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| 		[/csharp]
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| 		[/codeblocks]
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| 	</description>
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| 	<tutorials>
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| 		<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="get_current_length" qualifiers="const">
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| 			<return type="float" />
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="get_current_node" qualifiers="const">
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| 			<return type="StringName" />
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| 			<description>
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| 				Returns the currently playing animation state.
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| 			</description>
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| 		</method>
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| 		<method name="get_current_play_position" qualifiers="const">
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| 			<return type="float" />
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| 			<description>
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| 				Returns the playback position within the current animation state.
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| 			</description>
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| 		</method>
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| 		<method name="get_travel_path" qualifiers="const">
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| 			<return type="PackedStringArray" />
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| 			<description>
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| 				Returns the current travel path as computed internally by the A* algorithm.
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| 			</description>
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| 		</method>
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| 		<method name="is_playing" qualifiers="const">
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| 			<return type="bool" />
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| 			<description>
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| 				Returns [code]true[/code] if an animation is playing.
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| 			</description>
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| 		</method>
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| 		<method name="start">
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| 			<return type="void" />
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| 			<param index="0" name="node" type="StringName" />
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| 			<description>
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| 				Starts playing the given animation.
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| 			</description>
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| 		</method>
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| 		<method name="stop">
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| 			<return type="void" />
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| 			<description>
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| 				Stops the currently playing animation.
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| 			</description>
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| 		</method>
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| 		<method name="travel">
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| 			<return type="void" />
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| 			<param index="0" name="to_node" type="StringName" />
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| 			<description>
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| 				Transitions from the current state to another one, following the shortest path.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="true" />
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| 	</members>
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| </class>
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