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	 13e4770b97
			
		
	
	
		13e4770b97
		
	
	
	
	
		
			
			This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
		
			
				
	
	
		
			27 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="InputEventScreenTouch" inherits="InputEventFromWindow" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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| 	<brief_description>
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| 		Input event type for screen touch events.
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| 		(only available on mobile devices)
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| 	</brief_description>
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| 	<description>
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| 		Stores multi-touch press/release information. Supports touch press, touch release and [member index] for multi-touch count and order.
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| 	</description>
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| 	<tutorials>
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| 		<link title="InputEvent">$DOCS_URL/tutorials/inputs/inputevent.html</link>
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| 	</tutorials>
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| 	<members>
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| 		<member name="double_tap" type="bool" setter="set_double_tap" getter="is_double_tap" default="false">
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| 			If [code]true[/code], the touch's state is a double tap.
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| 		</member>
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| 		<member name="index" type="int" setter="set_index" getter="get_index" default="0">
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| 			The touch index in the case of a multi-touch event. One index = one finger.
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| 		</member>
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| 		<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
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| 			The touch position, in screen (global) coordinates.
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| 		</member>
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| 		<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
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| 			If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released.
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| 		</member>
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| 	</members>
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| </class>
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