godot/editor/gui
2025-05-18 13:06:02 -04:00
..
editor_bottom_panel.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
editor_bottom_panel.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_dir_dialog.cpp Unify make dir and duplicate dialogs 2024-10-02 14:57:37 +02:00
editor_dir_dialog.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_file_dialog.cpp Do not grab focus on filename LineEdit in EditorFileDialog when outside the tree 2025-05-18 13:06:02 -04:00
editor_file_dialog.h Inline static variables (part 1) 2025-04-29 18:10:44 +02:00
editor_object_selector.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
editor_object_selector.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_quick_open_dialog.cpp Cleanup header includes in Tree 2025-05-15 14:28:00 +08:00
editor_quick_open_dialog.h Remove file limit for quick open window 2025-03-13 02:14:05 -07:00
editor_run_bar.cpp Enable XR play mode options in the regular editor 2025-05-04 12:54:06 -07:00
editor_run_bar.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_scene_tabs.cpp Rename editor "File" MenuOption enums for clarity 2025-04-30 16:32:11 +02:00
editor_scene_tabs.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_spin_slider.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
editor_spin_slider.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_title_bar.cpp Fix incorrect title bar sorting in RTL layout. 2025-04-17 09:31:14 +03:00
editor_title_bar.h Add custom sort to center tab bar in the editor and project manager. 2025-04-08 00:05:22 +03:00
editor_toaster.cpp Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
editor_toaster.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_validation_panel.cpp Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
editor_validation_panel.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_version_button.cpp Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
editor_version_button.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_zoom_widget.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
editor_zoom_widget.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_tree_editor.cpp Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
scene_tree_editor.h Search custom types when filtering on type in the SceneTree dock 2025-04-14 10:29:49 -07:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
touch_actions_panel.cpp Add editor setting to collapse main menu 2025-05-07 08:39:21 +05:30
touch_actions_panel.h Embed TouchActionsPanel directly into the Android editor UI 2025-04-19 20:32:47 +05:30