godot/modules/openxr/scene
2025-04-25 19:06:09 +02:00
..
openxr_composition_layer.cpp Fix cases where _get returned true erroneously 2025-04-25 19:06:09 +02:00
openxr_composition_layer.h Ensure the composition layer is registered when the layer viewport is updated. 2025-03-26 14:39:40 -07:00
openxr_composition_layer_cylinder.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
openxr_composition_layer_cylinder.h Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
openxr_composition_layer_equirect.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
openxr_composition_layer_equirect.h Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
openxr_composition_layer_quad.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
openxr_composition_layer_quad.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
openxr_hand.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
openxr_hand.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
openxr_visibility_mask.cpp Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
openxr_visibility_mask.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00