godot/scene/2d/physics
Thaddeus Crews 1c4b660312
Merge pull request #96611 from Dynamic-Pistol/master
Add `PROPERTY_HINT_INPUT_NAME` for use with `@export_custom` to allow using input actions
2025-05-13 16:22:25 -05:00
..
joints Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
animatable_body_2d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
animatable_body_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
area_2d.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
area_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
character_body_2d.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
character_body_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
collision_object_2d.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
collision_object_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
collision_polygon_2d.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
collision_polygon_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
collision_shape_2d.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
collision_shape_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
kinematic_collision_2d.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
kinematic_collision_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
physical_bone_2d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
physical_bone_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
physics_body_2d.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
physics_body_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
ray_cast_2d.cpp Fix AudioStreamPlayer3D's layer_mask property using the wrong property hint 2025-05-05 10:58:46 -05:00
ray_cast_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
rigid_body_2d.cpp Place a hard limit on the max_contacts_reported property 2025-03-29 01:17:55 -07:00
rigid_body_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shape_cast_2d.cpp Fix AudioStreamPlayer3D's layer_mask property using the wrong property hint 2025-05-05 10:58:46 -05:00
shape_cast_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
static_body_2d.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
static_body_2d.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
touch_screen_button.cpp Add PROPERTY_HINT_INPUT_NAME 2025-04-23 22:23:44 +02:00
touch_screen_button.h Base accessibility API. 2025-04-08 20:14:28 +03:00