godot/scene/resources/2d/skeleton
Thaddeus Crews 3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
Core: Replace C math headers with C++ equivalents
2025-04-27 19:21:22 -05:00
..
SCsub Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
skeleton_modification_2d.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
skeleton_modification_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
skeleton_modification_2d_ccdik.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
skeleton_modification_2d_ccdik.h Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
skeleton_modification_2d_fabrik.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
skeleton_modification_2d_fabrik.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
skeleton_modification_2d_jiggle.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
skeleton_modification_2d_jiggle.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
skeleton_modification_2d_lookat.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
skeleton_modification_2d_lookat.h Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
skeleton_modification_2d_physicalbones.cpp Fix cases where _get returned true erroneously 2025-04-25 19:06:09 +02:00
skeleton_modification_2d_physicalbones.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
skeleton_modification_2d_stackholder.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
skeleton_modification_2d_stackholder.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
skeleton_modification_2d_twoboneik.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
skeleton_modification_2d_twoboneik.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
skeleton_modification_stack_2d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
skeleton_modification_stack_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00