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Browsers doesn't really like forcing the mix rate, e.g. Firefox does not allow input (microphone) if the mix rate is not the default one, Chrom* will exhibit worse performances, etc. |
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| .. | ||
| audio.worklet.js | ||
| library_godot_audio.js | ||
| library_godot_display.js | ||
| library_godot_fetch.js | ||
| library_godot_javascript_singleton.js | ||
| library_godot_os.js | ||
| library_godot_runtime.js | ||