godot/modules/mono/editor
Thaddeus Crews d237e31a89
Style: Remove redundant DEBUG_METHODS_ENABLED
• Replaced with functionally identical and far more ubiquitous `DEBUG_ENABLED`
2025-05-15 13:09:41 -05:00
..
Godot.NET.Sdk Mark referenced packages in SDK as implicitly defined 2025-04-27 14:00:55 +04:00
GodotTools Merge pull request #89324 from KoBeWi/pandora's_can_of_worms 2025-04-28 10:01:33 -05:00
script_templates SCons: Properly NoCache all text files 2025-01-16 16:59:12 -06:00
bindings_generator.cpp Style: Remove redundant DEBUG_METHODS_ENABLED 2025-05-15 13:09:41 -05:00
bindings_generator.h Style: Remove redundant DEBUG_METHODS_ENABLED 2025-05-15 13:09:41 -05:00
code_completion.cpp Clean up some uses of String::substr 2025-03-07 14:50:38 +01:00
code_completion.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp Style: Convert namespaces to PascalCase 2025-03-23 19:10:24 -05:00
editor_internal_calls.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp Add String::replace_char(s) methods for performance and convenience 2025-04-10 13:08:45 +02:00
hostfxr_resolver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00