godot/editor/run
Michael Alexsander e06f015f95
Add a new editor theme
Co-authored-by: passivestar <60579014+passivestar@users.noreply.github.com>
2025-10-30 00:31:54 -03:00
..
editor_run.cpp Fix verbose running message 2025-10-24 23:18:55 +02:00
editor_run.h
editor_run_bar.cpp Merge pull request #109637 from van800/shakhov/dap 2025-10-24 11:23:05 -05:00
editor_run_bar.h Extend DAP to allow debug main/current/specific_scene and also commanline arguments - fix https://github.com/godotengine/godot-proposals/discussions/12121 2025-09-19 09:21:21 +02:00
editor_run_native.cpp [Android] Add export option to use "scrcpy" to run project from editor. 2025-10-14 15:12:48 +03:00
editor_run_native.h
embedded_process.cpp Remove #include "scene/main/timer.h" from control.h 2025-10-05 14:41:06 +09:00
embedded_process.h Remove #include "scene/main/timer.h" from control.h 2025-10-05 14:41:06 +09:00
game_view_plugin.cpp Add a new editor theme 2025-10-30 00:31:54 -03:00
game_view_plugin.h Add game speed controls to the embedded game window 2025-10-05 11:13:15 +05:30
run_instances_dialog.cpp
run_instances_dialog.h
SCsub