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		81064cc239
		
			
		
	
	
	
	
		
			
			We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
		
			
				
	
	
		
			32 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="ImageTextureLayered" inherits="TextureLayered" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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| 	<brief_description>
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| 		Base class for texture types which contain the data of multiple [ImageTexture]s. Each image is of the same size and format.
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| 	</brief_description>
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| 	<description>
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| 		Base class for [Texture2DArray], [Cubemap] and [CubemapArray]. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. See also [Texture3D].
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="create_from_images">
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| 			<return type="int" enum="Error" />
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| 			<param index="0" name="images" type="Image[]" />
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| 			<description>
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| 				Creates an [ImageTextureLayered] from an array of [Image]s. See [method Image.create] for the expected data format. The first image decides the width, height, image format and mipmapping setting. The other images [i]must[/i] have the same width, height, image format and mipmapping setting.
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| 				Each [Image] represents one [code]layer[/code].
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| 			</description>
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| 		</method>
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| 		<method name="update_layer">
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| 			<return type="void" />
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| 			<param index="0" name="image" type="Image" />
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| 			<param index="1" name="layer" type="int" />
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| 			<description>
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| 				Replaces the existing [Image] data at the given [param layer] with this new image.
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| 				The given [Image] must have the same width, height, image format and mipmapping setting (a [code]bool[/code] value) as the rest of the referenced images.
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| 				If the image format is unsupported, it will be decompressed and converted to a similar and supported [enum Image.Format].
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| 				The update is immediate: it's synchronized with drawing.
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| 			</description>
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| 		</method>
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| 	</methods>
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| </class>
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