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			2077 lines
		
	
	
	
		
			47 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2077 lines
		
	
	
	
		
			47 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  gd_script.cpp                                                        */
 | |
| /*************************************************************************/
 | |
| /*                       This file is part of:                           */
 | |
| /*                           GODOT ENGINE                                */
 | |
| /*                    http://www.godotengine.org                         */
 | |
| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
 | |
| /*                                                                       */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
 | |
| /* "Software"), to deal in the Software without restriction, including   */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to */
 | |
| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
 | |
| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | |
| /*************************************************************************/
 | |
| #include "gd_script.h"
 | |
| #include "globals.h"
 | |
| #include "global_constants.h"
 | |
| #include "gd_compiler.h"
 | |
| #include "os/file_access.h"
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| #include "io/file_access_encrypted.h"
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| #include "os/os.h"
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| 
 | |
| ///////////////////////////
 | |
| 
 | |
| GDNativeClass::GDNativeClass(const StringName& p_name) {
 | |
| 
 | |
| 	name=p_name;
 | |
| }
 | |
| 
 | |
| /*void GDNativeClass::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount){
 | |
| 
 | |
| 
 | |
| }*/
 | |
| 
 | |
| 
 | |
| bool GDNativeClass::_get(const StringName& p_name,Variant &r_ret) const {
 | |
| 
 | |
| 	bool ok;
 | |
| 	int v = ObjectTypeDB::get_integer_constant(name, p_name, &ok);
 | |
| 
 | |
| 	if (ok) {
 | |
| 		r_ret=v;
 | |
| 		return true;
 | |
| 	} else {
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void GDNativeClass::_bind_methods() {
 | |
| 
 | |
| 	ObjectTypeDB::bind_method(_MD("new"),&GDNativeClass::_new);
 | |
| 
 | |
| }
 | |
| 
 | |
| Variant GDNativeClass::_new() {
 | |
| 
 | |
| 	Object *o = instance();
 | |
| 	if (!o) {
 | |
| 		ERR_EXPLAIN("Class type: '"+String(name)+"' is not instantiable.");
 | |
| 		ERR_FAIL_COND_V(!o,Variant());
 | |
| 	}
 | |
| 
 | |
| 	Reference *ref = o->cast_to<Reference>();
 | |
| 	if (ref) {
 | |
| 		return REF(ref);
 | |
| 	} else {
 | |
| 		return o;
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| Object *GDNativeClass::instance() {
 | |
| 
 | |
| 	return ObjectTypeDB::instance(name);
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| GDInstance* GDScript::_create_instance(const Variant** p_args,int p_argcount,Object *p_owner,bool p_isref,Variant::CallError& r_error) {
 | |
| 
 | |
| 
 | |
| 	/* STEP 1, CREATE */
 | |
| 
 | |
| 	GDInstance* instance = memnew( GDInstance );
 | |
| 	instance->base_ref=p_isref;
 | |
| 	instance->members.resize(member_indices.size());
 | |
| 	instance->script=Ref<GDScript>(this);
 | |
| 	instance->owner=p_owner;
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	//needed for hot reloading
 | |
| 	for(Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) {
 | |
| 		instance->member_indices_cache[E->key()]=E->get().index;
 | |
| 	}
 | |
| #endif
 | |
| 	instance->owner->set_script_instance(instance);
 | |
| 
 | |
| 	/* STEP 2, INITIALIZE AND CONSRTUCT */
 | |
| 
 | |
| 	instances.insert(instance->owner);
 | |
| 
 | |
| 	initializer->call(instance,p_args,p_argcount,r_error);
 | |
| 
 | |
| 	if (r_error.error!=Variant::CallError::CALL_OK) {
 | |
| 		instance->script=Ref<GDScript>();
 | |
| 		instance->owner->set_script_instance(NULL);
 | |
| 		instances.erase(p_owner);
 | |
| 		ERR_FAIL_COND_V(r_error.error!=Variant::CallError::CALL_OK, NULL); //error constructing
 | |
| 	}
 | |
| 
 | |
| 	//@TODO make thread safe
 | |
| 	return instance;
 | |
| 
 | |
| }
 | |
| 
 | |
| Variant GDScript::_new(const Variant** p_args,int p_argcount,Variant::CallError& r_error) {
 | |
| 
 | |
| 	/* STEP 1, CREATE */
 | |
| 
 | |
| 	if (!valid) {
 | |
| 		r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
 | |
| 		return Variant();
 | |
| 	}
 | |
| 
 | |
| 	r_error.error=Variant::CallError::CALL_OK;
 | |
| 	REF ref;
 | |
| 	Object *owner=NULL;
 | |
| 
 | |
| 	GDScript *_baseptr=this;
 | |
| 	while (_baseptr->_base) {
 | |
| 		_baseptr=_baseptr->_base;
 | |
| 	}
 | |
| 
 | |
| 	if (_baseptr->native.ptr()) {
 | |
| 		owner=_baseptr->native->instance();
 | |
| 	} else {
 | |
| 		owner=memnew( Reference ); //by default, no base means use reference
 | |
| 	}
 | |
| 
 | |
| 	Reference *r=owner->cast_to<Reference>();
 | |
| 	if (r) {
 | |
| 		ref=REF(r);
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	GDInstance* instance = _create_instance(p_args,p_argcount,owner,r!=NULL,r_error);
 | |
| 	if (!instance) {
 | |
| 		if (ref.is_null()) {
 | |
| 			memdelete(owner); //no owner, sorry
 | |
| 		}
 | |
| 		return Variant();
 | |
| 	}
 | |
| 
 | |
| 	if (ref.is_valid()) {
 | |
| 		return ref;
 | |
| 	} else {
 | |
| 		return owner;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool GDScript::can_instance() const {
 | |
| 
 | |
| 	//return valid; //any script in GDscript can instance
 | |
| 	return valid || (!tool && !ScriptServer::is_scripting_enabled());
 | |
| 
 | |
| }
 | |
| 
 | |
| Ref<Script> GDScript::get_base_script() const {
 | |
| 
 | |
| 	if (_base) {
 | |
| 		return Ref<GDScript>( _base );
 | |
| 	} else {
 | |
| 		return Ref<Script>();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| StringName GDScript::get_instance_base_type() const {
 | |
| 
 | |
| 	if (native.is_valid())
 | |
| 		return native->get_name();
 | |
| 	if (base.is_valid())
 | |
| 		return base->get_instance_base_type();
 | |
| 	return StringName();
 | |
| }
 | |
| 
 | |
| struct _GDScriptMemberSort {
 | |
| 
 | |
| 	int index;
 | |
| 	StringName name;
 | |
| 	_FORCE_INLINE_ bool operator<(const _GDScriptMemberSort& p_member) const { return index < p_member.index; }
 | |
| 
 | |
| };
 | |
| 
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 
 | |
| 
 | |
| void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
 | |
| 
 | |
| 	placeholders.erase(p_placeholder);
 | |
| }
 | |
| 
 | |
| /*
 | |
| void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) {
 | |
| 
 | |
| 
 | |
| 	List<PropertyInfo> plist;
 | |
| 	GDScript *scr=this;
 | |
| 
 | |
| 	Map<StringName,Variant> default_values;
 | |
| 	while(scr) {
 | |
| 
 | |
| 		Vector<_GDScriptMemberSort> msort;
 | |
| 		for(Map<StringName,PropertyInfo>::Element *E=scr->member_info.front();E;E=E->next()) {
 | |
| 
 | |
| 			_GDScriptMemberSort ms;
 | |
| 			ERR_CONTINUE(!scr->member_indices.has(E->key()));
 | |
| 			ms.index=scr->member_indices[E->key()].index;
 | |
| 			ms.name=E->key();
 | |
| 
 | |
| 			msort.push_back(ms);
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		msort.sort();
 | |
| 		msort.invert();
 | |
| 		for(int i=0;i<msort.size();i++) {
 | |
| 
 | |
| 			plist.push_front(scr->member_info[msort[i].name]);
 | |
| 			if (scr->member_default_values.has(msort[i].name))
 | |
| 				default_values[msort[i].name]=scr->member_default_values[msort[i].name];
 | |
| 			else {
 | |
| 				Variant::CallError err;
 | |
| 				default_values[msort[i].name]=Variant::construct(scr->member_info[msort[i].name].type,NULL,0,err);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		scr=scr->_base;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	p_placeholder->update(plist,default_values);
 | |
| 
 | |
| }*/
 | |
| #endif
 | |
| 
 | |
| 
 | |
| void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
 | |
| 
 | |
| 	for (const Map<StringName,GDFunction*>::Element *E=member_functions.front();E;E=E->next()) {
 | |
| 		MethodInfo mi;
 | |
| 		mi.name=E->key();
 | |
| 		for(int i=0;i<E->get()->get_argument_count();i++) {
 | |
| 			PropertyInfo arg;
 | |
| 			arg.type=Variant::NIL; //variant
 | |
| 			arg.name=E->get()->get_argument_name(i);
 | |
| 			mi.arguments.push_back(arg);
 | |
| 		}
 | |
| 
 | |
| 		mi.return_val.name="Variant";
 | |
| 		p_list->push_back(mi);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const {
 | |
| 
 | |
| 	const GDScript *sptr=this;
 | |
| 	List<PropertyInfo> props;
 | |
| 
 | |
| 	while(sptr) {
 | |
| 
 | |
| 		Vector<_GDScriptMemberSort> msort;
 | |
| 		for(Map<StringName,PropertyInfo>::Element *E=sptr->member_info.front();E;E=E->next()) {
 | |
| 
 | |
| 			_GDScriptMemberSort ms;
 | |
| 			ERR_CONTINUE(!sptr->member_indices.has(E->key()));
 | |
| 			ms.index=sptr->member_indices[E->key()].index;
 | |
| 			ms.name=E->key();
 | |
| 			msort.push_back(ms);
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		msort.sort();
 | |
| 		msort.invert();
 | |
| 		for(int i=0;i<msort.size();i++) {
 | |
| 
 | |
| 			props.push_front(sptr->member_info[msort[i].name]);
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 
 | |
| 	for (List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
 | |
| 		p_list->push_back(E->get());
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| bool GDScript::has_method(const StringName& p_method) const {
 | |
| 
 | |
| 	return member_functions.has(p_method);
 | |
| }
 | |
| 
 | |
| MethodInfo GDScript::get_method_info(const StringName& p_method) const {
 | |
| 
 | |
| 	const Map<StringName,GDFunction*>::Element *E=member_functions.find(p_method);
 | |
| 	if (!E)
 | |
| 		return MethodInfo();
 | |
| 
 | |
| 	MethodInfo mi;
 | |
| 	mi.name=E->key();
 | |
| 	for(int i=0;i<E->get()->get_argument_count();i++) {
 | |
| 		PropertyInfo arg;
 | |
| 		arg.type=Variant::NIL; //variant
 | |
| 		arg.name=E->get()->get_argument_name(i);
 | |
| 		mi.arguments.push_back(arg);
 | |
| 	}
 | |
| 
 | |
| 	mi.return_val.name="Variant";
 | |
| 	return mi;
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| bool GDScript::get_property_default_value(const StringName& p_property, Variant &r_value) const {
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 
 | |
| 	//for (const Map<StringName,Variant>::Element *I=member_default_values.front();I;I=I->next()) {
 | |
| 	//	print_line("\t"+String(String(I->key())+":"+String(I->get())));
 | |
| 	//}
 | |
| 	const Map<StringName,Variant>::Element *E=member_default_values_cache.find(p_property);
 | |
| 	if (E) {
 | |
| 		r_value=E->get();
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	if (base_cache.is_valid()) {
 | |
| 		return base_cache->get_property_default_value(p_property,r_value);
 | |
| 	}
 | |
| #endif
 | |
| 	return false;
 | |
| 
 | |
| }
 | |
| 
 | |
| ScriptInstance* GDScript::instance_create(Object *p_this) {
 | |
| 
 | |
| 
 | |
| 	if (!tool && !ScriptServer::is_scripting_enabled()) {
 | |
| 
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 
 | |
| 		//instance a fake script for editing the values
 | |
| 		//plist.invert();
 | |
| 
 | |
| 		/*print_line("CREATING PLACEHOLDER");
 | |
| 		for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
 | |
| 			print_line(E->get().name);
 | |
| 		}*/
 | |
| 		PlaceHolderScriptInstance *si = memnew( PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(),Ref<Script>(this),p_this) );
 | |
| 		placeholders.insert(si);
 | |
| 		//_update_placeholder(si);
 | |
| 		_update_exports();
 | |
| 		return si;
 | |
| #else
 | |
| 		return NULL;
 | |
| #endif
 | |
| 	}
 | |
| 
 | |
| 	GDScript *top=this;
 | |
| 	while(top->_base)
 | |
| 		top=top->_base;
 | |
| 
 | |
| 	if (top->native.is_valid()) {
 | |
| 		if (!ObjectTypeDB::is_type(p_this->get_type_name(),top->native->get_name())) {
 | |
| 
 | |
| 			if (ScriptDebugger::get_singleton()) {
 | |
| 				GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),0,"Script inherits from native type '"+String(top->native->get_name())+"', so it can't be instanced in object of type: '"+p_this->get_type()+"'");
 | |
| 			}
 | |
| 			ERR_EXPLAIN("Script inherits from native type '"+String(top->native->get_name())+"', so it can't be instanced in object of type: '"+p_this->get_type()+"'");
 | |
| 			ERR_FAIL_V(NULL);
 | |
| 
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	Variant::CallError unchecked_error;
 | |
| 	return _create_instance(NULL,0,p_this,p_this->cast_to<Reference>(),unchecked_error);
 | |
| 
 | |
| }
 | |
| bool GDScript::instance_has(const Object *p_this) const {
 | |
| 
 | |
| 	return instances.has((Object*)p_this);
 | |
| }
 | |
| 
 | |
| bool GDScript::has_source_code() const {
 | |
| 
 | |
| 	return source!="";
 | |
| }
 | |
| String GDScript::get_source_code() const {
 | |
| 
 | |
| 	return source;
 | |
| }
 | |
| void GDScript::set_source_code(const String& p_code) {
 | |
| 
 | |
| 	if (source==p_code)
 | |
| 		return;
 | |
| 	source=p_code;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	source_changed_cache=true;
 | |
| 	//print_line("SC CHANGED "+get_path());
 | |
| #endif
 | |
| 
 | |
| }
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| void GDScript::_update_exports_values(Map<StringName,Variant>& values, List<PropertyInfo> &propnames) {
 | |
| 
 | |
| 	if (base_cache.is_valid()) {
 | |
| 		base_cache->_update_exports_values(values,propnames);
 | |
| 	}
 | |
| 
 | |
| 	for(Map<StringName,Variant>::Element *E=member_default_values_cache.front();E;E=E->next()) {
 | |
| 		values[E->key()]=E->get();
 | |
| 	}
 | |
| 
 | |
| 	for (List<PropertyInfo>::Element *E=members_cache.front();E;E=E->next()) {
 | |
| 		propnames.push_back(E->get());
 | |
| 	}
 | |
| 
 | |
| }
 | |
| #endif
 | |
| 
 | |
| bool GDScript::_update_exports() {
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 
 | |
| 	bool changed=false;
 | |
| 
 | |
| 	if (source_changed_cache) {
 | |
| 		//print_line("updating source for "+get_path());
 | |
| 		source_changed_cache=false;
 | |
| 		changed=true;
 | |
| 
 | |
| 		String basedir=path;
 | |
| 
 | |
| 		if (basedir=="")
 | |
| 			basedir=get_path();
 | |
| 
 | |
| 		if (basedir!="")
 | |
| 			basedir=basedir.get_base_dir();
 | |
| 
 | |
| 		GDParser parser;
 | |
| 		Error err = parser.parse(source,basedir,true,path);
 | |
| 
 | |
| 		if (err==OK) {
 | |
| 
 | |
| 			const GDParser::Node* root = parser.get_parse_tree();
 | |
| 			ERR_FAIL_COND_V(root->type!=GDParser::Node::TYPE_CLASS,false);
 | |
| 
 | |
| 			const GDParser::ClassNode *c = static_cast<const GDParser::ClassNode*>(root);
 | |
| 
 | |
| 			if (base_cache.is_valid()) {
 | |
| 				base_cache->inheriters_cache.erase(get_instance_ID());
 | |
| 				base_cache=Ref<GDScript>();
 | |
| 			}
 | |
| 
 | |
| 
 | |
| 			if (c->extends_used && String(c->extends_file)!="" && String(c->extends_file) != get_path()) {
 | |
| 
 | |
| 				String path = c->extends_file;
 | |
| 				if (path.is_rel_path()) {
 | |
| 
 | |
| 					String base = get_path();
 | |
| 					if (base=="" || base.is_rel_path()) {
 | |
| 
 | |
| 						ERR_PRINT(("Could not resolve relative path for parent class: "+path).utf8().get_data());
 | |
| 					} else {
 | |
| 						path=base.get_base_dir().plus_file(path);
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (path!=get_path()) {
 | |
| 
 | |
| 					Ref<GDScript> bf = ResourceLoader::load(path);
 | |
| 
 | |
| 					if (bf.is_valid()) {
 | |
| 
 | |
| 						//print_line("parent is: "+bf->get_path());
 | |
| 						base_cache=bf;
 | |
| 						bf->inheriters_cache.insert(get_instance_ID());
 | |
| 
 | |
| 						//bf->_update_exports(p_instances,true,false);
 | |
| 
 | |
| 					}
 | |
| 				} else {
 | |
| 					ERR_PRINT(("Path extending itself in  "+path).utf8().get_data());
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			members_cache.clear();;
 | |
| 			member_default_values_cache.clear();
 | |
| 
 | |
| 			for(int i=0;i<c->variables.size();i++) {
 | |
| 				if (c->variables[i]._export.type==Variant::NIL)
 | |
| 					continue;
 | |
| 
 | |
| 				members_cache.push_back(c->variables[i]._export);
 | |
| 				//print_line("found "+c->variables[i]._export.name);
 | |
| 				member_default_values_cache[c->variables[i].identifier]=c->variables[i].default_value;
 | |
| 			}
 | |
| 
 | |
| 			_signals.clear();
 | |
| 
 | |
| 			for(int i=0;i<c->_signals.size();i++) {
 | |
| 				_signals[c->_signals[i].name]=c->_signals[i].arguments;
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		//print_line("unchaged is "+get_path());
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	if (base_cache.is_valid()) {
 | |
| 		if (base_cache->_update_exports()) {
 | |
| 			changed = true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (/*changed &&*/ placeholders.size()) { //hm :(
 | |
| 
 | |
| 		//print_line("updating placeholders for "+get_path());
 | |
| 
 | |
| 		//update placeholders if any
 | |
| 		Map<StringName,Variant> values;
 | |
| 		List<PropertyInfo> propnames;
 | |
| 		_update_exports_values(values,propnames);
 | |
| 
 | |
| 		for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
 | |
| 
 | |
| 			E->get()->update(propnames,values);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return changed;
 | |
| 
 | |
| #endif
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void GDScript::update_exports() {
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 
 | |
| 	_update_exports();
 | |
| 
 | |
| 	Set<ObjectID> copy=inheriters_cache; //might get modified
 | |
| 
 | |
| 	//print_line("update exports for "+get_path()+" ic: "+itos(copy.size()));
 | |
| 	for(Set<ObjectID>::Element *E=copy.front();E;E=E->next()) {
 | |
| 		Object *id=ObjectDB::get_instance(E->get());
 | |
| 		if (!id)
 | |
| 			continue;
 | |
| 		GDScript *s=id->cast_to<GDScript>();
 | |
| 		if (!s)
 | |
| 			continue;
 | |
| 		s->update_exports();
 | |
| 	}
 | |
| 
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void GDScript::_set_subclass_path(Ref<GDScript>& p_sc,const String& p_path) {
 | |
| 
 | |
| 	p_sc->path=p_path;
 | |
| 	for(Map<StringName,Ref<GDScript> >::Element *E=p_sc->subclasses.front();E;E=E->next()) {
 | |
| 
 | |
| 		_set_subclass_path(E->get(),p_path);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Error GDScript::reload(bool p_keep_state) {
 | |
| 
 | |
| 
 | |
| 	ERR_FAIL_COND_V(!p_keep_state && instances.size(),ERR_ALREADY_IN_USE);
 | |
| 
 | |
| 	String basedir=path;
 | |
| 
 | |
| 	if (basedir=="")
 | |
| 		basedir=get_path();
 | |
| 
 | |
| 	if (basedir!="")
 | |
| 		basedir=basedir.get_base_dir();
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 	valid=false;
 | |
| 	GDParser parser;
 | |
| 	Error err = parser.parse(source,basedir,false,path);
 | |
| 	if (err) {
 | |
| 		if (ScriptDebugger::get_singleton()) {
 | |
| 			GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),parser.get_error_line(),"Parser Error: "+parser.get_error());
 | |
| 		}
 | |
| 		_err_print_error("GDScript::reload",path.empty()?"built-in":(const char*)path.utf8().get_data(),parser.get_error_line(),("Parse Error: "+parser.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
 | |
| 		ERR_FAIL_V(ERR_PARSE_ERROR);
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool_script();
 | |
| 
 | |
| 	GDCompiler compiler;
 | |
| 	err = compiler.compile(&parser,this,p_keep_state);
 | |
| 
 | |
| 	if (err) {
 | |
| 
 | |
| 		if (can_run) {
 | |
| 			if (ScriptDebugger::get_singleton()) {
 | |
| 				GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),compiler.get_error_line(),"Parser Error: "+compiler.get_error());
 | |
| 			}
 | |
| 			_err_print_error("GDScript::reload",path.empty()?"built-in":(const char*)path.utf8().get_data(),compiler.get_error_line(),("Compile Error: "+compiler.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
 | |
| 			ERR_FAIL_V(ERR_COMPILATION_FAILED);
 | |
| 		} else {
 | |
| 			return err;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	valid=true;
 | |
| 
 | |
| 	for(Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
 | |
| 
 | |
| 		_set_subclass_path(E->get(),path);
 | |
| 	}
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
 | |
| 
 | |
| 		_update_placeholder(E->get());
 | |
| 	}*/
 | |
| #endif
 | |
| 	return OK;
 | |
| }
 | |
| 
 | |
| String GDScript::get_node_type() const {
 | |
| 
 | |
| 	return ""; // ?
 | |
| }
 | |
| 
 | |
| ScriptLanguage *GDScript::get_language() const {
 | |
| 
 | |
| 	return GDScriptLanguage::get_singleton();
 | |
| }
 | |
| 
 | |
| 
 | |
| Variant GDScript::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
 | |
| 
 | |
| 
 | |
| 	GDScript *top=this;
 | |
| 	while(top) {
 | |
| 
 | |
| 		Map<StringName,GDFunction*>::Element *E=top->member_functions.find(p_method);
 | |
| 		if (E) {
 | |
| 
 | |
| 			if (!E->get()->is_static()) {
 | |
| 				WARN_PRINT(String("Can't call non-static function: '"+String(p_method)+"' in script.").utf8().get_data());
 | |
| 			}
 | |
| 
 | |
| 			return E->get()->call(NULL,p_args,p_argcount,r_error);
 | |
| 		}
 | |
| 		top=top->_base;
 | |
| 	}
 | |
| 
 | |
| 	//none found, regular
 | |
| 
 | |
| 	return Script::call(p_method,p_args,p_argcount,r_error);
 | |
| 
 | |
| }
 | |
| 
 | |
| bool GDScript::_get(const StringName& p_name,Variant &r_ret) const {
 | |
| 
 | |
| 	{
 | |
| 
 | |
| 
 | |
| 		const GDScript *top=this;
 | |
| 		while(top) {
 | |
| 
 | |
| 			{
 | |
| 				const Map<StringName,Variant>::Element *E=top->constants.find(p_name);
 | |
| 				if (E) {
 | |
| 
 | |
| 					r_ret= E->get();
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			{
 | |
| 				const Map<StringName,Ref<GDScript> >::Element *E=subclasses.find(p_name);
 | |
| 				if (E) {
 | |
| 
 | |
| 					r_ret=E->get();
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 			top=top->_base;
 | |
| 		}
 | |
| 
 | |
| 		if (p_name==GDScriptLanguage::get_singleton()->strings._script_source) {
 | |
| 
 | |
| 			r_ret=get_source_code();
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 
 | |
| 	return false;
 | |
| 
 | |
| }
 | |
| bool GDScript::_set(const StringName& p_name, const Variant& p_value) {
 | |
| 
 | |
| 	if (p_name==GDScriptLanguage::get_singleton()->strings._script_source) {
 | |
| 
 | |
| 		set_source_code(p_value);
 | |
| 		reload();
 | |
| 	} else
 | |
| 		return false;
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
 | |
| 
 | |
| 	p_properties->push_back( PropertyInfo(Variant::STRING,"script/source",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR) );
 | |
| }
 | |
| 
 | |
| 
 | |
| void GDScript::_bind_methods() {
 | |
| 
 | |
| 	ObjectTypeDB::bind_vararg_method(METHOD_FLAGS_DEFAULT,"new",&GDScript::_new,MethodInfo(Variant::OBJECT,"new"));
 | |
| 
 | |
| 	ObjectTypeDB::bind_method(_MD("get_as_byte_code"),&GDScript::get_as_byte_code);
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| Vector<uint8_t> GDScript::get_as_byte_code() const {
 | |
| 
 | |
| 	GDTokenizerBuffer tokenizer;
 | |
| 	return tokenizer.parse_code_string(source);
 | |
| };
 | |
| 
 | |
| 
 | |
| Error GDScript::load_byte_code(const String& p_path) {
 | |
| 
 | |
| 	Vector<uint8_t> bytecode;
 | |
| 
 | |
| 	if (p_path.ends_with("gde")) {
 | |
| 
 | |
| 		FileAccess *fa = FileAccess::open(p_path,FileAccess::READ);
 | |
| 		ERR_FAIL_COND_V(!fa,ERR_CANT_OPEN);
 | |
| 		FileAccessEncrypted *fae = memnew( FileAccessEncrypted );
 | |
| 		ERR_FAIL_COND_V(!fae,ERR_CANT_OPEN);
 | |
| 		Vector<uint8_t> key;
 | |
| 		key.resize(32);
 | |
| 		for(int i=0;i<key.size();i++) {
 | |
| 			key[i]=script_encryption_key[i];
 | |
| 		}
 | |
| 		Error err = fae->open_and_parse(fa,key,FileAccessEncrypted::MODE_READ);
 | |
| 		ERR_FAIL_COND_V(err,err);
 | |
| 		bytecode.resize(fae->get_len());
 | |
| 		fae->get_buffer(bytecode.ptr(),bytecode.size());
 | |
| 		memdelete(fae);
 | |
| 	} else {
 | |
| 
 | |
| 		bytecode = FileAccess::get_file_as_array(p_path);
 | |
| 	}
 | |
| 	ERR_FAIL_COND_V(bytecode.size()==0,ERR_PARSE_ERROR);
 | |
| 	path=p_path;
 | |
| 
 | |
| 	String basedir=path;
 | |
| 
 | |
| 	if (basedir=="")
 | |
| 		basedir=get_path();
 | |
| 
 | |
| 	if (basedir!="")
 | |
| 		basedir=basedir.get_base_dir();
 | |
| 
 | |
| 	valid=false;
 | |
| 	GDParser parser;
 | |
| 	Error err = parser.parse_bytecode(bytecode,basedir,get_path());
 | |
| 	if (err) {
 | |
| 		_err_print_error("GDScript::load_byte_code",path.empty()?"built-in":(const char*)path.utf8().get_data(),parser.get_error_line(),("Parse Error: "+parser.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
 | |
| 		ERR_FAIL_V(ERR_PARSE_ERROR);
 | |
| 	}
 | |
| 
 | |
| 	GDCompiler compiler;
 | |
| 	err = compiler.compile(&parser,this);
 | |
| 
 | |
| 	if (err) {
 | |
| 		_err_print_error("GDScript::load_byte_code",path.empty()?"built-in":(const char*)path.utf8().get_data(),compiler.get_error_line(),("Compile Error: "+compiler.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
 | |
| 		ERR_FAIL_V(ERR_COMPILATION_FAILED);
 | |
| 	}
 | |
| 
 | |
| 	valid=true;
 | |
| 
 | |
| 	for(Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
 | |
| 
 | |
| 		_set_subclass_path(E->get(),path);
 | |
| 	}
 | |
| 
 | |
| 	return OK;
 | |
| }
 | |
| 
 | |
| 
 | |
| Error GDScript::load_source_code(const String& p_path) {
 | |
| 
 | |
| 
 | |
| 	DVector<uint8_t> sourcef;
 | |
| 	Error err;
 | |
| 	FileAccess *f=FileAccess::open(p_path,FileAccess::READ,&err);
 | |
| 	if (err) {
 | |
| 
 | |
| 		ERR_FAIL_COND_V(err,err);
 | |
| 	}
 | |
| 
 | |
| 	int len = f->get_len();
 | |
| 	sourcef.resize(len+1);
 | |
| 	DVector<uint8_t>::Write w = sourcef.write();
 | |
| 	int r = f->get_buffer(w.ptr(),len);
 | |
| 	f->close();
 | |
| 	memdelete(f);
 | |
| 	ERR_FAIL_COND_V(r!=len,ERR_CANT_OPEN);
 | |
| 	w[len]=0;
 | |
| 
 | |
| 	String s;
 | |
| 	if (s.parse_utf8((const char*)w.ptr())) {
 | |
| 
 | |
| 		ERR_EXPLAIN("Script '"+p_path+"' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
 | |
| 		ERR_FAIL_V(ERR_INVALID_DATA);
 | |
| 	}
 | |
| 
 | |
| 	source=s;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	source_changed_cache=true;
 | |
| #endif
 | |
| 	//print_line("LSC :"+get_path());
 | |
| 	path=p_path;
 | |
| 	return OK;
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| const Map<StringName,GDFunction*>& GDScript::debug_get_member_functions() const {
 | |
| 
 | |
| 	return member_functions;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| StringName GDScript::debug_get_member_by_index(int p_idx) const {
 | |
| 
 | |
| 
 | |
| 	for(const Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) {
 | |
| 
 | |
| 		if (E->get().index==p_idx)
 | |
| 			return E->key();
 | |
| 	}
 | |
| 
 | |
| 	return "<error>";
 | |
| }
 | |
| 
 | |
| 
 | |
| Ref<GDScript> GDScript::get_base() const {
 | |
| 
 | |
| 	return base;
 | |
| }
 | |
| 
 | |
| bool GDScript::has_script_signal(const StringName& p_signal) const {
 | |
| 	if (_signals.has(p_signal))
 | |
| 		return true;
 | |
| 	if (base.is_valid()) {
 | |
| 		return base->has_script_signal(p_signal);
 | |
| 	}
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	else if (base_cache.is_valid()){
 | |
| 		return base_cache->has_script_signal(p_signal);
 | |
| 	}
 | |
| 
 | |
| #endif
 | |
| 	return false;
 | |
| }
 | |
| void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
 | |
| 
 | |
| 	for(const Map<StringName,Vector<StringName> >::Element *E=_signals.front();E;E=E->next()) {
 | |
| 
 | |
| 		MethodInfo mi;
 | |
| 		mi.name=E->key();
 | |
| 		for(int i=0;i<E->get().size();i++) {
 | |
| 			PropertyInfo arg;
 | |
| 			arg.name=E->get()[i];
 | |
| 			mi.arguments.push_back(arg);
 | |
| 		}
 | |
| 		r_signals->push_back(mi);
 | |
| 	}
 | |
| 
 | |
| 	if (base.is_valid()) {
 | |
| 		base->get_script_signal_list(r_signals);
 | |
| 	}
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	else if (base_cache.is_valid()){
 | |
| 		base_cache->get_script_signal_list(r_signals);
 | |
| 	}
 | |
| 
 | |
| #endif
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| GDScript::GDScript() : script_list(this) {
 | |
| 
 | |
| 
 | |
| 	_static_ref=this;
 | |
| 	valid=false;
 | |
| 	subclass_count=0;
 | |
| 	initializer=NULL;
 | |
| 	_base=NULL;
 | |
| 	_owner=NULL;
 | |
| 	tool=false;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	source_changed_cache=false;
 | |
| #endif
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	if (GDScriptLanguage::get_singleton()->lock) {
 | |
| 		GDScriptLanguage::get_singleton()->lock->lock();
 | |
| 	}
 | |
| 	GDScriptLanguage::get_singleton()->script_list.add(&script_list);
 | |
| 
 | |
| 	if (GDScriptLanguage::get_singleton()->lock) {
 | |
| 		GDScriptLanguage::get_singleton()->lock->unlock();
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| GDScript::~GDScript() {
 | |
| 	for (Map<StringName,GDFunction*>::Element *E=member_functions.front();E;E=E->next()) {
 | |
| 		memdelete( E->get() );
 | |
| 	}
 | |
| 
 | |
| 	for (Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
 | |
| 		E->get()->_owner=NULL; //bye, you are no longer owned cause I died
 | |
| 	}
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	if (GDScriptLanguage::get_singleton()->lock) {
 | |
| 		GDScriptLanguage::get_singleton()->lock->lock();
 | |
| 	}
 | |
| 	GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
 | |
| 
 | |
| 	if (GDScriptLanguage::get_singleton()->lock) {
 | |
| 		GDScriptLanguage::get_singleton()->lock->unlock();
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| //////////////////////////////
 | |
| //         INSTANCE         //
 | |
| //////////////////////////////
 | |
| 
 | |
| 
 | |
| bool GDInstance::set(const StringName& p_name, const Variant& p_value) {
 | |
| 
 | |
| 	//member
 | |
| 	{
 | |
| 		const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
 | |
| 		if (E) {
 | |
| 			if (E->get().setter) {
 | |
| 				const Variant *val=&p_value;
 | |
| 				Variant::CallError err;
 | |
| 				call(E->get().setter,&val,1,err);
 | |
| 				if (err.error==Variant::CallError::CALL_OK) {
 | |
| 					return true; //function exists, call was successful
 | |
| 				}
 | |
| 			}
 | |
| 			else
 | |
| 				members[E->get().index] = p_value;
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	GDScript *sptr=script.ptr();
 | |
| 	while(sptr) {
 | |
| 
 | |
| 
 | |
| 		Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set);
 | |
| 		if (E) {
 | |
| 
 | |
| 			Variant name=p_name;
 | |
| 			const Variant *args[2]={&name,&p_value};
 | |
| 
 | |
| 			Variant::CallError err;
 | |
| 			Variant ret = E->get()->call(this,(const Variant**)args,2,err);
 | |
| 			if (err.error==Variant::CallError::CALL_OK && ret.get_type()==Variant::BOOL && ret.operator bool())
 | |
| 				return true;
 | |
| 		}
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool GDInstance::get(const StringName& p_name, Variant &r_ret) const {
 | |
| 
 | |
| 
 | |
| 
 | |
| 	const GDScript *sptr=script.ptr();
 | |
| 	while(sptr) {
 | |
| 
 | |
| 		{
 | |
| 			const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
 | |
| 			if (E) {
 | |
| 				if (E->get().getter) {
 | |
| 					Variant::CallError err;
 | |
| 					r_ret=const_cast<GDInstance*>(this)->call(E->get().getter,NULL,0,err);
 | |
| 					if (err.error==Variant::CallError::CALL_OK) {
 | |
| 						return true;
 | |
| 					}
 | |
| 				}
 | |
| 				r_ret=members[E->get().index];
 | |
| 				return true; //index found
 | |
| 
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		{
 | |
| 
 | |
| 			const GDScript *sl = sptr;
 | |
| 			while(sl) {
 | |
| 				const Map<StringName,Variant>::Element *E = sl->constants.find(p_name);
 | |
| 				if (E) {
 | |
| 					r_ret=E->get();
 | |
| 					return true; //index found
 | |
| 
 | |
| 				}
 | |
| 				sl=sl->_base;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		{
 | |
| 			const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get);
 | |
| 			if (E) {
 | |
| 
 | |
| 				Variant name=p_name;
 | |
| 				const Variant *args[1]={&name};
 | |
| 
 | |
| 				Variant::CallError err;
 | |
| 				Variant ret = const_cast<GDFunction*>(E->get())->call(const_cast<GDInstance*>(this),(const Variant**)args,1,err);
 | |
| 				if (err.error==Variant::CallError::CALL_OK && ret.get_type()!=Variant::NIL) {
 | |
| 					r_ret=ret;
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| 
 | |
| }
 | |
| 
 | |
| Variant::Type GDInstance::get_property_type(const StringName& p_name,bool *r_is_valid) const {
 | |
| 
 | |
| 
 | |
| 	const GDScript *sptr=script.ptr();
 | |
| 	while(sptr) {
 | |
| 
 | |
| 		if (sptr->member_info.has(p_name)) {
 | |
| 			if (r_is_valid)
 | |
| 				*r_is_valid=true;
 | |
| 			return sptr->member_info[p_name].type;
 | |
| 		}
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 
 | |
| 	if (r_is_valid)
 | |
| 		*r_is_valid=false;
 | |
| 	return Variant::NIL;
 | |
| }
 | |
| 
 | |
| void GDInstance::get_property_list(List<PropertyInfo> *p_properties) const {
 | |
| 	// exported members, not doen yet!
 | |
| 
 | |
| 	const GDScript *sptr=script.ptr();
 | |
| 	List<PropertyInfo> props;
 | |
| 
 | |
| 	while(sptr) {
 | |
| 
 | |
| 
 | |
| 		const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list);
 | |
| 		if (E) {
 | |
| 
 | |
| 
 | |
| 			Variant::CallError err;
 | |
| 			Variant ret = const_cast<GDFunction*>(E->get())->call(const_cast<GDInstance*>(this),NULL,0,err);
 | |
| 			if (err.error==Variant::CallError::CALL_OK) {
 | |
| 
 | |
| 				if (ret.get_type()!=Variant::ARRAY) {
 | |
| 
 | |
| 					ERR_EXPLAIN("Wrong type for _get_property list, must be an array of dictionaries.");
 | |
| 					ERR_FAIL();
 | |
| 				}
 | |
| 				Array arr = ret;
 | |
| 				for(int i=0;i<arr.size();i++) {
 | |
| 
 | |
| 					Dictionary d = arr[i];
 | |
| 					ERR_CONTINUE(!d.has("name"));
 | |
| 					ERR_CONTINUE(!d.has("type"));
 | |
| 					PropertyInfo pinfo;
 | |
| 					pinfo.type = Variant::Type( d["type"].operator int());
 | |
| 					ERR_CONTINUE(pinfo.type<0 || pinfo.type>=Variant::VARIANT_MAX );
 | |
| 					pinfo.name = d["name"];
 | |
| 					ERR_CONTINUE(pinfo.name=="");
 | |
| 					if (d.has("hint"))
 | |
| 						pinfo.hint=PropertyHint(d["hint"].operator int());
 | |
| 					if (d.has("hint_string"))
 | |
| 						pinfo.hint_string=d["hint_string"];
 | |
| 					if (d.has("usage"))
 | |
| 						pinfo.usage=d["usage"];
 | |
| 
 | |
| 					props.push_back(pinfo);
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		//instance a fake script for editing the values
 | |
| 
 | |
| 		Vector<_GDScriptMemberSort> msort;
 | |
| 		for(Map<StringName,PropertyInfo>::Element *E=sptr->member_info.front();E;E=E->next()) {
 | |
| 
 | |
| 			_GDScriptMemberSort ms;
 | |
| 			ERR_CONTINUE(!sptr->member_indices.has(E->key()));
 | |
| 			ms.index=sptr->member_indices[E->key()].index;
 | |
| 			ms.name=E->key();
 | |
| 			msort.push_back(ms);
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		msort.sort();
 | |
| 		msort.invert();
 | |
| 		for(int i=0;i<msort.size();i++) {
 | |
| 
 | |
| 			props.push_front(sptr->member_info[msort[i].name]);
 | |
| 
 | |
| 		}
 | |
| #if 0
 | |
| 		if (sptr->member_functions.has("_get_property_list")) {
 | |
| 
 | |
| 			Variant::CallError err;
 | |
| 			GDFunction *f = const_cast<GDFunction*>(sptr->member_functions["_get_property_list"]);
 | |
| 			Variant plv = f->call(const_cast<GDInstance*>(this),NULL,0,err);
 | |
| 
 | |
| 			if (plv.get_type()!=Variant::ARRAY) {
 | |
| 
 | |
| 				ERR_PRINT("_get_property_list: expected array returned");
 | |
| 			} else {
 | |
| 
 | |
| 				Array pl=plv;
 | |
| 
 | |
| 				for(int i=0;i<pl.size();i++) {
 | |
| 
 | |
| 					Dictionary p = pl[i];
 | |
| 					PropertyInfo pinfo;
 | |
| 					if (!p.has("name")) {
 | |
| 						ERR_PRINT("_get_property_list: expected 'name' key of type string.")
 | |
| 								continue;
 | |
| 					}
 | |
| 					if (!p.has("type")) {
 | |
| 						ERR_PRINT("_get_property_list: expected 'type' key of type integer.")
 | |
| 								continue;
 | |
| 					}
 | |
| 					pinfo.name=p["name"];
 | |
| 					pinfo.type=Variant::Type(int(p["type"]));
 | |
| 					if (p.has("hint"))
 | |
| 						pinfo.hint=PropertyHint(int(p["hint"]));
 | |
| 					if (p.has("hint_string"))
 | |
| 						pinfo.hint_string=p["hint_string"];
 | |
| 					if (p.has("usage"))
 | |
| 						pinfo.usage=p["usage"];
 | |
| 
 | |
| 
 | |
| 					props.push_back(pinfo);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| #endif
 | |
| 
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 
 | |
| 	//props.invert();
 | |
| 
 | |
| 	for (List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
 | |
| 
 | |
| 		p_properties->push_back(E->get());
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDInstance::get_method_list(List<MethodInfo> *p_list) const {
 | |
| 
 | |
| 	const GDScript *sptr=script.ptr();
 | |
| 	while(sptr) {
 | |
| 
 | |
| 		for (Map<StringName,GDFunction*>::Element *E = sptr->member_functions.front();E;E=E->next()) {
 | |
| 
 | |
| 			MethodInfo mi;
 | |
| 			mi.name=E->key();
 | |
| 			mi.flags|=METHOD_FLAG_FROM_SCRIPT;
 | |
| 			for(int i=0;i<E->get()->get_argument_count();i++)
 | |
| 				mi.arguments.push_back(PropertyInfo(Variant::NIL,"arg"+itos(i)));
 | |
| 			p_list->push_back(mi);
 | |
| 		}
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| bool GDInstance::has_method(const StringName& p_method) const {
 | |
| 
 | |
| 	const GDScript *sptr=script.ptr();
 | |
| 	while(sptr) {
 | |
| 		const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
 | |
| 		if (E)
 | |
| 			return true;
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| Variant GDInstance::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
 | |
| 
 | |
| 	//printf("calling %ls:%i method %ls\n", script->get_path().c_str(), -1, String(p_method).c_str());
 | |
| 
 | |
| 	GDScript *sptr=script.ptr();
 | |
| 	while(sptr) {
 | |
| 		Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
 | |
| 		if (E) {
 | |
| 			return E->get()->call(this,p_args,p_argcount,r_error);
 | |
| 		}
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 	r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
 | |
| 	return Variant();
 | |
| }
 | |
| 
 | |
| void GDInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount) {
 | |
| 
 | |
| 	GDScript *sptr=script.ptr();
 | |
| 	Variant::CallError ce;
 | |
| 
 | |
| 	while(sptr) {
 | |
| 		Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
 | |
| 		if (E) {
 | |
| 			E->get()->call(this,p_args,p_argcount,ce);
 | |
| 		}
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| void GDInstance::_ml_call_reversed(GDScript *sptr,const StringName& p_method,const Variant** p_args,int p_argcount) {
 | |
| 
 | |
| 	if (sptr->_base)
 | |
| 		_ml_call_reversed(sptr->_base,p_method,p_args,p_argcount);
 | |
| 
 | |
| 	Variant::CallError ce;
 | |
| 
 | |
| 	Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
 | |
| 	if (E) {
 | |
| 		E->get()->call(this,p_args,p_argcount,ce);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| void GDInstance::call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount) {
 | |
| 
 | |
| 	if (script.ptr()) {
 | |
| 		_ml_call_reversed(script.ptr(),p_method,p_args,p_argcount);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| void GDInstance::notification(int p_notification) {
 | |
| 
 | |
| 	//notification is not virutal, it gets called at ALL levels just like in C.
 | |
| 	Variant value=p_notification;
 | |
| 	const Variant *args[1]={&value };
 | |
| 
 | |
| 	GDScript *sptr=script.ptr();
 | |
| 	while(sptr) {
 | |
| 		Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._notification);
 | |
| 		if (E) {
 | |
| 			Variant::CallError err;
 | |
| 			E->get()->call(this,args,1,err);
 | |
| 			if (err.error!=Variant::CallError::CALL_OK) {
 | |
| 				//print error about notification call
 | |
| 
 | |
| 			}
 | |
| 		}
 | |
| 		sptr = sptr->_base;
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| Ref<Script> GDInstance::get_script() const {
 | |
| 
 | |
| 	return script;
 | |
| }
 | |
| 
 | |
| ScriptLanguage *GDInstance::get_language() {
 | |
| 
 | |
| 	return GDScriptLanguage::get_singleton();
 | |
| }
 | |
| 
 | |
| GDInstance::RPCMode GDInstance::get_rpc_mode(const StringName& p_method) const {
 | |
| 
 | |
| 	const GDScript *cscript = script.ptr();
 | |
| 
 | |
| 	while(cscript) {
 | |
| 		const Map<StringName,GDFunction*>::Element *E=cscript->member_functions.find(p_method);
 | |
| 		if (E) {
 | |
| 
 | |
| 			if (E->get()->get_rpc_mode()!=RPC_MODE_DISABLED) {
 | |
| 				return E->get()->get_rpc_mode();
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 		cscript=cscript->_base;
 | |
| 	}
 | |
| 
 | |
| 	return RPC_MODE_DISABLED;
 | |
| }
 | |
| 
 | |
| GDInstance::RPCMode GDInstance::get_rset_mode(const StringName& p_variable) const {
 | |
| 
 | |
| 	const GDScript *cscript = script.ptr();
 | |
| 
 | |
| 	while(cscript) {
 | |
| 		const Map<StringName,GDScript::MemberInfo>::Element *E=cscript->member_indices.find(p_variable);
 | |
| 		if (E) {
 | |
| 
 | |
| 			if (E->get().rpc_mode) {
 | |
| 				return E->get().rpc_mode;
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 		cscript=cscript->_base;
 | |
| 	}
 | |
| 
 | |
| 	return RPC_MODE_DISABLED;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| void GDInstance::reload_members() {
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 
 | |
| 	members.resize(script->member_indices.size()); //resize
 | |
| 
 | |
| 	Vector<Variant> new_members;
 | |
| 	new_members.resize(script->member_indices.size());
 | |
| 
 | |
| 	//pass the values to the new indices
 | |
| 	for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
 | |
| 
 | |
| 		if (member_indices_cache.has(E->key())) {
 | |
| 			Variant value = members[member_indices_cache[E->key()]];
 | |
| 			new_members[E->get().index]=value;
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	//apply
 | |
| 	members=new_members;
 | |
| 
 | |
| 	//pass the values to the new indices
 | |
| 	member_indices_cache.clear();
 | |
| 	for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
 | |
| 
 | |
| 		member_indices_cache[E->key()]=E->get().index;
 | |
| 	}
 | |
| 
 | |
| #endif
 | |
| }
 | |
| 
 | |
| GDInstance::GDInstance() {
 | |
| 	owner=NULL;
 | |
| 	base_ref=false;
 | |
| }
 | |
| 
 | |
| GDInstance::~GDInstance() {
 | |
| 	if (script.is_valid() && owner) {
 | |
| 		script->instances.erase(owner);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /************* SCRIPT LANGUAGE **************/
 | |
| /************* SCRIPT LANGUAGE **************/
 | |
| /************* SCRIPT LANGUAGE **************/
 | |
| /************* SCRIPT LANGUAGE **************/
 | |
| /************* SCRIPT LANGUAGE **************/
 | |
| 
 | |
| GDScriptLanguage *GDScriptLanguage::singleton=NULL;
 | |
| 
 | |
| 
 | |
| String GDScriptLanguage::get_name() const {
 | |
| 
 | |
| 	return "GDScript";
 | |
| }
 | |
| 
 | |
| /* LANGUAGE FUNCTIONS */
 | |
| 
 | |
| void GDScriptLanguage::_add_global(const StringName& p_name,const Variant& p_value) {
 | |
| 
 | |
| 
 | |
| 	if (globals.has(p_name)) {
 | |
| 		//overwrite existing
 | |
| 		global_array[globals[p_name]]=p_value;
 | |
| 		return;
 | |
| 	}
 | |
| 	globals[p_name]=global_array.size();
 | |
| 	global_array.push_back(p_value);
 | |
| 	_global_array=global_array.ptr();
 | |
| }
 | |
| 
 | |
| void GDScriptLanguage::add_global_constant(const StringName& p_variable,const Variant& p_value) {
 | |
| 
 | |
| 	_add_global(p_variable,p_value);
 | |
| }
 | |
| 
 | |
| 
 | |
| void GDScriptLanguage::init() {
 | |
| 
 | |
| 
 | |
| 	//populate global constants
 | |
| 	int gcc=GlobalConstants::get_global_constant_count();
 | |
| 	for(int i=0;i<gcc;i++) {
 | |
| 
 | |
| 		_add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)),GlobalConstants::get_global_constant_value(i));
 | |
| 	}
 | |
| 
 | |
| 	_add_global(StaticCString::create("PI"),Math_PI);
 | |
| 
 | |
| 	//populate native classes
 | |
| 
 | |
| 	List<StringName> class_list;
 | |
| 	ObjectTypeDB::get_type_list(&class_list);
 | |
| 	for(List<StringName>::Element *E=class_list.front();E;E=E->next()) {
 | |
| 
 | |
| 		StringName n = E->get();
 | |
| 		String s = String(n);
 | |
| 		if (s.begins_with("_"))
 | |
| 			n=s.substr(1,s.length());
 | |
| 
 | |
| 		if (globals.has(n))
 | |
| 			continue;
 | |
| 		Ref<GDNativeClass> nc = memnew( GDNativeClass(E->get()) );
 | |
| 		_add_global(n,nc);
 | |
| 	}
 | |
| 
 | |
| 	//populate singletons
 | |
| 
 | |
| 	List<Globals::Singleton> singletons;
 | |
| 	Globals::get_singleton()->get_singletons(&singletons);
 | |
| 	for(List<Globals::Singleton>::Element *E=singletons.front();E;E=E->next()) {
 | |
| 
 | |
| 		_add_global(E->get().name,E->get().ptr);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| String GDScriptLanguage::get_type() const {
 | |
| 
 | |
| 	return "GDScript";
 | |
| }
 | |
| String GDScriptLanguage::get_extension() const {
 | |
| 
 | |
| 	return "gd";
 | |
| }
 | |
| Error GDScriptLanguage::execute_file(const String& p_path)  {
 | |
| 
 | |
| 	// ??
 | |
| 	return OK;
 | |
| }
 | |
| void GDScriptLanguage::finish()  {
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| void GDScriptLanguage::profiling_start() {
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	if (lock) {
 | |
| 		lock->lock();
 | |
| 	}
 | |
| 
 | |
| 	SelfList<GDFunction> *elem=function_list.first();
 | |
| 	while(elem) {
 | |
| 		elem->self()->profile.call_count=0;
 | |
| 		elem->self()->profile.self_time=0;
 | |
| 		elem->self()->profile.total_time=0;
 | |
| 		elem->self()->profile.frame_call_count=0;
 | |
| 		elem->self()->profile.frame_self_time=0;
 | |
| 		elem->self()->profile.frame_total_time=0;
 | |
| 		elem->self()->profile.last_frame_call_count=0;
 | |
| 		elem->self()->profile.last_frame_self_time=0;
 | |
| 		elem->self()->profile.last_frame_total_time=0;
 | |
| 		elem=elem->next();
 | |
| 	}
 | |
| 
 | |
| 	profiling=true;
 | |
| 	if (lock) {
 | |
| 		lock->unlock();
 | |
| 	}
 | |
| 
 | |
| #endif
 | |
| 
 | |
| }
 | |
| 
 | |
| void GDScriptLanguage::profiling_stop() {
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	if (lock) {
 | |
| 		lock->lock();
 | |
| 	}
 | |
| 
 | |
| 	profiling=false;
 | |
| 	if (lock) {
 | |
| 		lock->unlock();
 | |
| 	}
 | |
| 
 | |
| #endif
 | |
| }
 | |
| 
 | |
| int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max) {
 | |
| 
 | |
| 	int current=0;
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	if (lock) {
 | |
| 		lock->lock();
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	SelfList<GDFunction> *elem=function_list.first();
 | |
| 	while(elem) {
 | |
| 		if (current>=p_info_max)
 | |
| 			break;
 | |
| 		p_info_arr[current].call_count=elem->self()->profile.call_count;
 | |
| 		p_info_arr[current].self_time=elem->self()->profile.self_time;
 | |
| 		p_info_arr[current].total_time=elem->self()->profile.total_time;
 | |
| 		p_info_arr[current].signature=elem->self()->profile.signature;
 | |
| 		elem=elem->next();
 | |
| 		current++;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 
 | |
| 	if (lock) {
 | |
| 		lock->unlock();
 | |
| 	}
 | |
| 
 | |
| 
 | |
| #endif
 | |
| 
 | |
| 	return current;
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max) {
 | |
| 
 | |
| 	int current=0;
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	if (lock) {
 | |
| 		lock->lock();
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	SelfList<GDFunction> *elem=function_list.first();
 | |
| 	while(elem) {
 | |
| 		if (current>=p_info_max)
 | |
| 			break;
 | |
| 		if (elem->self()->profile.last_frame_call_count>0) {
 | |
| 			p_info_arr[current].call_count=elem->self()->profile.last_frame_call_count;
 | |
| 			p_info_arr[current].self_time=elem->self()->profile.last_frame_self_time;
 | |
| 			p_info_arr[current].total_time=elem->self()->profile.last_frame_total_time;
 | |
| 			p_info_arr[current].signature=elem->self()->profile.signature;
 | |
| 			//print_line(String(elem->self()->profile.signature)+": "+itos(elem->self()->profile.last_frame_call_count));
 | |
| 			current++;
 | |
| 		}
 | |
| 		elem=elem->next();
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	if (lock) {
 | |
| 		lock->unlock();
 | |
| 	}
 | |
| 
 | |
| 
 | |
| #endif
 | |
| 
 | |
| 	return current;
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| struct GDScriptDepSort {
 | |
| 
 | |
| 	//must support sorting so inheritance works properly (parent must be reloaded first)
 | |
| 	bool operator()(const Ref<GDScript> &A, const Ref<GDScript>& B) const {
 | |
| 
 | |
| 		if (A==B)
 | |
| 			return false; //shouldn't happen but..
 | |
| 		const GDScript *I=B->get_base().ptr();
 | |
| 		while(I) {
 | |
| 			if (I==A.ptr()) {
 | |
| 				// A is a base of B
 | |
| 				return true;
 | |
| 			}
 | |
| 
 | |
| 			I=I->get_base().ptr();
 | |
| 		}
 | |
| 
 | |
| 		return false; //not a base
 | |
| 	}
 | |
| };
 | |
| 
 | |
| void GDScriptLanguage::reload_all_scripts() {
 | |
| 
 | |
| 
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	print_line("RELOAD ALL SCRIPTS");
 | |
| 	if (lock) {
 | |
| 		lock->lock();
 | |
| 	}
 | |
| 
 | |
| 	List<Ref<GDScript> > scripts;
 | |
| 
 | |
| 	SelfList<GDScript> *elem=script_list.first();
 | |
| 	while(elem) {
 | |
| 		if (elem->self()->get_path().is_resource_file()) {
 | |
| 			print_line("FOUND: "+elem->self()->get_path());
 | |
| 			scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
 | |
| 		}
 | |
| 		elem=elem->next();
 | |
| 	}
 | |
| 
 | |
| 	if (lock) {
 | |
| 		lock->unlock();
 | |
| 	}
 | |
| 
 | |
| 	//as scripts are going to be reloaded, must proceed without locking here
 | |
| 
 | |
| 	scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
 | |
| 
 | |
| 	for(List<Ref<GDScript> >::Element *E=scripts.front();E;E=E->next()) {
 | |
| 
 | |
| 		print_line("RELOADING: "+E->get()->get_path());
 | |
| 		E->get()->load_source_code(E->get()->get_path());
 | |
| 		E->get()->reload(true);
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| 
 | |
| void GDScriptLanguage::reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload) {
 | |
| 
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 
 | |
| 	if (lock) {
 | |
| 		lock->lock();
 | |
| 	}
 | |
| 
 | |
| 	List<Ref<GDScript> > scripts;
 | |
| 
 | |
| 	SelfList<GDScript> *elem=script_list.first();
 | |
| 	while(elem) {
 | |
| 		if (elem->self()->get_path().is_resource_file()) {
 | |
| 
 | |
| 			scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
 | |
| 		}
 | |
| 		elem=elem->next();
 | |
| 	}
 | |
| 
 | |
| 	if (lock) {
 | |
| 		lock->unlock();
 | |
| 	}
 | |
| 
 | |
| 	//when someone asks you why dynamically typed languages are easier to write....
 | |
| 
 | |
| 	Map< Ref<GDScript>, Map<ObjectID,List<Pair<StringName,Variant> > > > to_reload;
 | |
| 
 | |
| 	//as scripts are going to be reloaded, must proceed without locking here
 | |
| 
 | |
| 	scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
 | |
| 
 | |
| 	for(List<Ref<GDScript> >::Element *E=scripts.front();E;E=E->next()) {
 | |
| 
 | |
| 		bool reload = E->get()==p_script || to_reload.has(E->get()->get_base());
 | |
| 
 | |
| 		if (!reload)
 | |
| 			continue;
 | |
| 
 | |
| 		to_reload.insert(E->get(),Map<ObjectID,List<Pair<StringName,Variant> > >());
 | |
| 
 | |
| 		if (!p_soft_reload) {
 | |
| 
 | |
| 			//save state and remove script from instances
 | |
| 			Map<ObjectID,List<Pair<StringName,Variant> > >& map = to_reload[E->get()];
 | |
| 
 | |
| 			while(E->get()->instances.front()) {
 | |
| 				Object *obj = E->get()->instances.front()->get();
 | |
| 				//save instance info
 | |
| 				List<Pair<StringName,Variant> > state;
 | |
| 				if (obj->get_script_instance()) {
 | |
| 
 | |
| 					obj->get_script_instance()->get_property_state(state);
 | |
| 					map[obj->get_instance_ID()]=state;
 | |
| 					obj->set_script(RefPtr());
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			//same thing for placeholders
 | |
| #ifdef TOOLS_ENABLED
 | |
| 
 | |
| 			while(E->get()->placeholders.size()) {
 | |
| 
 | |
| 				Object *obj = E->get()->placeholders.front()->get()->get_owner();
 | |
| 				//save instance info
 | |
| 				List<Pair<StringName,Variant> > state;
 | |
| 				if (obj->get_script_instance()) {
 | |
| 
 | |
| 					obj->get_script_instance()->get_property_state(state);
 | |
| 					map[obj->get_instance_ID()]=state;
 | |
| 					obj->set_script(RefPtr());
 | |
| 				}
 | |
| 			}
 | |
| #endif
 | |
| 
 | |
| 			for(Map<ObjectID,List<Pair<StringName,Variant> > >::Element *F=E->get()->pending_reload_state.front();F;F=F->next()) {
 | |
| 				map[F->key()]=F->get(); //pending to reload, use this one instead
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for(Map< Ref<GDScript>, Map<ObjectID,List<Pair<StringName,Variant> > > >::Element *E=to_reload.front();E;E=E->next()) {
 | |
| 
 | |
| 		Ref<GDScript> scr = E->key();
 | |
| 		scr->reload(p_soft_reload);
 | |
| 
 | |
| 		//restore state if saved
 | |
| 		for (Map<ObjectID,List<Pair<StringName,Variant> > >::Element *F=E->get().front();F;F=F->next()) {
 | |
| 
 | |
| 			Object *obj = ObjectDB::get_instance(F->key());
 | |
| 			if (!obj)
 | |
| 				continue;
 | |
| 
 | |
| 			if (!p_soft_reload) {
 | |
| 				//clear it just in case (may be a pending reload state)
 | |
| 				obj->set_script(RefPtr());
 | |
| 			}
 | |
| 			obj->set_script(scr.get_ref_ptr());
 | |
| 			if (!obj->get_script_instance()) {
 | |
| 				//failed, save reload state for next time if not saved
 | |
| 				if (!scr->pending_reload_state.has(obj->get_instance_ID())) {
 | |
| 					scr->pending_reload_state[obj->get_instance_ID()]=F->get();
 | |
| 				}
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			for (List<Pair<StringName,Variant> >::Element *G=F->get().front();G;G=G->next()) {
 | |
| 				obj->get_script_instance()->set(G->get().first,G->get().second);
 | |
| 			}
 | |
| 
 | |
| 			scr->pending_reload_state.erase(obj->get_instance_ID()); //as it reloaded, remove pending state
 | |
| 		}
 | |
| 
 | |
| 		//if instance states were saved, set them!
 | |
| 	}
 | |
| 
 | |
| 
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void GDScriptLanguage::frame() {
 | |
| 
 | |
| 	//	print_line("calls: "+itos(calls));
 | |
| 	calls=0;
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	if (profiling) {
 | |
| 		if (lock) {
 | |
| 			lock->lock();
 | |
| 		}
 | |
| 
 | |
| 		SelfList<GDFunction> *elem=function_list.first();
 | |
| 		while(elem) {
 | |
| 			elem->self()->profile.last_frame_call_count=elem->self()->profile.frame_call_count;
 | |
| 			elem->self()->profile.last_frame_self_time=elem->self()->profile.frame_self_time;
 | |
| 			elem->self()->profile.last_frame_total_time=elem->self()->profile.frame_total_time;
 | |
| 			elem->self()->profile.frame_call_count=0;
 | |
| 			elem->self()->profile.frame_self_time=0;
 | |
| 			elem->self()->profile.frame_total_time=0;
 | |
| 			elem=elem->next();
 | |
| 		}
 | |
| 
 | |
| 
 | |
| 		if (lock) {
 | |
| 			lock->unlock();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /* EDITOR FUNCTIONS */
 | |
| void GDScriptLanguage::get_reserved_words(List<String> *p_words) const  {
 | |
| 
 | |
| 	static const char *_reserved_words[]={
 | |
| 		// operators
 | |
| 		"and",
 | |
| 		"in",
 | |
| 		"not",
 | |
| 		"or",
 | |
| 		// types and values
 | |
| 		"false",
 | |
| 		"float",
 | |
| 		"int",
 | |
| 		"bool",
 | |
| 		"null",
 | |
| 		"PI",
 | |
| 		"self",
 | |
| 		"true",
 | |
| 		// functions
 | |
| 		"assert",
 | |
| 		"breakpoint",
 | |
| 		"class",
 | |
| 		"extends",
 | |
| 		"func",
 | |
| 		"preload",
 | |
| 		"setget",
 | |
| 		"signal",
 | |
| 		"tool",
 | |
| 		"yield",
 | |
| 		// var
 | |
| 		"const",
 | |
| 		"enum",
 | |
| 		"export",
 | |
| 		"onready",
 | |
| 		"static",
 | |
| 		"var",
 | |
| 		// control flow
 | |
| 		"break",
 | |
| 		"continue",
 | |
| 		"if",
 | |
| 		"elif",
 | |
| 		"else",
 | |
| 		"for",
 | |
| 		"pass",
 | |
| 		"return",
 | |
| 		"while",
 | |
| 		"remote",
 | |
| 		"sync",
 | |
| 		"master",
 | |
| 		"slave",
 | |
| 		0};
 | |
| 
 | |
| 
 | |
| 	const char **w=_reserved_words;
 | |
| 
 | |
| 
 | |
| 	while (*w) {
 | |
| 
 | |
| 		p_words->push_back(*w);
 | |
| 		w++;
 | |
| 	}
 | |
| 
 | |
| 	for(int i=0;i<GDFunctions::FUNC_MAX;i++) {
 | |
| 		p_words->push_back(GDFunctions::get_func_name(GDFunctions::Function(i)));
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| GDScriptLanguage::GDScriptLanguage() {
 | |
| 
 | |
| 	calls=0;
 | |
| 	ERR_FAIL_COND(singleton);
 | |
| 	singleton=this;
 | |
| 	strings._init = StaticCString::create("_init");
 | |
| 	strings._notification = StaticCString::create("_notification");
 | |
| 	strings._set= StaticCString::create("_set");
 | |
| 	strings._get= StaticCString::create("_get");
 | |
| 	strings._get_property_list= StaticCString::create("_get_property_list");
 | |
| 	strings._script_source=StaticCString::create("script/source");
 | |
| 	_debug_parse_err_line=-1;
 | |
| 	_debug_parse_err_file="";
 | |
| 
 | |
| #ifdef NO_THREADS
 | |
| 	lock=NULL;
 | |
| #else
 | |
| 	lock = Mutex::create();
 | |
| #endif
 | |
| 	profiling=false;
 | |
| 	script_frame_time=0;
 | |
| 
 | |
| 	_debug_call_stack_pos=0;
 | |
| 	int dmcs=GLOBAL_DEF("debug/script_max_call_stack",1024);
 | |
| 	if (ScriptDebugger::get_singleton()) {
 | |
| 		//debugging enabled!
 | |
| 
 | |
| 		_debug_max_call_stack = dmcs;
 | |
| 		if (_debug_max_call_stack<1024)
 | |
| 			_debug_max_call_stack=1024;
 | |
| 		_call_stack = memnew_arr( CallLevel, _debug_max_call_stack+1 );
 | |
| 
 | |
| 	} else {
 | |
| 		_debug_max_call_stack=0;
 | |
| 		_call_stack=NULL;
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| GDScriptLanguage::~GDScriptLanguage() {
 | |
| 
 | |
| 
 | |
| 	if (lock) {
 | |
| 		memdelete(lock);
 | |
| 		lock=NULL;
 | |
| 	}
 | |
| 	if (_call_stack)  {
 | |
| 		memdelete_arr(_call_stack);
 | |
| 	}
 | |
| 	singleton=NULL;
 | |
| }
 | |
| 
 | |
| /*************** RESOURCE ***************/
 | |
| 
 | |
| RES ResourceFormatLoaderGDScript::load(const String &p_path, const String& p_original_path, Error *r_error) {
 | |
| 
 | |
| 	if (r_error)
 | |
| 		*r_error=ERR_FILE_CANT_OPEN;
 | |
| 
 | |
| 	GDScript *script = memnew( GDScript );
 | |
| 
 | |
| 	Ref<GDScript> scriptres(script);
 | |
| 
 | |
| 	if (p_path.ends_with(".gde") || p_path.ends_with(".gdc")) {
 | |
| 
 | |
| 		script->set_script_path(p_original_path); // script needs this.
 | |
| 		script->set_path(p_original_path);
 | |
| 		Error err = script->load_byte_code(p_path);
 | |
| 
 | |
| 
 | |
| 		if (err!=OK) {
 | |
| 
 | |
| 			ERR_FAIL_COND_V(err!=OK, RES());
 | |
| 		}
 | |
| 
 | |
| 	} else {
 | |
| 		Error err = script->load_source_code(p_path);
 | |
| 
 | |
| 		if (err!=OK) {
 | |
| 
 | |
| 			ERR_FAIL_COND_V(err!=OK, RES());
 | |
| 		}
 | |
| 
 | |
| 		script->set_script_path(p_original_path); // script needs this.
 | |
| 		script->set_path(p_original_path);
 | |
| 		//script->set_name(p_path.get_file());
 | |
| 
 | |
| 		script->reload();
 | |
| 	}
 | |
| 	if (r_error)
 | |
| 		*r_error=OK;
 | |
| 
 | |
| 	return scriptres;
 | |
| }
 | |
| void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const {
 | |
| 
 | |
| 	p_extensions->push_back("gd");
 | |
| 	p_extensions->push_back("gdc");
 | |
| 	p_extensions->push_back("gde");
 | |
| }
 | |
| 
 | |
| bool ResourceFormatLoaderGDScript::handles_type(const String& p_type) const {
 | |
| 
 | |
| 	return (p_type=="Script" || p_type=="GDScript");
 | |
| }
 | |
| 
 | |
| String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const {
 | |
| 
 | |
| 	String el = p_path.extension().to_lower();
 | |
| 	if (el=="gd" || el=="gdc" || el=="gde")
 | |
| 		return "GDScript";
 | |
| 	return "";
 | |
| }
 | |
| 
 | |
| 
 | |
| Error ResourceFormatSaverGDScript::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {
 | |
| 
 | |
| 	Ref<GDScript> sqscr = p_resource;
 | |
| 	ERR_FAIL_COND_V(sqscr.is_null(),ERR_INVALID_PARAMETER);
 | |
| 
 | |
| 	String source = sqscr->get_source_code();
 | |
| 
 | |
| 	Error err;
 | |
| 	FileAccess *file = FileAccess::open(p_path,FileAccess::WRITE,&err);
 | |
| 
 | |
| 
 | |
| 	if (err) {
 | |
| 
 | |
| 		ERR_FAIL_COND_V(err,err);
 | |
| 	}
 | |
| 
 | |
| 	file->store_string(source);
 | |
| 	if (file->get_error()!=OK && file->get_error()!=ERR_FILE_EOF) {
 | |
| 		memdelete(file);
 | |
| 		return ERR_CANT_CREATE;
 | |
| 	}
 | |
| 	file->close();
 | |
| 	memdelete(file);
 | |
| 
 | |
| 	if (ScriptServer::is_reload_scripts_on_save_enabled()) {
 | |
| 		GDScriptLanguage::get_singleton()->reload_tool_script(p_resource,false);
 | |
| 	}
 | |
| 
 | |
| 	return OK;
 | |
| }
 | |
| 
 | |
| void ResourceFormatSaverGDScript::get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const {
 | |
| 
 | |
| 	if (p_resource->cast_to<GDScript>()) {
 | |
| 		p_extensions->push_back("gd");
 | |
| 	}
 | |
| 
 | |
| }
 | |
| bool ResourceFormatSaverGDScript::recognize(const RES& p_resource) const {
 | |
| 
 | |
| 	return p_resource->cast_to<GDScript>()!=NULL;
 | |
| }
 | 
