godot/modules/jolt_physics/shapes/jolt_custom_double_sided_shape.h
Mikael Hermansson d470c2ac6a Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00

74 lines
4.1 KiB
C++

/**************************************************************************/
/* jolt_custom_double_sided_shape.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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#ifndef JOLT_CUSTOM_DOUBLE_SIDED_SHAPE_H
#define JOLT_CUSTOM_DOUBLE_SIDED_SHAPE_H
#include "jolt_custom_decorated_shape.h"
#include "jolt_custom_shape_type.h"
class JoltCustomDoubleSidedShapeSettings final : public JoltCustomDecoratedShapeSettings {
public:
bool back_face_collision = false;
JoltCustomDoubleSidedShapeSettings() = default;
JoltCustomDoubleSidedShapeSettings(const ShapeSettings *p_inner_settings, bool p_back_face_collision) :
JoltCustomDecoratedShapeSettings(p_inner_settings), back_face_collision(p_back_face_collision) {}
JoltCustomDoubleSidedShapeSettings(const JPH::Shape *p_inner_shape, bool p_back_face_collision) :
JoltCustomDecoratedShapeSettings(p_inner_shape), back_face_collision(p_back_face_collision) {}
virtual JPH::Shape::ShapeResult Create() const override;
};
class JoltCustomDoubleSidedShape final : public JoltCustomDecoratedShape {
bool back_face_collision = false;
public:
static void register_type();
JoltCustomDoubleSidedShape() :
JoltCustomDecoratedShape(JoltCustomShapeSubType::DOUBLE_SIDED) {}
JoltCustomDoubleSidedShape(const JoltCustomDoubleSidedShapeSettings &p_settings, JPH::Shape::ShapeResult &p_result) :
JoltCustomDecoratedShape(JoltCustomShapeSubType::DOUBLE_SIDED, p_settings, p_result), back_face_collision(p_settings.back_face_collision) {
if (!p_result.HasError()) {
p_result.Set(this);
}
}
JoltCustomDoubleSidedShape(const JPH::Shape *p_inner_shape, bool p_back_face_collision) :
JoltCustomDecoratedShape(JoltCustomShapeSubType::DOUBLE_SIDED, p_inner_shape), back_face_collision(p_back_face_collision) {}
virtual void CastRay(const JPH::RayCast &p_ray, const JPH::RayCastSettings &p_ray_cast_settings, const JPH::SubShapeIDCreator &p_sub_shape_id_creator, JPH::CastRayCollector &p_collector, const JPH::ShapeFilter &p_shape_filter = JPH::ShapeFilter()) const override;
};
#endif // JOLT_CUSTOM_DOUBLE_SIDED_SHAPE_H