godot/platform/android/java
Raul Santos d526d523b4
[.NET] Fix gradle builds for multiple ABIs
Include the needed .NET jar in the Godot templates so it's always available, then we don't need to include the jar from a .NET publish which could fail when exporting to multiple architectures because it would attempt to add the same jar for each architecture.
2024-12-13 08:01:13 +01:00
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app [.NET] Fix gradle builds for multiple ABIs 2024-12-13 08:01:13 +01:00
editor Merge pull request #99123 from tygyh/Update-vulnerable-plugins 2024-11-13 08:34:00 -06:00
gradle/wrapper Update Android dependencies for the project 2024-01-18 10:35:32 -08:00
lib Merge pull request #98397 from adamscott/add-tmp-support 2024-12-03 14:40:59 -06:00
nativeSrcsConfigs Enable automatic install of export apks for the Android editor 2024-10-28 16:12:16 -07:00
scripts Style: Trim trailing whitespace and ensure newline at EOF 2024-05-08 10:12:46 +02:00
build.gradle C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails 2024-09-16 17:07:03 +02:00
gradle.properties Fix gradle build errors when the build path contains non-ASCII characters 2024-02-13 14:31:08 -08:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Improve support for XR projects 2024-09-06 00:35:50 -07:00
THIRDPARTY.md Update the GodotHost interface to support signing and verifying Android apks 2024-08-26 11:16:38 -07:00