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			18 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationNodeAdd3" inherits="AnimationNodeSync" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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	<brief_description>
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		Blends two of three animations additively inside of an [AnimationNodeBlendTree].
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	</brief_description>
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	<description>
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		A resource to add to an [AnimationNodeBlendTree]. Blends two animations out of three additively out of three based on the amount value.
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		This animation node has three inputs:
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		- The base animation to add to
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		- A "-add" animation to blend with when the blend amount is negative
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		- A "+add" animation to blend with when the blend amount is positive
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		If the absolute value of the amount is greater than [code]1.0[/code], the animation connected to "in" port is blended with the amplified animation connected to "-add"/"+add" port.
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	</description>
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	<tutorials>
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		<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
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		<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
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	</tutorials>
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</class>
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