mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			39 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
 | 
						|
<class name="CollisionShape3D" inherits="Node3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
 | 
						|
	<brief_description>
 | 
						|
		A node that provides a [Shape3D] to a [CollisionObject3D] parent.
 | 
						|
	</brief_description>
 | 
						|
	<description>
 | 
						|
		A node that provides a [Shape3D] to a [CollisionObject3D] parent and allows to edit it. This can give a detection shape to an [Area3D] or turn a [PhysicsBody3D] into a solid object.
 | 
						|
		[b]Warning:[/b] A non-uniformly scaled [CollisionShape3D] will likely not behave as expected. Make sure to keep its scale the same on all axes and adjust its [member shape] resource instead.
 | 
						|
	</description>
 | 
						|
	<tutorials>
 | 
						|
		<link title="Physics introduction">$DOCS_URL/tutorials/physics/physics_introduction.html</link>
 | 
						|
		<link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link>
 | 
						|
		<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
 | 
						|
		<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
 | 
						|
	</tutorials>
 | 
						|
	<methods>
 | 
						|
		<method name="make_convex_from_siblings">
 | 
						|
			<return type="void" />
 | 
						|
			<description>
 | 
						|
				Sets the collision shape's shape to the addition of all its convexed [MeshInstance3D] siblings geometry.
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="resource_changed" is_deprecated="true">
 | 
						|
			<return type="void" />
 | 
						|
			<param index="0" name="resource" type="Resource" />
 | 
						|
			<description>
 | 
						|
				[i]Obsoleted.[/i] Use [signal Resource.changed] instead.
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
	</methods>
 | 
						|
	<members>
 | 
						|
		<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" default="false">
 | 
						|
			A disabled collision shape has no effect in the world.
 | 
						|
		</member>
 | 
						|
		<member name="shape" type="Shape3D" setter="set_shape" getter="get_shape">
 | 
						|
			The actual shape owned by this collision shape.
 | 
						|
		</member>
 | 
						|
	</members>
 | 
						|
</class>
 |