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			64 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  path_utils.h                                                          */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#ifndef MONO_PATH_UTILS_H
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#define MONO_PATH_UTILS_H
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#include "core/string/ustring.h"
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namespace path {
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String find_executable(const String &p_name);
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String join(const String &p_a, const String &p_b);
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String join(const String &p_a, const String &p_b, const String &p_c);
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String join(const String &p_a, const String &p_b, const String &p_c, const String &p_d);
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/// Returns a normalized absolute path to the current working directory
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String cwd();
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/**
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 * Obtains a normalized absolute path to p_path. Symbolic links are
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 * not resolved. The path p_path might not exist in the file system.
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 */
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String abspath(const String &p_path);
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/**
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 * Obtains a normalized path to p_path with symbolic links resolved.
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 * The resulting path might be either a relative or an absolute path.
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 */
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String realpath(const String &p_path);
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String relative_to(const String &p_path, const String &p_relative_to);
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String get_csharp_project_name();
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} // namespace path
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#endif // MONO_PATH_UTILS_H
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