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	This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:
Includes from the platform port or module should be included with relative
paths (relative to the root folder of the modular component, e.g.
`platform/linuxbsd/`), in their own section before Godot's "core" includes.
The `api` and `export` subfolders also need to be handled as self-contained
(and thus use relative paths for their "local" includes) as they are all
compiled for each editor platform, without necessarily having the api/export
matching platform folder in the include path.
E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp`
and those need to use relative includes for it to work.
		
	
			
		
			
				
	
	
		
			232 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			232 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  godot_windows.cpp                                                     */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#include "os_windows.h"
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#include "main/main.h"
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#include <locale.h>
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#include <stdio.h>
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// For export templates, add a section; the exporter will patch it to enclose
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// the data appended to the executable (bundled PCK)
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#ifndef TOOLS_ENABLED
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#if defined _MSC_VER
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#pragma section("pck", read)
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__declspec(allocate("pck")) static char dummy[8] = { 0 };
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// Dummy function to prevent LTO from discarding "pck" section.
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extern "C" char *__cdecl pck_section_dummy_call() {
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	return &dummy[0];
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};
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#if defined _AMD64_
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#pragma comment(linker, "/include:pck_section_dummy_call")
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#elif defined _X86_
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#pragma comment(linker, "/include:_pck_section_dummy_call")
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#endif
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#elif defined __GNUC__
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static const char dummy[8] __attribute__((section("pck"), used)) = { 0 };
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#endif
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#endif
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PCHAR *
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CommandLineToArgvA(
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		PCHAR CmdLine,
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		int *_argc) {
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	PCHAR *argv;
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	PCHAR _argv;
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	ULONG len;
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	ULONG argc;
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	CHAR a;
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	ULONG i, j;
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	BOOLEAN in_QM;
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	BOOLEAN in_TEXT;
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	BOOLEAN in_SPACE;
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	len = strlen(CmdLine);
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	i = ((len + 2) / 2) * sizeof(PVOID) + sizeof(PVOID);
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	argv = (PCHAR *)GlobalAlloc(GMEM_FIXED,
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			i + (len + 2) * sizeof(CHAR));
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	_argv = (PCHAR)(((PUCHAR)argv) + i);
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	argc = 0;
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	argv[argc] = _argv;
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	in_QM = FALSE;
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	in_TEXT = FALSE;
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	in_SPACE = TRUE;
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	i = 0;
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	j = 0;
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	a = CmdLine[i];
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	while (a) {
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		if (in_QM) {
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			if (a == '\"') {
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				in_QM = FALSE;
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			} else {
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				_argv[j] = a;
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				j++;
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			}
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		} else {
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			switch (a) {
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				case '\"':
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					in_QM = TRUE;
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					in_TEXT = TRUE;
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					if (in_SPACE) {
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						argv[argc] = _argv + j;
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						argc++;
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					}
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					in_SPACE = FALSE;
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					break;
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				case ' ':
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				case '\t':
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				case '\n':
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				case '\r':
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					if (in_TEXT) {
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						_argv[j] = '\0';
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						j++;
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					}
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					in_TEXT = FALSE;
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					in_SPACE = TRUE;
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					break;
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				default:
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					in_TEXT = TRUE;
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					if (in_SPACE) {
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						argv[argc] = _argv + j;
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						argc++;
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					}
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					_argv[j] = a;
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					j++;
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					in_SPACE = FALSE;
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					break;
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			}
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		}
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		i++;
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		a = CmdLine[i];
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	}
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	_argv[j] = '\0';
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	argv[argc] = nullptr;
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	(*_argc) = argc;
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	return argv;
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}
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char *wc_to_utf8(const wchar_t *wc) {
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	int ulen = WideCharToMultiByte(CP_UTF8, 0, wc, -1, nullptr, 0, nullptr, nullptr);
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	char *ubuf = new char[ulen + 1];
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	WideCharToMultiByte(CP_UTF8, 0, wc, -1, ubuf, ulen, nullptr, nullptr);
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	ubuf[ulen] = 0;
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	return ubuf;
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}
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int widechar_main(int argc, wchar_t **argv) {
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	OS_Windows os(nullptr);
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	setlocale(LC_CTYPE, "");
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	char **argv_utf8 = new char *[argc];
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	for (int i = 0; i < argc; ++i) {
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		argv_utf8[i] = wc_to_utf8(argv[i]);
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	}
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	TEST_MAIN_PARAM_OVERRIDE(argc, argv_utf8)
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	Error err = Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]);
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	if (err != OK) {
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		for (int i = 0; i < argc; ++i) {
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			delete[] argv_utf8[i];
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		}
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		delete[] argv_utf8;
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		if (err == ERR_HELP) { // Returned by --help and --version, so success.
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			return 0;
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		}
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		return 255;
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	}
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	if (Main::start()) {
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		os.run();
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	}
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	Main::cleanup();
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	for (int i = 0; i < argc; ++i) {
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		delete[] argv_utf8[i];
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	}
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	delete[] argv_utf8;
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	return os.get_exit_code();
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}
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int _main() {
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	LPWSTR *wc_argv;
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	int argc;
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	int result;
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	wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc);
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	if (nullptr == wc_argv) {
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		wprintf(L"CommandLineToArgvW failed\n");
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		return 0;
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	}
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	result = widechar_main(argc, wc_argv);
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	LocalFree(wc_argv);
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	return result;
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}
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int main(int argc, char **argv) {
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	// override the arguments for the test handler / if symbol is provided
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	// TEST_MAIN_OVERRIDE
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	// _argc and _argv are ignored
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	// we are going to use the WideChar version of them instead
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#ifdef CRASH_HANDLER_EXCEPTION
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	__try {
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		return _main();
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	} __except (CrashHandlerException(GetExceptionInformation())) {
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		return 1;
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	}
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#else
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	return _main();
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#endif
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}
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HINSTANCE godot_hinstance = nullptr;
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
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	godot_hinstance = hInstance;
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	return main(0, nullptr);
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}
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