godot/editor/shader/shader_baker
2025-10-28 08:45:26 +11:00
..
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shader_baker_export_plugin_platform_d3d12.cpp Metal: Ensure baking to binary sets minimum target OS 2025-09-08 08:16:53 +10:00
shader_baker_export_plugin_platform_d3d12.h Metal: Ensure baking to binary sets minimum target OS 2025-09-08 08:16:53 +10:00
shader_baker_export_plugin_platform_metal.cpp Metal: Stable argument buffers; GPU rendering crashes; visionOS exports 2025-10-28 08:45:26 +11:00
shader_baker_export_plugin_platform_metal.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
shader_baker_export_plugin_platform_vulkan.cpp Metal: Ensure baking to binary sets minimum target OS 2025-09-08 08:16:53 +10:00
shader_baker_export_plugin_platform_vulkan.h Metal: Ensure baking to binary sets minimum target OS 2025-09-08 08:16:53 +10:00