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			358 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			358 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  visual_script_editor.h                                               */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef VISUALSCRIPT_EDITOR_H
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| #define VISUALSCRIPT_EDITOR_H
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| 
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| #include "editor/create_dialog.h"
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| #include "editor/plugins/script_editor_plugin.h"
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| #include "editor/property_editor.h"
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| #include "scene/gui/graph_edit.h"
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| #include "visual_script.h"
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| #include "visual_script_property_selector.h"
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| 
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| class VisualScriptEditorSignalEdit;
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| class VisualScriptEditorVariableEdit;
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| 
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| #ifdef TOOLS_ENABLED
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| 
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| class VisualScriptEditor : public ScriptEditorBase {
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| 	GDCLASS(VisualScriptEditor, ScriptEditorBase);
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| 
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| 	enum {
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| 		TYPE_SEQUENCE = 1000,
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| 		INDEX_BASE_SEQUENCE = 1024
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| 
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| 	};
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| 
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| 	enum {
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| 		EDIT_DELETE_NODES,
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| 		EDIT_TOGGLE_BREAKPOINT,
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| 		EDIT_FIND_NODE_TYPE,
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| 		EDIT_COPY_NODES,
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| 		EDIT_CUT_NODES,
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| 		EDIT_PASTE_NODES,
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| 		EDIT_CREATE_FUNCTION,
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| 		REFRESH_GRAPH
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| 	};
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| 
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| 	enum PortAction {
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| 		CREATE_CALL_SET_GET,
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| 		CREATE_ACTION,
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| 	};
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| 
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| 	enum MemberAction {
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| 		MEMBER_EDIT,
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| 		MEMBER_REMOVE
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| 
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| 	};
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| 
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| 	enum MemberType {
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| 		MEMBER_FUNCTION,
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| 		MEMBER_VARIABLE,
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| 		MEMBER_SIGNAL
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| 	};
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| 
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| 	VBoxContainer *members_section;
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| 	MenuButton *edit_menu;
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| 
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| 	Ref<VisualScript> script;
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| 
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| 	Button *base_type_select;
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| 
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| 	LineEdit *func_name_box;
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| 	ScrollContainer *func_input_scroll;
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| 	VBoxContainer *func_input_vbox;
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| 	ConfirmationDialog *function_create_dialog;
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| 
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| 	GraphEdit *graph;
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| 
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| 	VisualScriptEditorSignalEdit *signal_editor;
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| 
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| 	AcceptDialog *edit_signal_dialog;
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| 	EditorInspector *edit_signal_edit;
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| 
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| 	VisualScriptPropertySelector *method_select;
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| 	VisualScriptPropertySelector *new_connect_node_select;
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| 	VisualScriptPropertySelector *new_virtual_method_select;
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| 
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| 	VisualScriptEditorVariableEdit *variable_editor;
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| 
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| 	AcceptDialog *edit_variable_dialog;
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| 	EditorInspector *edit_variable_edit;
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| 
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| 	CustomPropertyEditor *default_value_edit;
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| 
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| 	UndoRedo *undo_redo;
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| 
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| 	Tree *members;
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| 	AcceptDialog *function_name_edit;
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| 	LineEdit *function_name_box;
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| 
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| 	Label *hint_text;
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| 	Timer *hint_text_timer;
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| 
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| 	Label *select_func_text;
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| 
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| 	bool updating_graph;
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| 
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| 	void _show_hint(const String &p_hint);
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| 	void _hide_timer();
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| 
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| 	CreateDialog *select_base_type;
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| 
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| 	struct VirtualInMenu {
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| 		String name;
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| 		Variant::Type ret;
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| 		bool ret_variant;
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| 		Vector<Pair<Variant::Type, String>> args;
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| 	};
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| 
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| 	HashMap<StringName, Ref<StyleBox>> node_styles;
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| 	StringName edited_func;
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| 	StringName default_func;
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| 
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| 	void _update_graph_connections();
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| 	void _update_graph(int p_only_id = -1);
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| 
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| 	bool updating_members;
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| 
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| 	void _update_members();
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| 	String _sanitized_variant_text(const StringName &property_name);
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| 
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| 	StringName selected;
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| 
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| 	String _validate_name(const String &p_name) const;
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| 
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| 	struct Clipboard {
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| 		Map<int, Ref<VisualScriptNode>> nodes;
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| 		Map<int, Vector2> nodes_positions;
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| 
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| 		Set<VisualScript::SequenceConnection> sequence_connections;
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| 		Set<VisualScript::DataConnection> data_connections;
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| 	};
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| 
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| 	static Clipboard *clipboard;
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| 
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| 	PopupMenu *member_popup;
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| 	MemberType member_type;
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| 	String member_name;
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| 
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| 	PortAction port_action;
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| 	int port_action_node;
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| 	int port_action_output;
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| 	Vector2 port_action_pos;
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| 	int port_action_new_node;
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| 
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| 	bool saved_pos_dirty;
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| 	Vector2 saved_position;
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| 
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| 	Vector2 mouse_up_position;
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| 
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| 	void _port_action_menu(int p_option, const StringName &p_func);
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| 
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| 	void connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id);
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| 
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| 	void _selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting = true);
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| 	void connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id);
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| 
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| 	void _cancel_connect_node();
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| 	int _create_new_node_from_name(const String &p_text, const Vector2 &p_point, const StringName &p_func = StringName());
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| 	void _selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting);
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| 
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| 	int error_line;
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| 
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| 	void _node_selected(Node *p_node);
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| 	void _center_on_node(const StringName &p_func, int p_id);
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| 
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| 	void _node_filter_changed(const String &p_text);
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| 	void _change_base_type_callback();
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| 	void _change_base_type();
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| 	void _toggle_tool_script();
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| 	void _member_selected();
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| 	void _member_edited();
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| 
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| 	void _begin_node_move();
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| 	void _end_node_move();
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| 	void _move_node(const StringName &p_func, int p_id, const Vector2 &p_to);
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| 
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| 	void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes);
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| 
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| 	void _node_moved(Vector2 p_from, Vector2 p_to, int p_id);
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| 	void _remove_node(int p_id);
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| 	void _graph_connected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot);
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| 	void _graph_disconnected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot);
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| 	void _graph_connect_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_pos);
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| 
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| 	void _node_ports_changed(const String &p_func, int p_id);
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| 	void _node_create();
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| 
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| 	void _update_available_nodes();
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| 
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| 	void _member_button(Object *p_item, int p_column, int p_button);
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| 
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| 	void _expression_text_changed(const String &p_text, int p_id);
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| 	void _add_input_port(int p_id);
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| 	void _add_output_port(int p_id);
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| 	void _remove_input_port(int p_id, int p_port);
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| 	void _remove_output_port(int p_id, int p_port);
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| 	void _change_port_type(int p_select, int p_id, int p_port, bool is_input);
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| 	void _update_node_size(int p_id);
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| 	void _port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input);
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| 
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| 	Vector2 _get_available_pos(bool centered = true, Vector2 ofs = Vector2()) const;
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| 	StringName _get_function_of_node(int p_id) const;
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| 
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| 	void _move_nodes_with_rescan(const StringName &p_func_from, const StringName &p_func_to, int p_id);
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| 	bool node_has_sequence_connections(const StringName &p_func, int p_id);
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| 
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| 	void _generic_search(String p_base_type = "", Vector2 pos = Vector2(), bool node_centered = false);
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| 
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| 	void _input(const Ref<InputEvent> &p_event);
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| 	void _graph_gui_input(const Ref<InputEvent> &p_event);
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| 	void _members_gui_input(const Ref<InputEvent> &p_event);
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| 	void _fn_name_box_input(const Ref<InputEvent> &p_event);
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| 	void _rename_function(const String &p_name, const String &p_new_name);
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| 
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| 	void _create_function_dialog();
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| 	void _create_function();
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| 	void _add_func_input();
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| 	void _remove_func_input(Node *p_node);
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| 	void _deselect_input_names();
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| 	void _add_node_dialog();
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| 	void _node_item_selected();
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| 	void _node_item_unselected();
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| 
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| 	void _on_nodes_delete();
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| 	void _on_nodes_duplicate();
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| 
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| 	Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
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| 	bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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| 	void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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| 
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| 	int editing_id;
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| 	int editing_input;
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| 
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| 	bool can_swap;
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| 	int data_disconnect_node;
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| 	int data_disconnect_port;
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| 
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| 	void _default_value_changed();
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| 	void _default_value_edited(Node *p_button, int p_id, int p_input_port);
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| 
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| 	void _menu_option(int p_what);
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| 
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| 	void _graph_ofs_changed(const Vector2 &p_ofs);
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| 	void _comment_node_resized(const Vector2 &p_new_size, int p_node);
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| 
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| 	int selecting_method_id;
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| 	void _selected_method(const String &p_method, const String &p_type, const bool p_connecting);
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| 
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| 	void _draw_color_over_button(Object *obj, Color p_color);
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| 	void _button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud);
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| 
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| 	VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &p_visited_nodes);
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| 
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| 	void _member_rmb_selected(const Vector2 &p_pos);
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| 	void _member_option(int p_option);
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| 
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| protected:
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| 	void _notification(int p_what);
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| 	static void _bind_methods();
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| 
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| public:
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| 	virtual void add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
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| 	virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
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| 
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| 	virtual void apply_code() override;
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| 	virtual RES get_edited_resource() const override;
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| 	virtual void set_edited_resource(const RES &p_res) override;
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| 	virtual void enable_editor() override;
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| 	virtual Vector<String> get_functions() override;
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| 	virtual void reload_text() override;
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| 	virtual String get_name() override;
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| 	virtual Ref<Texture2D> get_theme_icon() override;
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| 	virtual bool is_unsaved() override;
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| 	virtual Variant get_edit_state() override;
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| 	virtual void set_edit_state(const Variant &p_state) override;
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| 	virtual void goto_line(int p_line, bool p_with_error = false) override;
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| 	virtual void set_executing_line(int p_line) override;
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| 	virtual void clear_executing_line() override;
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| 	virtual void trim_trailing_whitespace() override;
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| 	virtual void insert_final_newline() override;
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| 	virtual void convert_indent_to_spaces() override;
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| 	virtual void convert_indent_to_tabs() override;
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| 	virtual void ensure_focus() override;
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| 	virtual void tag_saved_version() override;
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| 	virtual void reload(bool p_soft) override;
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| 	virtual Array get_breakpoints() override;
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| 	virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
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| 	virtual void update_settings() override;
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| 	virtual bool show_members_overview() override;
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| 	virtual void set_debugger_active(bool p_active) override;
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| 	virtual void set_tooltip_request_func(String p_method, Object *p_obj) override;
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| 	virtual Control *get_edit_menu() override;
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| 	virtual void clear_edit_menu() override;
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| 	virtual bool can_lose_focus_on_node_selection() override { return false; }
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| 	virtual void validate() override;
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| 
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| 	static void register_editor();
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| 
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| 	static void free_clipboard();
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| 
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| 	VisualScriptEditor();
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| 	~VisualScriptEditor();
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| };
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| 
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| // Singleton
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| class _VisualScriptEditor : public Object {
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| 	GDCLASS(_VisualScriptEditor, Object);
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| 
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| 	friend class VisualScriptLanguage;
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| 
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| protected:
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| 	static void _bind_methods();
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| 	static _VisualScriptEditor *singleton;
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| 
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| 	static Map<String, REF> custom_nodes;
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| 	static Ref<VisualScriptNode> create_node_custom(const String &p_name);
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| 
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| public:
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| 	static _VisualScriptEditor *get_singleton() { return singleton; }
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| 
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| 	void add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script);
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| 	void remove_custom_node(const String &p_name, const String &p_category);
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| 
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| 	_VisualScriptEditor();
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| 	~_VisualScriptEditor();
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| };
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| #endif
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| 
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| #endif // VISUALSCRIPT_EDITOR_H
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