godot/.github/workflows/server_builds.yml
Rémi Verschelde d6e212c695
CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
Pin clang-format to version 16, and black to 24.10.0.
Keep using Ubuntu 22.04 for Linux builds for portability.

(cherry picked from commit fd9bd108af)
2024-11-07 16:54:58 +01:00

70 lines
2.3 KiB
YAML

name: ☁ Server Builds
on:
workflow_call:
# Global Settings
env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: 3.6
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no module_mono_enabled=yes mono_static=yes mono_glue=no
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-server
cancel-in-progress: true
jobs:
build-server:
# Stay one LTS before latest to increase portability of Linux artifacts.
runs-on: "ubuntu-22.04"
name: ${{ matrix.name }}
strategy:
fail-fast: false
matrix:
include:
- name: Linux Headless w/ Mono (target=release_debug, tools=yes)
cache-name: server-editor-mono
target: release_debug
tools: true
- name: Linux Server w/ Mono (target=release, tools=no)
cache-name: server-template-mono
target: release
tools: false
steps:
- uses: actions/checkout@v4
- name: Linux dependencies
shell: bash
run: |
# Azure repositories are flaky, remove them.
sudo rm -f /etc/apt/sources.list.d/{azure,microsoft}*
sudo apt-get update
# The actual dependencies.
sudo apt-get install --no-install-recommends build-essential pkg-config libx11-dev \
libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev \
libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip \
libspeechd-dev speech-dispatcher
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- name: Setup python and scons
uses: ./.github/actions/godot-deps
- name: Compilation
uses: ./.github/actions/godot-build
with:
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
platform: server
target: ${{ matrix.target }}
tools: ${{ matrix.tools }}
- name: Save Godot build cache
uses: ./.github/actions/godot-cache-save
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true