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	 d0eb99f970
			
		
	
	
		d0eb99f970
		
	
	
	
	
		
			
			I haven't put [code] bbcode around the amount of the AnimationNodeAdd* classes because it's not exposed to GDScript. Same for the +add, -add, etc. labels: they're just labels you can find in the AnimationTree bottom panel.
		
			
				
	
	
		
			20 lines
		
	
	
	
		
			810 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
	
		
			810 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="AnimationNodeAdd2" inherits="AnimationNode" category="Core" version="3.2">
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| 	<brief_description>
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| 		Blends two animations additively inside of an [AnimationNodeBlendTree].
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| 	</brief_description>
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| 	<description>
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| 		A resource to add to an [AnimationNodeBlendTree]. Blends two animations additively based on an amount value in the [code][0.0, 1.0][/code] range.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync">
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| 			If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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