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			76 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  file_access_memory.h                                                 */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifndef FILE_ACCESS_MEMORY_H
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#define FILE_ACCESS_MEMORY_H
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#include "os/file_access.h"
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class FileAccessMemory : public FileAccess {
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	uint8_t* data;
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	int length;
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	mutable int pos;
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	static FileAccess* create();
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public:
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	static void register_file(String p_name, Vector<uint8_t> p_data);
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	static void cleanup();
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	virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file
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	virtual void close(); ///< close a file
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	virtual bool is_open() const; ///< true when file is open
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	virtual void seek(size_t p_position); ///< seek to a given position
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	virtual void seek_end(int64_t p_position); ///< seek from the end of file
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	virtual size_t get_pos() const; ///< get position in the file
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	virtual size_t get_len() const; ///< get size of the file
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	virtual bool eof_reached() const; ///< reading passed EOF
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	virtual uint8_t get_8() const; ///< get a byte
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	virtual int get_buffer(uint8_t *p_dst,int p_length) const; ///< get an array of bytes
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	virtual Error get_error() const; ///< get last error
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	virtual void store_8(uint8_t p_dest); ///< store a byte
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	virtual void store_buffer(const uint8_t *p_src,int p_length); ///< store an array of bytes
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	virtual bool file_exists(const String& p_name); ///< return true if a file exists
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	virtual uint64_t _get_modified_time(const String& p_file) { return 0; }
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	FileAccessMemory();
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};
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#endif // FILE_ACCESS_MEMORY_H
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