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			169 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			169 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  file_access_network.h                                                */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifndef FILE_ACCESS_NETWORK_H
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#define FILE_ACCESS_NETWORK_H
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#include "os/file_access.h"
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#include "os/semaphore.h"
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#include "os/thread.h"
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#include "io/stream_peer_tcp.h"
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class FileAccessNetwork;
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class FileAccessNetworkClient {
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	struct BlockRequest {
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		int id;
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		uint64_t offset;
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		int size;
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	};
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	int ml;
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	List<BlockRequest> block_requests;
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	Semaphore *sem;
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	Thread *thread;
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	bool quit;
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	Mutex *mutex;
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	Mutex *blockrequest_mutex;
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	Map<int,FileAccessNetwork*> accesses;
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	Ref<StreamPeerTCP> client;
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	int last_id;
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	Vector<uint8_t> block;
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	void _thread_func();
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	static void _thread_func(void *s);
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	void put_32(int p_32);
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	void put_64(int64_t p_64);
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	int get_32();
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	int64_t get_64();
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	int lockcount;
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	void lock_mutex();
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	void unlock_mutex();
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friend class FileAccessNetwork;
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	static FileAccessNetworkClient *singleton;
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public:
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	static FileAccessNetworkClient *get_singleton() { return singleton; }
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	Error connect(const String& p_host,int p_port,const String& p_password="");
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	FileAccessNetworkClient();
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	~FileAccessNetworkClient();
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};
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class FileAccessNetwork : public FileAccess {
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	Semaphore *sem;
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	Semaphore *page_sem;
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	Mutex *buffer_mutex;
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	bool opened;
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	size_t total_size;
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	mutable size_t pos;
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	int id;
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	mutable bool eof_flag;
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	mutable int last_page;
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	mutable uint8_t *last_page_buff;
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	uint32_t page_size;
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	int read_ahead;
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	int max_pages;
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	mutable int waiting_on_page;
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	mutable int last_activity_val;
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	struct Page {
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		int activity;
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		bool queued;
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		Vector<uint8_t> buffer;
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		Page() { activity=0; queued=false; }
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	};
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	mutable Vector<	Page > pages;
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	mutable Error response;
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	uint64_t exists_modtime;
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friend class FileAccessNetworkClient;
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	void _queue_page(int p_page) const;
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	void _respond(size_t p_len,Error p_status);
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	void _set_block(size_t p_offset,const Vector<uint8_t>& p_block);
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public:
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	enum Command {
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		COMMAND_OPEN_FILE,
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		COMMAND_READ_BLOCK,
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		COMMAND_CLOSE,
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		COMMAND_FILE_EXISTS,
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		COMMAND_GET_MODTIME,
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	};
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	enum Response {
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		RESPONSE_OPEN,
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		RESPONSE_DATA,
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		RESPONSE_FILE_EXISTS,
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		RESPONSE_GET_MODTIME,
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	};
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	virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file
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	virtual void close(); ///< close a file
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	virtual bool is_open() const; ///< true when file is open
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	virtual void seek(size_t p_position); ///< seek to a given position
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	virtual void seek_end(int64_t p_position=0); ///< seek from the end of file
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	virtual size_t get_pos() const; ///< get position in the file
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	virtual size_t get_len() const; ///< get size of the file
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	virtual bool eof_reached() const; ///< reading passed EOF
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	virtual uint8_t get_8() const; ///< get a byte
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	virtual int get_buffer(uint8_t *p_dst, int p_length) const;
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	virtual Error get_error() const; ///< get last error
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	virtual void store_8(uint8_t p_dest); ///< store a byte
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	virtual bool file_exists(const String& p_path); ///< return true if a file exists
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	virtual uint64_t _get_modified_time(const String& p_file);
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	FileAccessNetwork();
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	~FileAccessNetwork();
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};
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#endif // FILE_ACCESS_NETWORK_H
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