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			150 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			150 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  object_saver_base.cpp                                                */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "object_saver_base.h"
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#ifdef OLD_SCENE_FORMAT_ENABLED
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void ObjectSaverBase::_find_resources(const Variant& p_variant) {
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	switch(p_variant.get_type()) {
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		case Variant::OBJECT: {
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			RES res = p_variant.operator RefPtr();
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			if (res.is_null() || (res->get_path().length() && res->get_path().find("::") == -1 ))
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				return;
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			if (resource_map.has(res))
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				return;
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			List<PropertyInfo> property_list;
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			res->get_property_list( &property_list );
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			List<PropertyInfo>::Element *I=property_list.front();
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			while(I) {
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				PropertyInfo pi=I->get();
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				if (pi.usage&PROPERTY_USAGE_STORAGE) {
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					if (pi.type==Variant::OBJECT) {
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						Variant v=res->get(I->get().name);
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						_find_resources(v);
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					}
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				}
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				I=I->next();
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			}
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			resource_map[ res ] = resource_map.size(); //saved after, so the childs it needs are available when loaded
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			saved_resources.push_back(res);
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		} break;
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		case Variant::ARRAY: {
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			Array varray=p_variant;
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			int len=varray.size();
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			for(int i=0;i<len;i++) {
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				Variant v=varray.get(i);
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				_find_resources(v);
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			}
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		} break;
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		case Variant::DICTIONARY: {
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			Dictionary d=p_variant;
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			List<Variant> keys;
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			d.get_key_list(&keys);
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			for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
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				Variant v = d[E->get()];
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				_find_resources(v);
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			}
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		} break;
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		default: {}
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	}
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}
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Error ObjectSaverBase::save(const Object *p_object,const Variant &p_meta) {
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	ERR_EXPLAIN("write_object should supply either an object, a meta, or both");
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	ERR_FAIL_COND_V(!p_object && p_meta.get_type()==Variant::NIL, ERR_INVALID_PARAMETER);
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	SavedObject *so = memnew( SavedObject );
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	if (p_object) {
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		so->type=p_object->get_type();
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	};
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	_find_resources(p_meta);
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	so->meta=p_meta;
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	if (p_object) {
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		List<PropertyInfo> property_list;
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		p_object->get_property_list( &property_list );
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		List<PropertyInfo>::Element *I=property_list.front();
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		while(I) {
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			if (I->get().usage&PROPERTY_USAGE_STORAGE) {
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				SavedObject::SavedProperty sp;
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				sp.name=I->get().name;
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				sp.value = p_object->get(I->get().name);
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				_find_resources(sp.value);
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				so->properties.push_back(sp);
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			}
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			I=I->next();
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		}
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	}
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	saved_objects.push_back(so);
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	return OK;
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}
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ObjectSaverBase::ObjectSaverBase() {
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};
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ObjectSaverBase::~ObjectSaverBase() {
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};
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#endif
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