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			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  audio_driver_iphone.cpp                                              */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "audio_driver_iphone.h"
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Error AudioDriverIphone::init() {
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	active = false;
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	channels = 2;
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	AudioStreamBasicDescription strdesc;
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	strdesc.mFormatID = kAudioFormatLinearPCM;
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	strdesc.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
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	strdesc.mChannelsPerFrame = channels;
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	strdesc.mSampleRate = 44100;
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	strdesc.mFramesPerPacket = 1;
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	strdesc.mBitsPerChannel = 16;
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	strdesc.mBytesPerFrame =
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		strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
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	strdesc.mBytesPerPacket =
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		strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
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	OSStatus result = noErr;
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	AURenderCallbackStruct callback;
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	AudioComponentDescription desc;
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	AudioComponent comp = NULL;
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	const AudioUnitElement output_bus = 0;
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	const AudioUnitElement bus = output_bus;
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	const AudioUnitScope scope = kAudioUnitScope_Input;
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	zeromem(&desc, sizeof(desc));
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	desc.componentType = kAudioUnitType_Output;
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	desc.componentSubType = kAudioUnitSubType_RemoteIO;  /* !!! FIXME: ? */
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	comp = AudioComponentFindNext(NULL, &desc);
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	desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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	result = AudioComponentInstanceNew(comp, &audio_unit);
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	ERR_FAIL_COND_V(result != noErr, FAILED);
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	ERR_FAIL_COND_V(comp == NULL, FAILED);
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	result = AudioUnitSetProperty(audio_unit,
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								  kAudioUnitProperty_StreamFormat,
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								  scope, bus, &strdesc, sizeof(strdesc));
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	ERR_FAIL_COND_V(result != noErr, FAILED);
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	zeromem(&callback, sizeof(AURenderCallbackStruct));
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	callback.inputProc = &AudioDriverIphone::output_callback;
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	callback.inputProcRefCon = this;
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	result = AudioUnitSetProperty(audio_unit,
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								  kAudioUnitProperty_SetRenderCallback,
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								  scope, bus, &callback, sizeof(callback));
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	ERR_FAIL_COND_V(result != noErr, FAILED);
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	result = AudioUnitInitialize(audio_unit);
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	ERR_FAIL_COND_V(result != noErr, FAILED);
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	result = AudioOutputUnitStart(audio_unit);
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	ERR_FAIL_COND_V(result != noErr, FAILED);
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	const int samples = 1024;
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	samples_in = memnew_arr(int32_t, samples); // whatever
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	buffer_frames = samples / channels;
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	return FAILED;
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};
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OSStatus AudioDriverIphone::output_callback(void *inRefCon,
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			   AudioUnitRenderActionFlags * ioActionFlags,
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			   const AudioTimeStamp * inTimeStamp,
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			   UInt32 inBusNumber, UInt32 inNumberFrames,
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			   AudioBufferList * ioData) {
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	AudioBuffer *abuf;
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	AudioDriverIphone* ad = (AudioDriverIphone*)inRefCon;
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	if (!ad->active) {
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		for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
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			abuf = &ioData->mBuffers[i];
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			zeromem(abuf->mData, abuf->mDataByteSize);
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		};
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		return 0;
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	};
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	int frames_left;
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	for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
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		abuf = &ioData->mBuffers[i];
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		frames_left = inNumberFrames;
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		int16_t* out = (int16_t*)abuf->mData;
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		while (frames_left) {
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			int frames = MIN(frames_left, ad->buffer_frames);
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			ad->lock();
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			ad->audio_server_process(frames, ad->samples_in);
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			ad->unlock();
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			for(int i = 0; i < frames * ad->channels; i++) {
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				out[i] = ad->samples_in[i]>>16;
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			}
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			frames_left -= frames;
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			out += frames * ad->channels;
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		};
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	};
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	return 0;
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};
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void AudioDriverIphone::start() {
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	active = true;
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};
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int AudioDriverIphone::get_mix_rate() const {
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	return 44100;
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};
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AudioDriverSW::OutputFormat AudioDriverIphone::get_output_format() const {
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	return OUTPUT_STEREO;
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};
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void AudioDriverIphone::lock() {};
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void AudioDriverIphone::unlock() {};
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void AudioDriverIphone::finish() {
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	memdelete_arr(samples_in);
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};
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