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			507 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			507 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  os_iphone.cpp                                                        */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifdef IPHONE_ENABLED
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#include "os_iphone.h"
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#include "drivers/gles2/rasterizer_gles2.h"
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#include "drivers/gles1/rasterizer_gles1.h"
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#include "servers/visual/visual_server_raster.h"
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#include "servers/visual/visual_server_wrap_mt.h"
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#include "main/main.h"
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#include "audio_driver_iphone.h"
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#include "core/os/dir_access.h"
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#include "core/globals.h"
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#include "sem_iphone.h"
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int OSIPhone::get_video_driver_count() const {
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	return 1;
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};
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const char * OSIPhone::get_video_driver_name(int p_driver) const {
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	return "openglES";
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};
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OSIPhone* OSIPhone::get_singleton() {
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	return (OSIPhone*)OS::get_singleton();
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};
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OS::VideoMode OSIPhone::get_default_video_mode() const {
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	return video_mode;
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};
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uint8_t OSIPhone::get_orientations() const {
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	return supported_orientations;
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};
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extern int gl_view_base_fb; // from gl_view.mm
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void OSIPhone::set_data_dir(String p_dir) {
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	DirAccess* da = DirAccess::open(p_dir);
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	data_dir = da->get_current_dir();
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	memdelete(da);
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};
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void OSIPhone::set_unique_ID(String p_ID) {
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	unique_ID = p_ID;
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};
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String OSIPhone::get_unique_ID() const {
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	return unique_ID;
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};
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void OSIPhone::initialize_core() {
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	OS_Unix::initialize_core();
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	SemaphoreIphone::make_default();
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};
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void OSIPhone::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
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	supported_orientations = 0;
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	supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal", true)?1:0) << LandscapeLeft);
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	supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal_flipped", false)?1:0) << LandscapeRight);
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	supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical", false)?1:0) << PortraitDown);
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	supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical_flipped", false)?1:0) << PortraitUp);
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#ifdef GLES1_OVERRIDE
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	rasterizer = memnew( RasterizerGLES1 );
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#else
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	rasterizer_gles22 = memnew( RasterizerGLES2(false, false, false) );
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	rasterizer = rasterizer_gles22;
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	rasterizer_gles22->set_base_framebuffer(gl_view_base_fb);
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#endif
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	visual_server = memnew( VisualServerRaster(rasterizer) );
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	if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
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		visual_server = memnew(VisualServerWrapMT(visual_server, false));
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	};
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	visual_server->init();
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	visual_server->init();
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	visual_server->cursor_set_visible(false, 0);
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	audio_driver = memnew(AudioDriverIphone);
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	audio_driver->set_singleton();
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	audio_driver->init();
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	sample_manager = memnew( SampleManagerMallocSW );
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	audio_server = memnew( AudioServerSW(sample_manager) );
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	audio_server->init();
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	spatial_sound_server = memnew( SpatialSoundServerSW );
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	spatial_sound_server->init();
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	spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
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	spatial_sound_2d_server->init();
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	//
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	physics_server = memnew( PhysicsServerSW );
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	physics_server->init();
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	physics_2d_server = memnew( Physics2DServerSW );
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	physics_2d_server->init();
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	input = memnew( InputDefault );
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	/*
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#ifdef IOS_SCORELOOP_ENABLED
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	scoreloop = memnew(ScoreloopIOS);
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	Globals::get_singleton()->add_singleton(Globals::Singleton("Scoreloop", scoreloop));
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	scoreloop->connect();
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#endif
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	*/
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#ifdef GAME_CENTER_ENABLED
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	game_center = memnew(GameCenter);
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	Globals::get_singleton()->add_singleton(Globals::Singleton("GameCenter", game_center));
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	game_center->connect();
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#endif
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#ifdef STOREKIT_ENABLED
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	store_kit = memnew(InAppStore);
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	Globals::get_singleton()->add_singleton(Globals::Singleton("InAppStore", store_kit));
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#endif		
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};
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MainLoop *OSIPhone::get_main_loop() const {
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	return main_loop;
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};
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void OSIPhone::set_main_loop( MainLoop * p_main_loop ) {
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	main_loop = p_main_loop;
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	if (main_loop) {
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		input->set_main_loop(p_main_loop);
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		main_loop->init();
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	}
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};
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bool OSIPhone::iterate() {
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	if (!main_loop)
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		return true;
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	if (main_loop) {
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		for (int i=0; i<event_count; i++) {
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			input->parse_input_event(event_queue[i]);
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		};
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	};
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	event_count = 0;
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	return Main::iteration();
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};
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void OSIPhone::key(uint32_t p_key, bool p_pressed) {
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	InputEvent ev;
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	ev.type = InputEvent::KEY;
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	ev.ID = ++last_event_id;
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	ev.key.echo = false;
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	ev.key.pressed = p_pressed;
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	ev.key.scancode = p_key;
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	ev.key.unicode = p_key;
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	queue_event(ev);
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};
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void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick, bool p_use_as_mouse) {
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	InputEvent ev;
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	ev.type = InputEvent::SCREEN_TOUCH;
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	ev.ID = ++last_event_id;
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	ev.screen_touch.index=p_idx;
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	ev.screen_touch.pressed=p_pressed;
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	ev.screen_touch.x=p_x;
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	ev.screen_touch.y=p_y;
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	queue_event(ev);
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	if (p_use_as_mouse) {
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		InputEvent ev;
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		ev.type = InputEvent::MOUSE_BUTTON;
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		ev.device = 0;
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		ev.mouse_button.pointer_index = p_idx;
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		ev.ID = ++last_event_id;
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		// swaped it for tilted screen
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		//ev.mouse_button.x = ev.mouse_button.global_x = video_mode.height - p_y;
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		//ev.mouse_button.y = ev.mouse_button.global_y = p_x;
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		ev.mouse_button.x = ev.mouse_button.global_x = p_x;
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		ev.mouse_button.y = ev.mouse_button.global_y = p_y;
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		ev.mouse_button.button_index = BUTTON_LEFT;
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		ev.mouse_button.doubleclick = p_doubleclick;
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		ev.mouse_button.pressed = p_pressed;
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		mouse_list.pressed[p_idx] = p_pressed;
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		queue_event(ev);
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	};
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};
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void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, bool p_use_as_mouse) {
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	InputEvent ev;
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	ev.type=InputEvent::SCREEN_DRAG;
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	ev.ID = ++last_event_id;
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	ev.screen_drag.index=p_idx;
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	ev.screen_drag.x=p_x;
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	ev.screen_drag.y=p_y;
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	ev.screen_drag.relative_x = p_x - p_prev_x;
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	ev.screen_drag.relative_y = p_y - p_prev_y;
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	queue_event(ev);
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	if (p_use_as_mouse) {
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		InputEvent ev;
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		ev.type = InputEvent::MOUSE_MOTION;
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		ev.device = 0;
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		ev.mouse_motion.pointer_index = p_idx;
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		ev.ID = ++last_event_id;
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		if (true) { // vertical
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			ev.mouse_motion.x = ev.mouse_button.global_x = p_x;
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			ev.mouse_motion.y = ev.mouse_button.global_y = p_y;
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			ev.mouse_motion.relative_x = ev.mouse_motion.x - p_prev_x;
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			ev.mouse_motion.relative_y = ev.mouse_motion.y - p_prev_y;
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		} else { // horizontal?
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			ev.mouse_motion.x = ev.mouse_button.global_x = video_mode.height - p_y;
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			ev.mouse_motion.y = ev.mouse_button.global_y = p_x;
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			ev.mouse_motion.relative_x = ev.mouse_motion.x - (video_mode.height - p_prev_x);
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			ev.mouse_motion.relative_y = ev.mouse_motion.y - p_prev_x;
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		};
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		input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
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		ev.mouse_motion.speed_x=input->get_mouse_speed().x;
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		ev.mouse_motion.speed_y=input->get_mouse_speed().y;
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		ev.mouse_motion.button_mask = 1; // pressed
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		queue_event(ev);
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	};
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};
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void OSIPhone::queue_event(const InputEvent& p_event) {
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	ERR_FAIL_INDEX( event_count, MAX_EVENTS );
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	event_queue[event_count++] = p_event; 
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};
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void OSIPhone::touches_cancelled() {
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	for (int i=0; i<MAX_MOUSE_COUNT; i++) {
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		if (mouse_list.pressed[i]) {
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			// send a mouse_up outside the screen
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			mouse_button(i, -1, -1, false, false, false);
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		};
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	};
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};
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static const float ACCEL_RANGE = 1;
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void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
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	input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, -p_z / (float)ACCEL_RANGE));
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	/*
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	if (p_x != last_accel.x) {
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		//printf("updating accel x %f\n", p_x);
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		InputEvent ev;
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		ev.type = InputEvent::JOYSTICK_MOTION;
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		ev.device = 0;
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		ev.joy_motion.axis = JOY_ANALOG_0_X;
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		ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE);
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		ev.ID = ++last_event_id;
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		last_accel.x = p_x;
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		queue_event(ev);
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	};
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	if (p_y != last_accel.y) {
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		//printf("updating accel y %f\n", p_y);
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		InputEvent ev;
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		ev.type = InputEvent::JOYSTICK_MOTION;
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		ev.device = 0;
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		ev.joy_motion.axis = JOY_ANALOG_0_Y;
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		ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE);
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		ev.ID = ++last_event_id;
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		last_accel.y = p_y;
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		queue_event(ev);
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	};
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	if (p_z != last_accel.z) {
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		//printf("updating accel z %f\n", p_z);
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		InputEvent ev;
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		ev.type = InputEvent::JOYSTICK_MOTION;
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		ev.device = 0;
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		ev.joy_motion.axis = JOY_ANALOG_1_X;
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		ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE);
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		ev.ID = ++last_event_id;
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		last_accel.z = p_z;
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		queue_event(ev);
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	};
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	*/
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};
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void OSIPhone::delete_main_loop() {
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	if (main_loop) {
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		main_loop->finish();
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		memdelete(main_loop);
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	};
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	main_loop = NULL;
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};
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void OSIPhone::finalize() {
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	if(main_loop) // should not happen?
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		memdelete(main_loop);
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	visual_server->finish();
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	memdelete(visual_server);
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	memdelete(rasterizer);
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	physics_server->finish();
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	memdelete(physics_server);
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	physics_2d_server->finish();
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	memdelete(physics_2d_server);
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	spatial_sound_server->finish();
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	memdelete(spatial_sound_server);
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	memdelete(input);
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	spatial_sound_2d_server->finish();
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	memdelete(spatial_sound_2d_server);
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};
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void OSIPhone::set_mouse_show(bool p_show) {  };
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void OSIPhone::set_mouse_grab(bool p_grab) {  };
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bool OSIPhone::is_mouse_grab_enabled() const {
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	return true;
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};
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Point2 OSIPhone::get_mouse_pos() const {
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	return Point2();
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};
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int OSIPhone::get_mouse_button_state() const {
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	return mouse_list.pressed[0];
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};
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void OSIPhone::set_window_title(const String& p_title) {  };
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void OSIPhone::set_video_mode(const VideoMode& p_video_mode, int p_screen) {
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	video_mode = p_video_mode;
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};
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OS::VideoMode OSIPhone::get_video_mode(int p_screen) const {
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	return video_mode;
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};
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void OSIPhone::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
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	p_list->push_back(video_mode);
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};
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bool OSIPhone::can_draw() const {
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	return true;
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};
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int OSIPhone::set_base_framebuffer(int p_fb) {
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	if (rasterizer_gles22) {
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		rasterizer_gles22->set_base_framebuffer(p_fb);
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	};
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	return 0;
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};
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bool OSIPhone::has_virtual_keyboard() const {
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						|
	return true;
 | 
						|
};
 | 
						|
 | 
						|
extern void _show_keyboard(String p_existing);
 | 
						|
extern void _hide_keyboard();
 | 
						|
extern Error _shell_open(String p_uri);
 | 
						|
 | 
						|
void OSIPhone::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) {
 | 
						|
	_show_keyboard(p_existing_text);
 | 
						|
};
 | 
						|
 | 
						|
void OSIPhone::hide_virtual_keyboard() {
 | 
						|
	_hide_keyboard();
 | 
						|
};
 | 
						|
 | 
						|
Error OSIPhone::shell_open(String p_uri) {
 | 
						|
	return _shell_open(p_uri);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
void OSIPhone::set_cursor_shape(CursorShape p_shape) {
 | 
						|
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
String OSIPhone::get_data_dir() const {
 | 
						|
 | 
						|
	return data_dir;
 | 
						|
};
 | 
						|
 | 
						|
String OSIPhone::get_name() {
 | 
						|
 | 
						|
	return "iOS";
 | 
						|
};
 | 
						|
 | 
						|
bool OSIPhone::has_touchscreen_ui_hint() const {
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
void OSIPhone::set_locale(String p_locale)
 | 
						|
{
 | 
						|
	locale_code = p_locale;
 | 
						|
}
 | 
						|
 | 
						|
String OSIPhone::get_locale() const {
 | 
						|
	return locale_code;
 | 
						|
}
 | 
						|
 | 
						|
OSIPhone::OSIPhone(int width, int height) {
 | 
						|
 | 
						|
	rasterizer_gles22 = NULL;
 | 
						|
	main_loop = NULL;
 | 
						|
	visual_server = NULL;
 | 
						|
	rasterizer = NULL;
 | 
						|
 | 
						|
	VideoMode vm;
 | 
						|
	vm.fullscreen = true;
 | 
						|
	vm.width = width;
 | 
						|
	vm.height = height;
 | 
						|
	vm.resizable = false;
 | 
						|
	set_video_mode(vm);
 | 
						|
	event_count = 0;
 | 
						|
	last_event_id = 0;
 | 
						|
};
 | 
						|
 | 
						|
OSIPhone::~OSIPhone() {
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |