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-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property |
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| .. | ||
| export | ||
| audio_driver_osx.cpp | ||
| audio_driver_osx.h | ||
| context_gl_osx.cpp | ||
| context_gl_osx.h | ||
| detect.py | ||
| godot_main_osx.mm | ||
| godot_osx.h | ||
| godot_osx.mm | ||
| logo.png | ||
| os_osx.h | ||
| os_osx.mm | ||
| platform_config.h | ||
| SCsub | ||
| sem_osx.cpp | ||
| sem_osx.h | ||