mirror of
https://github.com/godotengine/godot.git
synced 2026-02-20 14:20:52 +00:00
Plugins can use 'binary_name.a' or 'binary_name.release.a' and 'binary_name.debug.a' for plugin library. |
||
|---|---|---|
| .. | ||
| godot_plugin_config.h | ||