godot/scene
2025-03-11 08:33:02 +02:00
..
2d Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
3d Add String::remove_char(s) methods for performance and convenience 2025-03-10 13:19:28 +01:00
animation Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
audio Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
debugger Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
gui Merge pull request #103906 from adamscott/revert-builtin-gui-license-notice 2025-03-10 21:05:58 -05:00
main Sync display/window/size/initial_position_type and Window::WINDOW_INITIAL_POSITION_ enum. 2025-03-11 08:33:02 +02:00
resources Merge pull request #96296 from aryan-11825114/fix-curve-edit-set-point-pos 2025-03-10 10:01:16 -05:00
theme Merge pull request #95736 from nongvantinh/checkbox-states-colors 2025-03-10 10:01:18 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Fix build errors when building with disable_xr=yes 2025-03-07 21:13:09 -03:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00