godot/modules/webxr
2025-07-22 14:02:44 -04:00
..
doc_classes [Docs] Various grammar and spelling fixes 2025-06-23 20:54:08 +02:00
native [Web] Fix Emscripten for WebXR and update minimum version 2025-07-22 14:02:44 -04:00
config.py Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
godot_webxr.h Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
register_types.cpp Add singleton check before adding webxr interface 2025-04-09 12:54:30 -04:00
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
webxr_interface.compat.inc Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
webxr_interface.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
webxr_interface.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
webxr_interface_js.cpp WebXR: Better errors when WebXR Layers or multiview are unavailable 2025-06-08 13:22:00 -05:00
webxr_interface_js.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00