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			60 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  dir_access_macos.h                                                    */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #pragma once
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| 
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| #if defined(UNIX_ENABLED)
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| 
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| #include "core/io/dir_access.h"
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| #include "drivers/unix/dir_access_unix.h"
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| 
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| #include <dirent.h>
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| #include <sys/stat.h>
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| #include <sys/types.h>
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| #include <unistd.h>
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| 
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| class DirAccessMacOS : public DirAccessUnix {
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| 	GDSOFTCLASS(DirAccessMacOS, DirAccessUnix);
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| 
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| protected:
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| 	virtual String fix_unicode_name(const char *p_name) const override;
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| 
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| 	virtual int get_drive_count() override;
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| 	virtual String get_drive(int p_drive) override;
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| 
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| 	virtual bool is_hidden(const String &p_name) override;
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| 	virtual bool is_case_sensitive(const String &p_path) const override;
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| 
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| 	virtual String get_filesystem_type() const override;
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| 
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| 	virtual bool is_bundle(const String &p_file) const override;
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| };
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| 
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| #endif // UNIX ENABLED
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