godot/editor/project_manager
Hugo Locurcio afbefa6fc1
Replace spaces and use lowercase automatically for project manager tags
This makes the workflow of adding tags smoother by automatically
using valid tag names, rather than showing error messages.
This also strips edges when the field is submitted to avoid
leading/trailing underscores.
2025-11-18 02:06:24 +01:00
..
engine_update_label.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
engine_update_label.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
project_dialog.cpp Fix not being able to set project path 2025-11-15 20:21:12 +01:00
project_dialog.h fix ProjectManager import dialog error 2025-11-03 23:16:38 +08:00
project_list.cpp Merge pull request #112825 from KoBeWi/why_would_you_do_that 2025-11-17 10:56:47 -06:00
project_list.h Merge pull request #112825 from KoBeWi/why_would_you_do_that 2025-11-17 10:56:47 -06:00
project_manager.cpp Replace spaces and use lowercase automatically for project manager tags 2025-11-18 02:06:24 +01:00
project_manager.h Add a right click menu to the project manager 2025-11-14 00:57:00 +01:00
project_tag.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
project_tag.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
quick_settings_dialog.cpp Allow editing editor settings from project manager 2025-11-12 16:34:43 +01:00
quick_settings_dialog.h Allow editing editor settings from project manager 2025-11-12 16:34:43 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00