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			1110 lines
		
	
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1110 lines
		
	
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  texture.cpp                                                          */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #include "texture.h"
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| #include "io/image_loader.h"
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| #include "core/os/os.h"
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| 
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| 
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| 
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| Size2 Texture::get_size() const {
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| 
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| 	return Size2(get_width(),get_height());
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| }
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| 
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| 
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| void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
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| 
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| 	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate,p_transpose);
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| 
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| }
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| void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
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| 
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| 	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate,p_transpose);
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| 
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| }
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| void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
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| 
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| 	VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate,p_transpose);
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| }
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| 
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| bool Texture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
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| 
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| 	r_rect=p_rect;
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| 	r_src_rect=p_src_rect;
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| 
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| 	return true;
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| }
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| 
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| void Texture::_bind_methods() {
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| 
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| 	ClassDB::bind_method(_MD("get_width"),&Texture::get_width);
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| 	ClassDB::bind_method(_MD("get_height"),&Texture::get_height);
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| 	ClassDB::bind_method(_MD("get_size"),&Texture::get_size);
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| 	ClassDB::bind_method(_MD("has_alpha"),&Texture::has_alpha);
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| 	ClassDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags);
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| 	ClassDB::bind_method(_MD("get_flags"),&Texture::get_flags);
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| 	ClassDB::bind_method(_MD("draw","canvas_item","pos","modulate","transpose"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false));
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| 	ClassDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate","transpose"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
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| 	ClassDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate","transpose"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
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| 
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| 	BIND_CONSTANT( FLAG_MIPMAPS );
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| 	BIND_CONSTANT( FLAG_REPEAT );
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| 	BIND_CONSTANT( 	FLAG_FILTER );
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| 	BIND_CONSTANT( FLAG_VIDEO_SURFACE );
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| 	BIND_CONSTANT( FLAGS_DEFAULT );
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| 	BIND_CONSTANT( FLAG_ANISOTROPIC_FILTER );
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| 	BIND_CONSTANT( FLAG_CONVERT_TO_LINEAR );
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| 	BIND_CONSTANT( FLAG_MIRRORED_REPEAT );
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| 
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| }
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| 
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| Texture::Texture() {
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| 
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| 
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| 
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| }
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| 
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| 
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| 
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| /////////////////////
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| 
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| 
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| 
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| 
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| 
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| void ImageTexture::reload_from_file() {
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| 
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| 	String path=get_path();
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| 	if (!path.is_resource_file())
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| 		return;
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| 
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| 	uint32_t flags = get_flags();
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| 	Image img;
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| 
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| 	Error err = ImageLoader::load_image(path,&img);
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| 	ERR_FAIL_COND(err!=OK);
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| 
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| 	create_from_image(img,flags);
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| 
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| }
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| 
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| bool ImageTexture::_set(const StringName& p_name, const Variant& p_value) {
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| 
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| 	if (p_name=="image" && p_value.get_type()==Variant::IMAGE)
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| 		create_from_image( p_value,flags );
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| 	else if (p_name=="flags")
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| 		if (w*h==0)
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| 			flags=p_value;
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| 		else
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| 			set_flags(p_value);
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| 	else if (p_name=="size") {
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| 		Size2 s = p_value;
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| 		w=s.width;
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| 		h=s.height;
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| 		VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
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| 	} else if (p_name=="storage") {
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| 		storage=Storage(p_value.operator int());
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| 	} else if (p_name=="lossy_quality") {
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| 		lossy_storage_quality=p_value;
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| 	} else if (p_name=="_data") {
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| 		_set_data(p_value);
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| 	} else
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| 		return false;
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| 
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| 	return true;
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| 
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| }
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| 
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| bool ImageTexture::_get(const StringName& p_name,Variant &r_ret) const {
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| 
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| 
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| 	if (p_name=="image_data") {
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| 
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| 	} else if (p_name=="image")
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| 		r_ret= get_data();
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| 	else if (p_name=="flags")
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| 		r_ret= flags;
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| 	else if (p_name=="size")
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| 		r_ret=Size2(w,h);
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| 	else if (p_name=="storage")
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| 		r_ret= storage;
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| 	else if (p_name=="lossy_quality")
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| 		r_ret= lossy_storage_quality;
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| 	else
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| 		return false;
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| 
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| 	return true;
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| }
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| 
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| 
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| 
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| 
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| void ImageTexture::_get_property_list( List<PropertyInfo> *p_list) const {
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| 
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| 
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| 	PropertyHint img_hint=PROPERTY_HINT_NONE;
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| 	if (storage==STORAGE_COMPRESS_LOSSY) {
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| 		img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
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| 	} else if (storage==STORAGE_COMPRESS_LOSSLESS) {
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| 		img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
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| 	}
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| 
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| 
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| 
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| 	p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat") );
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| 	p_list->push_back( PropertyInfo( Variant::IMAGE, "image", img_hint,String::num(lossy_storage_quality)) );
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| 	p_list->push_back( PropertyInfo( Variant::VECTOR2, "size",PROPERTY_HINT_NONE, ""));
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| 	p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless"));
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| 	p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" ));
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| }
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| 
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| void ImageTexture::_reload_hook(const RID& p_hook) {
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| 
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| 	String path=get_path();
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| 	if (!path.is_resource_file())
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| 		return;
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| 
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| 	Image img;
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| 	Error err = ImageLoader::load_image(path,&img);
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| 
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| 	ERR_FAIL_COND(err!=OK);
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| 
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| 
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| 	VisualServer::get_singleton()->texture_set_data(texture,img);
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| 
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| 	_change_notify();
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| }
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| 
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| void ImageTexture::create(int p_width, int p_height,Image::Format p_format,uint32_t p_flags) {
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| 
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| 	flags=p_flags;
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| 	VisualServer::get_singleton()->texture_allocate(texture,p_width, p_height, p_format, p_flags);
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| 	format=p_format;
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| 	w=p_width;
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| 	h=p_height;
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| 
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| }
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| void ImageTexture::create_from_image(const Image& p_image,  uint32_t p_flags) {
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| 
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| 	flags=p_flags;
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| 	w=p_image.get_width();
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| 	h=p_image.get_height();
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| 	format=p_image.get_format();
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| 
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| 	VisualServer::get_singleton()->texture_allocate(texture,p_image.get_width(),p_image.get_height(), p_image.get_format(), p_flags);
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| 	VisualServer::get_singleton()->texture_set_data(texture,p_image);
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| 	_change_notify();
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| }
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| 
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| void ImageTexture::set_flags(uint32_t p_flags) {
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| 
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| 
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| 
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| /*	uint32_t cube = flags & FLAG_CUBEMAP;
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| 	if (flags == p_flags&cube)
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| 		return;
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| 
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| 	flags=p_flags|cube;	*/
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| 	flags=p_flags;
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| 	VisualServer::get_singleton()->texture_set_flags(texture,p_flags);
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| 
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| }
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| 
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| uint32_t ImageTexture::get_flags() const {
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| 
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| 	return ImageTexture::flags;
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| }
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| 
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| Image::Format ImageTexture::get_format() const {
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| 
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| 	return format;
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| }
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| 
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| void ImageTexture::load(const String& p_path) {
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| 
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|     Image img;
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|     img.load(p_path);
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|     create_from_image(img);
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| 
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| }
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| 
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| void ImageTexture::set_data(const Image& p_image) {
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| 
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| 	VisualServer::get_singleton()->texture_set_data(texture,p_image);
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| 
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| 	_change_notify();
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| }
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| 
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| void ImageTexture::_resource_path_changed() {
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| 
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| 	String path=get_path();
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| }
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| 
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| Image ImageTexture::get_data() const {
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| 
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| 	return VisualServer::get_singleton()->texture_get_data(texture);
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| }
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| 
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| int ImageTexture::get_width() const {
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| 
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| 	return w;
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| }
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| 
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| int ImageTexture::get_height() const {
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| 
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| 	return h;
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| }
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| 
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| 
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| RID ImageTexture::get_rid() const {
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| 
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| 	return texture;
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| }
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| 
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| void ImageTexture::fix_alpha_edges() {
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| 
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| 	if (format==Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
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| 
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| 		Image img = get_data();
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| 		img.fix_alpha_edges();
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| 		set_data(img);
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| 	}
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| }
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| 
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| void ImageTexture::premultiply_alpha() {
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| 
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| 	if (format==Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
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| 
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| 		Image img = get_data();
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| 		img.premultiply_alpha();
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| 		set_data(img);
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| 	}
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| }
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| 
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| void ImageTexture::normal_to_xy() {
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| 
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| 	Image img = get_data();
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| 	img.normalmap_to_xy();
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| 	create_from_image(img,flags);
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| }
 | |
| 
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| void ImageTexture::shrink_x2_and_keep_size() {
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| 
 | |
| 	Size2 sizeov=get_size();
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| 	Image img = get_data();
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| 	img.resize(img.get_width()/2,img.get_height()/2,Image::INTERPOLATE_BILINEAR);
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| 	create_from_image(img,flags);
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| 	set_size_override(sizeov);
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| 
 | |
| }
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| 
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| bool ImageTexture::has_alpha() const {
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| 
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| 	return ( format==Image::FORMAT_LA8 || format==Image::FORMAT_RGBA8 );
 | |
| }
 | |
| 
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| 
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| void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
 | |
| 
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| 	if ((w|h)==0)
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| 		return;
 | |
| 	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose);
 | |
| 
 | |
| }
 | |
| void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
 | |
| 
 | |
| 	if ((w|h)==0)
 | |
| 		return;
 | |
| 	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose);
 | |
| 
 | |
| }
 | |
| void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
 | |
| 
 | |
| 	if ((w|h)==0)
 | |
| 		return;
 | |
| 	VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose);
 | |
| }
 | |
| 
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| void ImageTexture::set_size_override(const Size2& p_size) {
 | |
| 
 | |
| 	Size2 s=p_size;
 | |
| 	if (s.x!=0)
 | |
| 		w=s.x;
 | |
| 	if (s.y!=0)
 | |
| 		h=s.y;
 | |
| 	VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
 | |
| }
 | |
| 
 | |
| void ImageTexture::set_path(const String& p_path,bool p_take_over) {
 | |
| 
 | |
| 	if (texture.is_valid()) {
 | |
| 		VisualServer::get_singleton()->texture_set_path(texture,p_path);
 | |
| 	}
 | |
| 
 | |
| 	Resource::set_path(p_path,p_take_over);
 | |
| }
 | |
| 
 | |
| 
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| void ImageTexture::set_storage(Storage p_storage) {
 | |
| 
 | |
| 	storage=p_storage;
 | |
| }
 | |
| 
 | |
| ImageTexture::Storage ImageTexture::get_storage() const {
 | |
| 
 | |
| 	return storage;
 | |
| }
 | |
| 
 | |
| void ImageTexture::set_lossy_storage_quality(float p_lossy_storage_quality) {
 | |
| 
 | |
| 	lossy_storage_quality=p_lossy_storage_quality;
 | |
| }
 | |
| 
 | |
| float ImageTexture::get_lossy_storage_quality() const {
 | |
| 
 | |
| 	return lossy_storage_quality;
 | |
| }
 | |
| 
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| void ImageTexture::_set_data(Dictionary p_data) {
 | |
| 
 | |
| 	Image img = p_data["image"];
 | |
| 	uint32_t flags = p_data["flags"];
 | |
| 
 | |
| 	create_from_image(img, flags);
 | |
| 
 | |
| 	set_storage(Storage(p_data["storage"].operator int()));
 | |
| 	set_lossy_storage_quality(p_data["lossy_quality"]);
 | |
| 
 | |
| 	set_size_override(p_data["size"]);
 | |
| };
 | |
| 
 | |
| void ImageTexture::_bind_methods() {
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("create","width","height","format","flags"),&ImageTexture::create,DEFVAL(FLAGS_DEFAULT));
 | |
| 	ClassDB::bind_method(_MD("create_from_image","image","flags"),&ImageTexture::create_from_image,DEFVAL(FLAGS_DEFAULT));
 | |
| 	ClassDB::bind_method(_MD("get_format"),&ImageTexture::get_format);
 | |
| 	ClassDB::bind_method(_MD("load","path"),&ImageTexture::load);
 | |
| 	ClassDB::bind_method(_MD("set_data","image"),&ImageTexture::set_data);
 | |
| 	ClassDB::bind_method(_MD("get_data","cube_side"),&ImageTexture::get_data);
 | |
| 	ClassDB::bind_method(_MD("set_storage","mode"),&ImageTexture::set_storage);
 | |
| 	ClassDB::bind_method(_MD("get_storage"),&ImageTexture::get_storage);
 | |
| 	ClassDB::bind_method(_MD("set_lossy_storage_quality","quality"),&ImageTexture::set_lossy_storage_quality);
 | |
| 	ClassDB::bind_method(_MD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality);
 | |
| 	ClassDB::bind_method(_MD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges);
 | |
| 	ClassDB::bind_method(_MD("premultiply_alpha"),&ImageTexture::premultiply_alpha);
 | |
| 	ClassDB::bind_method(_MD("normal_to_xy"),&ImageTexture::normal_to_xy);
 | |
| 	ClassDB::bind_method(_MD("shrink_x2_and_keep_size"),&ImageTexture::shrink_x2_and_keep_size);
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("set_size_override","size"),&ImageTexture::set_size_override);
 | |
| 	ClassDB::set_method_flags(get_class_static(),_SCS("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
 | |
| 	ClassDB::set_method_flags(get_class_static(),_SCS("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
 | |
| 	ClassDB::set_method_flags(get_class_static(),_SCS("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
 | |
| 	ClassDB::set_method_flags(get_class_static(),_SCS("shrink_x2_and_keep_size"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
 | |
| 	ClassDB::bind_method(_MD("_reload_hook","rid"),&ImageTexture::_reload_hook);
 | |
| 
 | |
| 
 | |
| 	BIND_CONSTANT( STORAGE_RAW );
 | |
| 	BIND_CONSTANT( STORAGE_COMPRESS_LOSSY  );
 | |
| 	BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS );
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| ImageTexture::ImageTexture() {
 | |
| 
 | |
| 	w=h=0;
 | |
| 	flags=FLAGS_DEFAULT;
 | |
| 	texture = VisualServer::get_singleton()->texture_create();
 | |
| 	storage = STORAGE_RAW;
 | |
| 	lossy_storage_quality=0.7;
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| ImageTexture::~ImageTexture() {
 | |
| 
 | |
| 	VisualServer::get_singleton()->free( texture );
 | |
| }
 | |
| 
 | |
| 
 | |
| //////////////////////////////////////////
 | |
| 
 | |
| 
 | |
| int AtlasTexture::get_width() const {
 | |
| 
 | |
| 	if (region.size.width==0) {
 | |
| 		if (atlas.is_valid())
 | |
| 			return atlas->get_width();
 | |
| 		return 1;
 | |
| 	} else {
 | |
| 		return region.size.width+margin.size.width;
 | |
| 	}
 | |
| }
 | |
| int AtlasTexture::get_height() const {
 | |
| 
 | |
| 	if (region.size.height==0) {
 | |
| 		if (atlas.is_valid())
 | |
| 			return atlas->get_height();
 | |
| 		return 1;
 | |
| 	} else {
 | |
| 		return region.size.height+margin.size.height;
 | |
| 	}
 | |
| }
 | |
| RID AtlasTexture::get_rid() const {
 | |
| 
 | |
| 	if (atlas.is_valid())
 | |
| 		return atlas->get_rid();
 | |
| 
 | |
| 	return RID();
 | |
| }
 | |
| 
 | |
| bool AtlasTexture::has_alpha() const {
 | |
| 
 | |
| 	if (atlas.is_valid())
 | |
| 		return atlas->has_alpha();
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void AtlasTexture::set_flags(uint32_t p_flags) {
 | |
| 
 | |
| 	if (atlas.is_valid())
 | |
| 		atlas->set_flags(p_flags);
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| uint32_t AtlasTexture::get_flags() const{
 | |
| 
 | |
| 	if (atlas.is_valid())
 | |
| 		return atlas->get_flags();
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| void AtlasTexture::set_atlas(const Ref<Texture>& p_atlas){
 | |
| 
 | |
| 	if (atlas==p_atlas)
 | |
| 		return;
 | |
| 	atlas=p_atlas;
 | |
| 	emit_changed();
 | |
| 	emit_signal("atlas_changed");
 | |
| }
 | |
| Ref<Texture> AtlasTexture::get_atlas() const{
 | |
| 
 | |
| 	return atlas;
 | |
| }
 | |
| 
 | |
| void AtlasTexture::set_region(const Rect2& p_region) {
 | |
| 
 | |
| 	region=p_region;
 | |
| 	emit_changed();
 | |
| 
 | |
| }
 | |
| 
 | |
| Rect2 AtlasTexture::get_region() const {
 | |
| 
 | |
| 	return region;
 | |
| }
 | |
| 
 | |
| void AtlasTexture::set_margin(const Rect2& p_margin) {
 | |
| 
 | |
| 	margin=p_margin;
 | |
| 	emit_changed();
 | |
| 
 | |
| }
 | |
| 
 | |
| Rect2 AtlasTexture::get_margin() const {
 | |
| 
 | |
| 	return margin;
 | |
| }
 | |
| 
 | |
| void AtlasTexture::_bind_methods() {
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("set_atlas","atlas:Texture"),&AtlasTexture::set_atlas);
 | |
| 	ClassDB::bind_method(_MD("get_atlas:Texture"),&AtlasTexture::get_atlas);
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("set_region","region"),&AtlasTexture::set_region);
 | |
| 	ClassDB::bind_method(_MD("get_region"),&AtlasTexture::get_region);
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("set_margin","margin"),&AtlasTexture::set_margin);
 | |
| 	ClassDB::bind_method(_MD("get_margin"),&AtlasTexture::get_margin);
 | |
| 
 | |
| 	ADD_SIGNAL(MethodInfo("atlas_changed"));
 | |
| 
 | |
| 	ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_atlas"),_SCS("get_atlas") );
 | |
| 	ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region"), _SCS("set_region"),_SCS("get_region") );
 | |
| 	ADD_PROPERTY( PropertyInfo( Variant::RECT2, "margin"), _SCS("set_margin"),_SCS("get_margin") );
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
 | |
| 
 | |
| 	Rect2 rc=region;
 | |
| 
 | |
| 	if (!atlas.is_valid())
 | |
| 		return;
 | |
| 
 | |
| 	if (rc.size.width==0) {
 | |
| 		rc.size.width=atlas->get_width();
 | |
| 	}
 | |
| 
 | |
| 	if (rc.size.height==0) {
 | |
| 		rc.size.height=atlas->get_height();
 | |
| 	}
 | |
| 
 | |
| 	VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate,p_transpose);
 | |
| }
 | |
| 
 | |
| void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
 | |
| 
 | |
| 	Rect2 rc=region;
 | |
| 
 | |
| 	if (!atlas.is_valid())
 | |
| 		return;
 | |
| 
 | |
| 	if (rc.size.width==0) {
 | |
| 		rc.size.width=atlas->get_width();
 | |
| 	}
 | |
| 
 | |
| 	if (rc.size.height==0) {
 | |
| 		rc.size.height=atlas->get_height();
 | |
| 	}
 | |
| 
 | |
| 	Vector2 scale = p_rect.size / (region.size+margin.size);
 | |
| 	Rect2 dr( p_rect.pos+margin.pos*scale,rc.size*scale  );
 | |
| 
 | |
| 	VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate,p_transpose);
 | |
| 
 | |
| }
 | |
| void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
 | |
| 
 | |
| 	//this might not necesarily work well if using a rect, needs to be fixed properly
 | |
| 	Rect2 rc=region;
 | |
| 
 | |
| 	if (!atlas.is_valid())
 | |
| 		return;
 | |
| 
 | |
| 	Rect2 src=p_src_rect;
 | |
| 	src.pos+=(rc.pos-margin.pos);
 | |
| 	Rect2 src_c = rc.clip(src);
 | |
| 	if (src_c.size==Size2())
 | |
| 		return;
 | |
| 	Vector2 ofs = (src_c.pos-src.pos);
 | |
| 
 | |
| 	Vector2 scale = p_rect.size / p_src_rect.size;
 | |
|     if(scale.x < 0)
 | |
|     {
 | |
|         float mx = (margin.size.width - margin.pos.x);
 | |
|         mx -= margin.pos.x;
 | |
|         ofs.x = -(ofs.x + mx);
 | |
|     }
 | |
|     if(scale.y < 0)
 | |
|     {
 | |
|         float my = margin.size.height - margin.pos.y;
 | |
|         my -= margin.pos.y;
 | |
|         ofs.y = -(ofs.y + my);
 | |
|     }
 | |
| 	Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
 | |
| 
 | |
| 	VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate,p_transpose);
 | |
| }
 | |
| 
 | |
| bool AtlasTexture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
 | |
| 
 | |
| 	Rect2 rc=region;
 | |
| 
 | |
| 	if (!atlas.is_valid())
 | |
| 		return false;
 | |
| 
 | |
| 	Rect2 src=p_src_rect;
 | |
| 	src.pos+=(rc.pos-margin.pos);
 | |
| 	Rect2 src_c = rc.clip(src);
 | |
| 	if (src_c.size==Size2())
 | |
| 		return false;
 | |
| 	Vector2 ofs = (src_c.pos-src.pos);
 | |
| 
 | |
| 	Vector2 scale = p_rect.size / p_src_rect.size;
 | |
|     if(scale.x < 0)
 | |
|     {
 | |
| 	float mx = (margin.size.width - margin.pos.x);
 | |
| 	mx -= margin.pos.x;
 | |
| 	ofs.x = -(ofs.x + mx);
 | |
|     }
 | |
|     if(scale.y < 0)
 | |
|     {
 | |
| 	float my = margin.size.height - margin.pos.y;
 | |
| 	my -= margin.pos.y;
 | |
| 	ofs.y = -(ofs.y + my);
 | |
|     }
 | |
| 	Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
 | |
| 
 | |
| 
 | |
| 
 | |
| 	r_rect=dr;
 | |
| 	r_src_rect=src_c;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| 
 | |
| AtlasTexture::AtlasTexture() {
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| //////////////////////////////////////////
 | |
| 
 | |
| 
 | |
| int LargeTexture::get_width() const {
 | |
| 
 | |
| 	return size.width;
 | |
| }
 | |
| int LargeTexture::get_height() const {
 | |
| 
 | |
| 	return size.height;
 | |
| }
 | |
| RID LargeTexture::get_rid() const {
 | |
| 
 | |
| 	return RID();
 | |
| }
 | |
| 
 | |
| bool LargeTexture::has_alpha() const {
 | |
| 
 | |
| 	for(int i=0;i<pieces.size();i++) {
 | |
| 		if (pieces[i].texture->has_alpha())
 | |
| 			return true;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void LargeTexture::set_flags(uint32_t p_flags) {
 | |
| 
 | |
| 	for(int i=0;i<pieces.size();i++) {
 | |
| 		pieces[i].texture->set_flags(p_flags);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| uint32_t LargeTexture::get_flags() const{
 | |
| 
 | |
| 	if (pieces.size())
 | |
| 		return pieces[0].texture->get_flags();
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| int LargeTexture::add_piece(const Point2& p_offset,const Ref<Texture>& p_texture) {
 | |
| 
 | |
| 	ERR_FAIL_COND_V(p_texture.is_null(), -1);
 | |
| 	Piece p;
 | |
| 	p.offset=p_offset;
 | |
| 	p.texture=p_texture;
 | |
| 	pieces.push_back(p);
 | |
| 
 | |
| 	return pieces.size() - 1;
 | |
| }
 | |
| 
 | |
| void LargeTexture::set_piece_offset(int p_idx, const Point2& p_offset) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(p_idx, pieces.size());
 | |
| 	pieces[p_idx].offset = p_offset;
 | |
| };
 | |
| 
 | |
| void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture>& p_texture) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(p_idx, pieces.size());
 | |
| 	pieces[p_idx].texture = p_texture;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| void LargeTexture::set_size(const Size2& p_size){
 | |
| 
 | |
| 	size=p_size;
 | |
| }
 | |
| void LargeTexture::clear(){
 | |
| 
 | |
| 	pieces.clear();
 | |
| 	size=Size2i();
 | |
| }
 | |
| 
 | |
| Array LargeTexture::_get_data() const {
 | |
| 
 | |
| 	Array arr;
 | |
| 	for(int i=0;i<pieces.size();i++) {
 | |
| 		arr.push_back(pieces[i].offset);
 | |
| 		arr.push_back(pieces[i].texture);
 | |
| 	}
 | |
| 	arr.push_back(Size2(size));
 | |
| 	return arr;
 | |
| 
 | |
| }
 | |
| void LargeTexture::_set_data(const Array& p_array) {
 | |
| 
 | |
| 	ERR_FAIL_COND(p_array.size()<1);
 | |
| 	ERR_FAIL_COND(!(p_array.size()&1));
 | |
| 	clear();
 | |
| 	for(int i=0;i<p_array.size()-1;i+=2) {
 | |
| 		add_piece(p_array[i],p_array[i+1]);
 | |
| 	}
 | |
| 	size=Size2(p_array[p_array.size()-1]);
 | |
| }
 | |
| 
 | |
| int LargeTexture::get_piece_count() const {
 | |
| 
 | |
| 	return pieces.size();
 | |
| }
 | |
| Vector2 LargeTexture::get_piece_offset(int p_idx) const{
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_idx,pieces.size(),Vector2());
 | |
| 	return pieces[p_idx].offset;
 | |
| }
 | |
| Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const{
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_idx,pieces.size(),Ref<Texture>());
 | |
| 	return pieces[p_idx].texture;
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| void LargeTexture::_bind_methods() {
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("add_piece","ofs","texture:Texture"),&LargeTexture::add_piece);
 | |
| 	ClassDB::bind_method(_MD("set_piece_offset", "idx", "ofs"),&LargeTexture::set_piece_offset);
 | |
| 	ClassDB::bind_method(_MD("set_piece_texture","idx", "texture:Texture"),&LargeTexture::set_piece_texture);
 | |
| 	ClassDB::bind_method(_MD("set_size","size"),&LargeTexture::set_size);
 | |
| 	ClassDB::bind_method(_MD("clear"),&LargeTexture::clear);
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("get_piece_count"),&LargeTexture::get_piece_count);
 | |
| 	ClassDB::bind_method(_MD("get_piece_offset","idx"),&LargeTexture::get_piece_offset);
 | |
| 	ClassDB::bind_method(_MD("get_piece_texture:Texture","idx"),&LargeTexture::get_piece_texture);
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("_set_data","data"),&LargeTexture::_set_data);
 | |
| 	ClassDB::bind_method(_MD("_get_data"),&LargeTexture::_get_data);
 | |
| 
 | |
| 	ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"),_SCS("_get_data") );
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
 | |
| 
 | |
| 	for(int i=0;i<pieces.size();i++) {
 | |
| 
 | |
| 		// TODO
 | |
| 		pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate,p_transpose);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
 | |
| 
 | |
| 	//tiling not supported for this
 | |
| 	if (size.x==0 || size.y==0)
 | |
| 		return;
 | |
| 
 | |
| 	Size2 scale = p_rect.size/size;
 | |
| 
 | |
| 	for(int i=0;i<pieces.size();i++) {
 | |
| 
 | |
| 		// TODO
 | |
| 		pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate,p_transpose);
 | |
| 	}
 | |
| }
 | |
| void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
 | |
| 
 | |
| 
 | |
| 	//tiling not supported for this
 | |
| 	if (p_src_rect.size.x==0 || p_src_rect.size.y==0)
 | |
| 		return;
 | |
| 
 | |
| 	Size2 scale = p_rect.size/p_src_rect.size;
 | |
| 
 | |
| 	for(int i=0;i<pieces.size();i++) {
 | |
| 
 | |
| 		// TODO
 | |
| 		Rect2 rect( pieces[i].offset, pieces[i].texture->get_size());
 | |
| 		if (!p_src_rect.intersects(rect))
 | |
| 			continue;
 | |
| 		Rect2 local = p_src_rect.clip(rect);
 | |
| 		Rect2 target = local;
 | |
| 		target.size*=scale;
 | |
| 		target.pos=p_rect.pos+(p_src_rect.pos+rect.pos)*scale;
 | |
| 		local.pos-=rect.pos;
 | |
| 		pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate,p_transpose);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| LargeTexture::LargeTexture() {
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| ///////////////////////////////////////////////
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| void CubeMap::set_flags(uint32_t p_flags) {
 | |
| 
 | |
| 	flags=p_flags;
 | |
| 	if (_is_valid())
 | |
| 		VS::get_singleton()->texture_set_flags(cubemap,flags|VS::TEXTURE_FLAG_CUBEMAP);
 | |
| }
 | |
| 
 | |
| uint32_t CubeMap::get_flags() const {
 | |
| 
 | |
| 	return flags;
 | |
| }
 | |
| 
 | |
| void CubeMap::set_side(Side p_side,const Image& p_image) {
 | |
| 
 | |
| 	ERR_FAIL_COND(p_image.empty());
 | |
| 	ERR_FAIL_INDEX(p_side,6);
 | |
| 	if (!_is_valid()) {
 | |
| 		format = p_image.get_format();
 | |
| 		w=p_image.get_width();
 | |
| 		h=p_image.get_height();
 | |
| 		VS::get_singleton()->texture_allocate(cubemap,w,h,p_image.get_format(),flags|VS::TEXTURE_FLAG_CUBEMAP);
 | |
| 	}
 | |
| 
 | |
| 	VS::get_singleton()->texture_set_data(cubemap,p_image,VS::CubeMapSide(p_side));
 | |
| 	valid[p_side]=true;
 | |
| }
 | |
| 
 | |
| Image CubeMap::get_side(Side p_side) const {
 | |
| 
 | |
| 	if (!valid[p_side])
 | |
| 		return Image();
 | |
| 	return VS::get_singleton()->texture_get_data(cubemap,VS::CubeMapSide(p_side));
 | |
| 
 | |
| }
 | |
| 
 | |
| Image::Format CubeMap::get_format() const {
 | |
| 
 | |
| 	return format;
 | |
| }
 | |
| int CubeMap::get_width() const {
 | |
| 
 | |
| 	return w;
 | |
| }
 | |
| int CubeMap::get_height() const {
 | |
| 
 | |
| 	return h;
 | |
| }
 | |
| 
 | |
| RID CubeMap::get_rid() const {
 | |
| 
 | |
| 	return cubemap;
 | |
| }
 | |
| 
 | |
| 
 | |
| void CubeMap::set_storage(Storage p_storage) {
 | |
| 
 | |
| 	storage=p_storage;
 | |
| }
 | |
| 
 | |
| CubeMap::Storage CubeMap::get_storage() const {
 | |
| 
 | |
| 	return storage;
 | |
| }
 | |
| 
 | |
| void CubeMap::set_lossy_storage_quality(float p_lossy_storage_quality) {
 | |
| 
 | |
| 	lossy_storage_quality=p_lossy_storage_quality;
 | |
| }
 | |
| 
 | |
| float CubeMap::get_lossy_storage_quality() const {
 | |
| 
 | |
| 	return lossy_storage_quality;
 | |
| }
 | |
| 
 | |
| void CubeMap::set_path(const String& p_path,bool p_take_over) {
 | |
| 
 | |
| 	if (cubemap.is_valid()) {
 | |
| 		VisualServer::get_singleton()->texture_set_path(cubemap,p_path);
 | |
| 	}
 | |
| 
 | |
| 	Resource::set_path(p_path,p_take_over);
 | |
| }
 | |
| 
 | |
| 
 | |
| bool CubeMap::_set(const StringName& p_name, const Variant& p_value) {
 | |
| 
 | |
| 	if (p_name=="side/left") {
 | |
| 		set_side(SIDE_LEFT,p_value);
 | |
| 	} else if (p_name=="side/right") {
 | |
| 		set_side(SIDE_RIGHT,p_value);
 | |
| 	} else if (p_name=="side/bottom") {
 | |
| 		set_side(SIDE_BOTTOM,p_value);
 | |
| 	} else if (p_name=="side/top") {
 | |
| 		set_side(SIDE_TOP,p_value);
 | |
| 	} else if (p_name=="side/front") {
 | |
| 		set_side(SIDE_FRONT,p_value);
 | |
| 	} else if (p_name=="side/back") {
 | |
| 		set_side(SIDE_BACK,p_value);
 | |
| 	} else if (p_name=="flags") {
 | |
| 		set_flags(p_value);
 | |
| 	} else if (p_name=="storage") {
 | |
| 		storage=Storage(p_value.operator int());
 | |
| 	} else if (p_name=="lossy_quality") {
 | |
| 		lossy_storage_quality=p_value;
 | |
| 	} else
 | |
| 		return false;
 | |
| 
 | |
| 	return true;
 | |
| 
 | |
| }
 | |
| 
 | |
| bool CubeMap::_get(const StringName& p_name,Variant &r_ret) const {
 | |
| 
 | |
| 	if (p_name=="side/left") {
 | |
| 		r_ret=get_side(SIDE_LEFT);
 | |
| 	} else if (p_name=="side/right") {
 | |
| 		r_ret=get_side(SIDE_RIGHT);
 | |
| 	} else if (p_name=="side/bottom") {
 | |
| 		r_ret=get_side(SIDE_BOTTOM);
 | |
| 	} else if (p_name=="side/top") {
 | |
| 		r_ret=get_side(SIDE_TOP);
 | |
| 	} else if (p_name=="side/front") {
 | |
| 		r_ret=get_side(SIDE_FRONT);
 | |
| 	} else if (p_name=="side/back") {
 | |
| 		r_ret=get_side(SIDE_BACK);
 | |
| 	} else if (p_name=="flags") {
 | |
| 		r_ret= flags;
 | |
| 	} else if (p_name=="storage") {
 | |
| 		r_ret= storage;
 | |
| 	} else if (p_name=="lossy_quality") {
 | |
| 		r_ret= lossy_storage_quality;
 | |
| 	} else
 | |
| 		return false;
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| void CubeMap::_get_property_list( List<PropertyInfo> *p_list) const {
 | |
| 
 | |
| 
 | |
| 	PropertyHint img_hint=PROPERTY_HINT_NONE;
 | |
| 	if (storage==STORAGE_COMPRESS_LOSSY) {
 | |
| 		img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
 | |
| 	} else if (storage==STORAGE_COMPRESS_LOSSLESS) {
 | |
| 		img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter" ) );
 | |
| 	p_list->push_back( PropertyInfo( Variant::IMAGE, "side/left", img_hint,String::num(lossy_storage_quality)) );
 | |
| 	p_list->push_back( PropertyInfo( Variant::IMAGE, "side/right", img_hint,String::num(lossy_storage_quality)) );
 | |
| 	p_list->push_back( PropertyInfo( Variant::IMAGE, "side/bottom", img_hint,String::num(lossy_storage_quality)) );
 | |
| 	p_list->push_back( PropertyInfo( Variant::IMAGE, "side/top", img_hint,String::num(lossy_storage_quality)) );
 | |
| 	p_list->push_back( PropertyInfo( Variant::IMAGE, "side/front", img_hint,String::num(lossy_storage_quality)) );
 | |
| 	p_list->push_back( PropertyInfo( Variant::IMAGE, "side/back", img_hint,String::num(lossy_storage_quality)) );
 | |
| 	p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless",PROPERTY_USAGE_EDITOR));
 | |
| 	p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" ) );
 | |
| }
 | |
| 
 | |
| void CubeMap::_bind_methods() {
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("get_width"),&CubeMap::get_width);
 | |
| 	ClassDB::bind_method(_MD("get_height"),&CubeMap::get_height);
 | |
| 	//ClassDB::bind_method(_MD("get_rid"),&CubeMap::get_rid);
 | |
| 	ClassDB::bind_method(_MD("set_flags","flags"),&CubeMap::set_flags);
 | |
| 	ClassDB::bind_method(_MD("get_flags"),&CubeMap::get_flags);
 | |
| 
 | |
| 	ClassDB::bind_method(_MD("set_side","side","image"),&CubeMap::set_side);
 | |
| 	ClassDB::bind_method(_MD("get_side","side"),&CubeMap::get_side);
 | |
| 	ClassDB::bind_method(_MD("set_storage","mode"),&CubeMap::set_storage);
 | |
| 	ClassDB::bind_method(_MD("get_storage"),&CubeMap::get_storage);
 | |
| 	ClassDB::bind_method(_MD("set_lossy_storage_quality","quality"),&CubeMap::set_lossy_storage_quality);
 | |
| 	ClassDB::bind_method(_MD("get_lossy_storage_quality"),&CubeMap::get_lossy_storage_quality);
 | |
| 
 | |
| 
 | |
| 	BIND_CONSTANT( STORAGE_RAW );
 | |
| 	BIND_CONSTANT( STORAGE_COMPRESS_LOSSY  );
 | |
| 	BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS );
 | |
| 	BIND_CONSTANT( SIDE_LEFT );
 | |
| 	BIND_CONSTANT( SIDE_RIGHT );
 | |
| 	BIND_CONSTANT( SIDE_BOTTOM );
 | |
| 	BIND_CONSTANT( SIDE_TOP );
 | |
| 	BIND_CONSTANT( SIDE_FRONT );
 | |
| 	BIND_CONSTANT( SIDE_BACK );
 | |
| 	BIND_CONSTANT( FLAG_MIPMAPS );
 | |
| 	BIND_CONSTANT( FLAG_REPEAT );
 | |
| 	BIND_CONSTANT( FLAG_FILTER );
 | |
| 	BIND_CONSTANT( FLAGS_DEFAULT );
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| CubeMap::CubeMap() {
 | |
| 
 | |
| 	w=h=0;
 | |
| 	flags=FLAGS_DEFAULT;
 | |
| 	for(int i=0;i<6;i++)
 | |
| 		valid[i]=false;
 | |
| 	cubemap = VisualServer::get_singleton()->texture_create();
 | |
| 	storage = STORAGE_RAW;
 | |
| 	lossy_storage_quality=0.7;
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| CubeMap::~CubeMap() {
 | |
| 
 | |
| 	VisualServer::get_singleton()->free( cubemap );
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| /*	BIND_CONSTANT( FLAG_CUBEMAP );
 | |
| 	BIND_CONSTANT( CUBEMAP_LEFT );
 | |
| 	BIND_CONSTANT( CUBEMAP_RIGHT );
 | |
| 	BIND_CONSTANT( CUBEMAP_BOTTOM );
 | |
| 	BIND_CONSTANT( CUBEMAP_TOP );
 | |
| 	BIND_CONSTANT( CUBEMAP_FRONT );
 | |
| 	BIND_CONSTANT( CUBEMAP_BACK );
 | |
| */
 | 
