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default_controller_mappings.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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gamecontrollerdb.txt
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Sync controller mappings DB with SDL2 community repo [Nov 2024]
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2024-11-15 21:56:25 -04:00 |
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godotcontrollerdb.txt
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Fix gamepad triggers not working on web exports
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2024-08-14 16:13:16 -03:00 |
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input.compat.inc
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Implement amplitude to Input.vibrate_handheld
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2024-05-02 19:09:42 +03:00 |
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input.cpp
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Add String::remove_char(s) methods for performance and convenience
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2025-03-10 13:19:28 +01:00 |
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input.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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input_builders.py
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SCons: Make builders prettier, utilize constexpr
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2025-03-11 18:31:20 -05:00 |
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input_enums.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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input_event.cpp
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Input: Change default deadzone back to 0.5 for ui_* actions and axis pressed state
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2025-02-27 17:30:48 +01:00 |
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input_event.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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input_map.compat.inc
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Changed the default deadzone value for new actions from 0.5 to 0.2
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2024-10-01 16:47:44 +04:00 |
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input_map.cpp
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Modify color in ColorPicker with keyboard or joypad
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2025-03-11 22:41:41 +01:00 |
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input_map.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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shortcut.cpp
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Apply iwyu suggestion in core.
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2024-12-19 00:43:47 +08:00 |
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shortcut.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |