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			3156 lines
		
	
	
	
		
			90 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			3156 lines
		
	
	
	
		
			90 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  gdscript.cpp                                                          */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#include "gdscript.h"
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#include "gdscript_analyzer.h"
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#include "gdscript_cache.h"
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#include "gdscript_compiler.h"
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#include "gdscript_parser.h"
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#include "gdscript_rpc_callable.h"
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#include "gdscript_tokenizer_buffer.h"
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#include "gdscript_warning.h"
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#ifdef TOOLS_ENABLED
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#include "editor/gdscript_docgen.h"
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#endif
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#ifdef TESTS_ENABLED
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#include "tests/gdscript_test_runner.h"
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#endif
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/core_constants.h"
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#include "core/io/file_access.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/scene_string_names.h"
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#ifdef TOOLS_ENABLED
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#include "core/extension/gdextension_manager.h"
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#include "editor/editor_paths.h"
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#endif
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///////////////////////////
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GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) {
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	name = p_name;
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}
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bool GDScriptNativeClass::_get(const StringName &p_name, Variant &r_ret) const {
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	bool ok;
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	int64_t v = ClassDB::get_integer_constant(name, p_name, &ok);
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	if (ok) {
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		r_ret = v;
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		return true;
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	}
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	MethodBind *method = ClassDB::get_method(name, p_name);
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	if (method && method->is_static()) {
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		// Native static method.
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		r_ret = Callable(this, p_name);
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		return true;
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	}
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	return false;
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}
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void GDScriptNativeClass::_bind_methods() {
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	ClassDB::bind_method(D_METHOD("new"), &GDScriptNativeClass::_new);
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}
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Variant GDScriptNativeClass::_new() {
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	Object *o = instantiate();
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	ERR_FAIL_NULL_V_MSG(o, Variant(), "Class type: '" + String(name) + "' is not instantiable.");
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	RefCounted *rc = Object::cast_to<RefCounted>(o);
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	if (rc) {
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		return Ref<RefCounted>(rc);
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	} else {
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		return o;
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	}
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}
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Object *GDScriptNativeClass::instantiate() {
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	return ClassDB::instantiate_no_placeholders(name);
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}
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Variant GDScriptNativeClass::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
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	if (p_method == SNAME("new")) {
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		// Constructor.
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		return Object::callp(p_method, p_args, p_argcount, r_error);
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	}
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	MethodBind *method = ClassDB::get_method(name, p_method);
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	if (method && method->is_static()) {
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		// Native static method.
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		return method->call(nullptr, p_args, p_argcount, r_error);
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	}
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	r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
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	return Variant();
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}
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GDScriptFunction *GDScript::_super_constructor(GDScript *p_script) {
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	if (likely(p_script->valid) && p_script->initializer) {
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		return p_script->initializer;
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	} else {
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		GDScript *base_src = p_script->_base;
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		if (base_src != nullptr) {
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			return _super_constructor(base_src);
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		} else {
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			return nullptr;
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		}
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	}
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}
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void GDScript::_super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error) {
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	GDScript *base_src = p_script->_base;
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	if (base_src != nullptr) {
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		_super_implicit_constructor(base_src, p_instance, r_error);
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		if (r_error.error != Callable::CallError::CALL_OK) {
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			return;
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		}
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	}
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	ERR_FAIL_NULL(p_script->implicit_initializer);
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	if (likely(p_script->valid)) {
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		p_script->implicit_initializer->call(p_instance, nullptr, 0, r_error);
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	} else {
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		r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
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	}
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}
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GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error) {
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	/* STEP 1, CREATE */
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	GDScriptInstance *instance = memnew(GDScriptInstance);
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	instance->base_ref_counted = p_is_ref_counted;
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	instance->members.resize(member_indices.size());
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	instance->script = Ref<GDScript>(this);
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	instance->owner = p_owner;
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	instance->owner_id = p_owner->get_instance_id();
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#ifdef DEBUG_ENABLED
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	//needed for hot reloading
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	for (const KeyValue<StringName, MemberInfo> &E : member_indices) {
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		instance->member_indices_cache[E.key] = E.value.index;
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	}
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#endif
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	instance->owner->set_script_instance(instance);
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	/* STEP 2, INITIALIZE AND CONSTRUCT */
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	{
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		MutexLock lock(GDScriptLanguage::singleton->mutex);
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		instances.insert(instance->owner);
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	}
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	_super_implicit_constructor(this, instance, r_error);
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	if (r_error.error != Callable::CallError::CALL_OK) {
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		String error_text = Variant::get_call_error_text(instance->owner, "@implicit_new", nullptr, 0, r_error);
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		instance->script = Ref<GDScript>();
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		instance->owner->set_script_instance(nullptr);
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		{
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			MutexLock lock(GDScriptLanguage::singleton->mutex);
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			instances.erase(p_owner);
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		}
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		ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance: " + error_text);
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	}
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	if (p_argcount < 0) {
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		return instance;
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	}
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	initializer = _super_constructor(this);
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	if (initializer != nullptr) {
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		initializer->call(instance, p_args, p_argcount, r_error);
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		if (r_error.error != Callable::CallError::CALL_OK) {
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			String error_text = Variant::get_call_error_text(instance->owner, "_init", p_args, p_argcount, r_error);
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			instance->script = Ref<GDScript>();
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			instance->owner->set_script_instance(nullptr);
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			{
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				MutexLock lock(GDScriptLanguage::singleton->mutex);
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				instances.erase(p_owner);
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			}
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			ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance: " + error_text);
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		}
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	}
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	//@TODO make thread safe
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	return instance;
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}
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Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
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	/* STEP 1, CREATE */
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	if (!valid) {
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		r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
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		return Variant();
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	}
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	r_error.error = Callable::CallError::CALL_OK;
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	Ref<RefCounted> ref;
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	Object *owner = nullptr;
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	GDScript *_baseptr = this;
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	while (_baseptr->_base) {
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		_baseptr = _baseptr->_base;
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	}
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	ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant());
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	if (_baseptr->native.ptr()) {
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		owner = _baseptr->native->instantiate();
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	} else {
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		owner = memnew(RefCounted); //by default, no base means use reference
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	}
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	ERR_FAIL_NULL_V_MSG(owner, Variant(), "Can't inherit from a virtual class.");
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	RefCounted *r = Object::cast_to<RefCounted>(owner);
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	if (r) {
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		ref = Ref<RefCounted>(r);
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	}
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	GDScriptInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error);
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	if (!instance) {
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		if (ref.is_null()) {
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			memdelete(owner); //no owner, sorry
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		}
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		return Variant();
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	}
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	if (ref.is_valid()) {
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		return ref;
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	} else {
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		return owner;
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	}
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}
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bool GDScript::can_instantiate() const {
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#ifdef TOOLS_ENABLED
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	return valid && (tool || ScriptServer::is_scripting_enabled()) && !Engine::get_singleton()->is_recovery_mode_hint();
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#else
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	return valid;
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#endif
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}
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Ref<Script> GDScript::get_base_script() const {
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	if (_base) {
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		return Ref<GDScript>(_base);
 | 
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	} else {
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		return Ref<Script>();
 | 
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	}
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}
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StringName GDScript::get_global_name() const {
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	return global_name;
 | 
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}
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StringName GDScript::get_instance_base_type() const {
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	if (native.is_valid()) {
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		return native->get_name();
 | 
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	}
 | 
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	if (base.is_valid() && base->is_valid()) {
 | 
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		return base->get_instance_base_type();
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	}
 | 
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	return StringName();
 | 
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}
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struct _GDScriptMemberSort {
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	int index = 0;
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	StringName name;
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	_FORCE_INLINE_ bool operator<(const _GDScriptMemberSort &p_member) const { return index < p_member.index; }
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};
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#ifdef TOOLS_ENABLED
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void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
 | 
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	placeholders.erase(p_placeholder);
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}
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#endif
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void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const {
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	const GDScript *current = this;
 | 
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	while (current) {
 | 
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		for (const KeyValue<StringName, GDScriptFunction *> &E : current->member_functions) {
 | 
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			r_list->push_back(E.value->get_method_info());
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		}
 | 
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 | 
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		if (!p_include_base) {
 | 
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			return;
 | 
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		}
 | 
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 | 
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		current = current->_base;
 | 
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	}
 | 
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}
 | 
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void GDScript::get_script_method_list(List<MethodInfo> *r_list) const {
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	_get_script_method_list(r_list, true);
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}
 | 
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 | 
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void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_include_base) const {
 | 
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	const GDScript *sptr = this;
 | 
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	List<PropertyInfo> props;
 | 
						|
 | 
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	while (sptr) {
 | 
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		Vector<_GDScriptMemberSort> msort;
 | 
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		for (const KeyValue<StringName, MemberInfo> &E : sptr->member_indices) {
 | 
						|
			if (!sptr->members.has(E.key)) {
 | 
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				continue; // Skip base class members.
 | 
						|
			}
 | 
						|
			_GDScriptMemberSort ms;
 | 
						|
			ms.index = E.value.index;
 | 
						|
			ms.name = E.key;
 | 
						|
			msort.push_back(ms);
 | 
						|
		}
 | 
						|
 | 
						|
		msort.sort();
 | 
						|
		msort.reverse();
 | 
						|
		for (int i = 0; i < msort.size(); i++) {
 | 
						|
			props.push_front(sptr->member_indices[msort[i].name].property_info);
 | 
						|
		}
 | 
						|
 | 
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#ifdef TOOLS_ENABLED
 | 
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		r_list->push_back(sptr->get_class_category());
 | 
						|
#endif // TOOLS_ENABLED
 | 
						|
 | 
						|
		for (const PropertyInfo &E : props) {
 | 
						|
			r_list->push_back(E);
 | 
						|
		}
 | 
						|
 | 
						|
		if (!p_include_base) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		props.clear();
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
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void GDScript::get_script_property_list(List<PropertyInfo> *r_list) const {
 | 
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	_get_script_property_list(r_list, true);
 | 
						|
}
 | 
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 | 
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bool GDScript::has_method(const StringName &p_method) const {
 | 
						|
	return member_functions.has(p_method);
 | 
						|
}
 | 
						|
 | 
						|
bool GDScript::has_static_method(const StringName &p_method) const {
 | 
						|
	return member_functions.has(p_method) && member_functions[p_method]->is_static();
 | 
						|
}
 | 
						|
 | 
						|
int GDScript::get_script_method_argument_count(const StringName &p_method, bool *r_is_valid) const {
 | 
						|
	HashMap<StringName, GDScriptFunction *>::ConstIterator E = member_functions.find(p_method);
 | 
						|
	if (!E) {
 | 
						|
		if (r_is_valid) {
 | 
						|
			*r_is_valid = false;
 | 
						|
		}
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if (r_is_valid) {
 | 
						|
		*r_is_valid = true;
 | 
						|
	}
 | 
						|
	return E->value->get_argument_count();
 | 
						|
}
 | 
						|
 | 
						|
MethodInfo GDScript::get_method_info(const StringName &p_method) const {
 | 
						|
	HashMap<StringName, GDScriptFunction *>::ConstIterator E = member_functions.find(p_method);
 | 
						|
	if (!E) {
 | 
						|
		return MethodInfo();
 | 
						|
	}
 | 
						|
 | 
						|
	return E->value->get_method_info();
 | 
						|
}
 | 
						|
 | 
						|
bool GDScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
 | 
						|
	HashMap<StringName, Variant>::ConstIterator E = member_default_values_cache.find(p_property);
 | 
						|
	if (E) {
 | 
						|
		r_value = E->value;
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	if (base_cache.is_valid()) {
 | 
						|
		return base_cache->get_property_default_value(p_property, r_value);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
ScriptInstance *GDScript::instance_create(Object *p_this) {
 | 
						|
	ERR_FAIL_COND_V_MSG(!valid, nullptr, "Script is invalid!");
 | 
						|
 | 
						|
	GDScript *top = this;
 | 
						|
	while (top->_base) {
 | 
						|
		top = top->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	if (top->native.is_valid()) {
 | 
						|
		if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) {
 | 
						|
			if (EngineDebugger::is_active()) {
 | 
						|
				GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be assigned to an object of type: '" + p_this->get_class() + "'");
 | 
						|
			}
 | 
						|
			ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be assigned to an object of type '" + p_this->get_class() + "'" + ".");
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	Callable::CallError unchecked_error;
 | 
						|
	return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error);
 | 
						|
}
 | 
						|
 | 
						|
PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) {
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(), Ref<Script>(this), p_this));
 | 
						|
	placeholders.insert(si);
 | 
						|
	_update_exports(nullptr, false, si);
 | 
						|
	return si;
 | 
						|
#else
 | 
						|
	return nullptr;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
bool GDScript::instance_has(const Object *p_this) const {
 | 
						|
	MutexLock lock(GDScriptLanguage::singleton->mutex);
 | 
						|
 | 
						|
	return instances.has((Object *)p_this);
 | 
						|
}
 | 
						|
 | 
						|
bool GDScript::has_source_code() const {
 | 
						|
	return !source.is_empty();
 | 
						|
}
 | 
						|
 | 
						|
String GDScript::get_source_code() const {
 | 
						|
	return source;
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::set_source_code(const String &p_code) {
 | 
						|
	if (source == p_code) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	source = p_code;
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	source_changed_cache = true;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
void GDScript::_update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames) {
 | 
						|
	for (const KeyValue<StringName, Variant> &E : member_default_values_cache) {
 | 
						|
		values[E.key] = E.value;
 | 
						|
	}
 | 
						|
 | 
						|
	for (const PropertyInfo &E : members_cache) {
 | 
						|
		propnames.push_back(E);
 | 
						|
	}
 | 
						|
 | 
						|
	if (base_cache.is_valid()) {
 | 
						|
		base_cache->_update_exports_values(values, propnames);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_add_doc(const DocData::ClassDoc &p_doc) {
 | 
						|
	doc_class_name = p_doc.name;
 | 
						|
	if (_owner) { // Only the top-level class stores doc info.
 | 
						|
		_owner->_add_doc(p_doc);
 | 
						|
	} else { // Remove old docs, add new.
 | 
						|
		for (int i = 0; i < docs.size(); i++) {
 | 
						|
			if (docs[i].name == p_doc.name) {
 | 
						|
				docs.remove_at(i);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		docs.append(p_doc);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_clear_doc() {
 | 
						|
	doc_class_name = StringName();
 | 
						|
	doc = DocData::ClassDoc();
 | 
						|
	docs.clear();
 | 
						|
}
 | 
						|
 | 
						|
String GDScript::get_class_icon_path() const {
 | 
						|
	return simplified_icon_path;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderScriptInstance *p_instance_to_update, bool p_base_exports_changed) {
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
 | 
						|
	static Vector<GDScript *> base_caches;
 | 
						|
	if (!p_recursive_call) {
 | 
						|
		base_caches.clear();
 | 
						|
	}
 | 
						|
	base_caches.append(this);
 | 
						|
 | 
						|
	bool changed = p_base_exports_changed;
 | 
						|
 | 
						|
	if (source_changed_cache) {
 | 
						|
		source_changed_cache = false;
 | 
						|
		changed = true;
 | 
						|
 | 
						|
		String basedir = path;
 | 
						|
 | 
						|
		if (basedir.is_empty()) {
 | 
						|
			basedir = get_path();
 | 
						|
		}
 | 
						|
 | 
						|
		if (!basedir.is_empty()) {
 | 
						|
			basedir = basedir.get_base_dir();
 | 
						|
		}
 | 
						|
 | 
						|
		GDScriptParser parser;
 | 
						|
		GDScriptAnalyzer analyzer(&parser);
 | 
						|
		Error err = parser.parse(source, path, false);
 | 
						|
 | 
						|
		if (err == OK && analyzer.analyze() == OK) {
 | 
						|
			const GDScriptParser::ClassNode *c = parser.get_tree();
 | 
						|
 | 
						|
			if (base_cache.is_valid()) {
 | 
						|
				base_cache->inheriters_cache.erase(get_instance_id());
 | 
						|
				base_cache = Ref<GDScript>();
 | 
						|
			}
 | 
						|
 | 
						|
			GDScriptParser::DataType base_type = parser.get_tree()->base_type;
 | 
						|
			if (base_type.kind == GDScriptParser::DataType::CLASS) {
 | 
						|
				Ref<GDScript> bf = GDScriptCache::get_full_script(base_type.script_path, err, path);
 | 
						|
				if (err == OK) {
 | 
						|
					bf = Ref<GDScript>(bf->find_class(base_type.class_type->fqcn));
 | 
						|
					if (bf.is_valid()) {
 | 
						|
						base_cache = bf;
 | 
						|
						bf->inheriters_cache.insert(get_instance_id());
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			members_cache.clear();
 | 
						|
			member_default_values_cache.clear();
 | 
						|
			_signals.clear();
 | 
						|
 | 
						|
			members_cache.push_back(get_class_category());
 | 
						|
 | 
						|
			for (int i = 0; i < c->members.size(); i++) {
 | 
						|
				const GDScriptParser::ClassNode::Member &member = c->members[i];
 | 
						|
 | 
						|
				switch (member.type) {
 | 
						|
					case GDScriptParser::ClassNode::Member::VARIABLE: {
 | 
						|
						if (!member.variable->exported) {
 | 
						|
							continue;
 | 
						|
						}
 | 
						|
 | 
						|
						members_cache.push_back(member.variable->export_info);
 | 
						|
						Variant default_value = analyzer.make_variable_default_value(member.variable);
 | 
						|
						member_default_values_cache[member.variable->identifier->name] = default_value;
 | 
						|
					} break;
 | 
						|
					case GDScriptParser::ClassNode::Member::SIGNAL: {
 | 
						|
						_signals[member.signal->identifier->name] = member.signal->method_info;
 | 
						|
					} break;
 | 
						|
					case GDScriptParser::ClassNode::Member::GROUP: {
 | 
						|
						members_cache.push_back(member.annotation->export_info);
 | 
						|
					} break;
 | 
						|
					default:
 | 
						|
						break; // Nothing.
 | 
						|
				}
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
			placeholder_fallback_enabled = true;
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
	} else if (placeholder_fallback_enabled) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	placeholder_fallback_enabled = false;
 | 
						|
 | 
						|
	if (base_cache.is_valid() && base_cache->is_valid()) {
 | 
						|
		for (int i = 0; i < base_caches.size(); i++) {
 | 
						|
			if (base_caches[i] == base_cache.ptr()) {
 | 
						|
				if (r_err) {
 | 
						|
					*r_err = true;
 | 
						|
				}
 | 
						|
				valid = false; // to show error in the editor
 | 
						|
				base_cache->valid = false;
 | 
						|
				base_cache->inheriters_cache.clear(); // to prevent future stackoverflows
 | 
						|
				base_cache.unref();
 | 
						|
				base.unref();
 | 
						|
				_base = nullptr;
 | 
						|
				ERR_FAIL_V_MSG(false, "Cyclic inheritance in script class.");
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if (base_cache->_update_exports(r_err, true)) {
 | 
						|
			if (r_err && *r_err) {
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
			changed = true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if ((changed || p_instance_to_update) && placeholders.size()) { //hm :(
 | 
						|
 | 
						|
		// update placeholders if any
 | 
						|
		HashMap<StringName, Variant> values;
 | 
						|
		List<PropertyInfo> propnames;
 | 
						|
		_update_exports_values(values, propnames);
 | 
						|
 | 
						|
		if (changed) {
 | 
						|
			for (PlaceHolderScriptInstance *E : placeholders) {
 | 
						|
				E->update(propnames, values);
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
			p_instance_to_update->update(propnames, values);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return changed;
 | 
						|
 | 
						|
#else
 | 
						|
	return false;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::update_exports() {
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	_update_exports_down(false);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
void GDScript::_update_exports_down(bool p_base_exports_changed) {
 | 
						|
	bool cyclic_error = false;
 | 
						|
	bool changed = _update_exports(&cyclic_error, false, nullptr, p_base_exports_changed);
 | 
						|
 | 
						|
	if (cyclic_error) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	HashSet<ObjectID> copy = inheriters_cache; //might get modified
 | 
						|
 | 
						|
	for (const ObjectID &E : copy) {
 | 
						|
		Object *id = ObjectDB::get_instance(E);
 | 
						|
		GDScript *s = Object::cast_to<GDScript>(id);
 | 
						|
 | 
						|
		if (!s) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		s->_update_exports_down(p_base_exports_changed || changed);
 | 
						|
	}
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
String GDScript::_get_debug_path() const {
 | 
						|
	if (is_built_in() && !get_name().is_empty()) {
 | 
						|
		return vformat("%s(%s)", get_name(), get_script_path());
 | 
						|
	} else {
 | 
						|
		return get_script_path();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
Error GDScript::_static_init() {
 | 
						|
	if (likely(valid) && static_initializer) {
 | 
						|
		Callable::CallError call_err;
 | 
						|
		static_initializer->call(nullptr, nullptr, 0, call_err);
 | 
						|
		if (call_err.error != Callable::CallError::CALL_OK) {
 | 
						|
			return ERR_CANT_CREATE;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	Error err = OK;
 | 
						|
	for (KeyValue<StringName, Ref<GDScript>> &inner : subclasses) {
 | 
						|
		err = inner.value->_static_init();
 | 
						|
		if (err) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return err;
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_static_default_init() {
 | 
						|
	for (const KeyValue<StringName, MemberInfo> &E : static_variables_indices) {
 | 
						|
		const GDScriptDataType &type = E.value.data_type;
 | 
						|
		// Only initialize builtin types, which are not expected to be `null`.
 | 
						|
		if (!type.has_type || type.kind != GDScriptDataType::BUILTIN) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		if (type.builtin_type == Variant::ARRAY && type.has_container_element_type(0)) {
 | 
						|
			const GDScriptDataType element_type = type.get_container_element_type(0);
 | 
						|
			Array default_value;
 | 
						|
			default_value.set_typed(element_type.builtin_type, element_type.native_type, element_type.script_type);
 | 
						|
			static_variables.write[E.value.index] = default_value;
 | 
						|
		} else if (type.builtin_type == Variant::DICTIONARY && type.has_container_element_types()) {
 | 
						|
			const GDScriptDataType key_type = type.get_container_element_type_or_variant(0);
 | 
						|
			const GDScriptDataType value_type = type.get_container_element_type_or_variant(1);
 | 
						|
			Dictionary default_value;
 | 
						|
			default_value.set_typed(key_type.builtin_type, key_type.native_type, key_type.script_type, value_type.builtin_type, value_type.native_type, value_type.script_type);
 | 
						|
			static_variables.write[E.value.index] = default_value;
 | 
						|
		} else {
 | 
						|
			Variant default_value;
 | 
						|
			Callable::CallError err;
 | 
						|
			Variant::construct(type.builtin_type, default_value, nullptr, 0, err);
 | 
						|
			static_variables.write[E.value.index] = default_value;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
 | 
						|
void GDScript::_save_old_static_data() {
 | 
						|
	old_static_variables_indices = static_variables_indices;
 | 
						|
	old_static_variables = static_variables;
 | 
						|
	for (KeyValue<StringName, Ref<GDScript>> &inner : subclasses) {
 | 
						|
		inner.value->_save_old_static_data();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_restore_old_static_data() {
 | 
						|
	for (KeyValue<StringName, MemberInfo> &E : old_static_variables_indices) {
 | 
						|
		if (static_variables_indices.has(E.key)) {
 | 
						|
			static_variables.write[static_variables_indices[E.key].index] = old_static_variables[E.value.index];
 | 
						|
		}
 | 
						|
	}
 | 
						|
	old_static_variables_indices.clear();
 | 
						|
	old_static_variables.clear();
 | 
						|
	for (KeyValue<StringName, Ref<GDScript>> &inner : subclasses) {
 | 
						|
		inner.value->_restore_old_static_data();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
Error GDScript::reload(bool p_keep_state) {
 | 
						|
	if (reloading) {
 | 
						|
		return OK;
 | 
						|
	}
 | 
						|
	reloading = true;
 | 
						|
 | 
						|
	bool has_instances;
 | 
						|
	{
 | 
						|
		MutexLock lock(GDScriptLanguage::singleton->mutex);
 | 
						|
 | 
						|
		has_instances = instances.size();
 | 
						|
	}
 | 
						|
 | 
						|
	ERR_FAIL_COND_V(!p_keep_state && has_instances, ERR_ALREADY_IN_USE);
 | 
						|
 | 
						|
	String basedir = path;
 | 
						|
 | 
						|
	if (basedir.is_empty()) {
 | 
						|
		basedir = get_path();
 | 
						|
	}
 | 
						|
 | 
						|
	if (!basedir.is_empty()) {
 | 
						|
		basedir = basedir.get_base_dir();
 | 
						|
	}
 | 
						|
 | 
						|
	// Loading a template, don't parse.
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	if (EditorPaths::get_singleton() && basedir.begins_with(EditorPaths::get_singleton()->get_project_script_templates_dir())) {
 | 
						|
		reloading = false;
 | 
						|
		return OK;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	{
 | 
						|
		String source_path = path;
 | 
						|
		if (source_path.is_empty()) {
 | 
						|
			source_path = get_path();
 | 
						|
		}
 | 
						|
		if (!source_path.is_empty()) {
 | 
						|
			if (GDScriptCache::get_cached_script(source_path).is_null()) {
 | 
						|
				MutexLock lock(GDScriptCache::singleton->mutex);
 | 
						|
				GDScriptCache::singleton->shallow_gdscript_cache[source_path] = Ref<GDScript>(this);
 | 
						|
			}
 | 
						|
			if (GDScriptCache::has_parser(source_path)) {
 | 
						|
				Error err = OK;
 | 
						|
				Ref<GDScriptParserRef> parser_ref = GDScriptCache::get_parser(source_path, GDScriptParserRef::EMPTY, err);
 | 
						|
				if (parser_ref.is_valid()) {
 | 
						|
					uint32_t source_hash;
 | 
						|
					if (!binary_tokens.is_empty()) {
 | 
						|
						source_hash = hash_djb2_buffer(binary_tokens.ptr(), binary_tokens.size());
 | 
						|
					} else {
 | 
						|
						source_hash = source.hash();
 | 
						|
					}
 | 
						|
					if (parser_ref->get_source_hash() != source_hash) {
 | 
						|
						GDScriptCache::remove_parser(source_path);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	bool can_run = ScriptServer::is_scripting_enabled() || is_tool();
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	if (p_keep_state && can_run && is_valid()) {
 | 
						|
		_save_old_static_data();
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	valid = false;
 | 
						|
	GDScriptParser parser;
 | 
						|
	Error err;
 | 
						|
	if (!binary_tokens.is_empty()) {
 | 
						|
		err = parser.parse_binary(binary_tokens, path);
 | 
						|
	} else {
 | 
						|
		err = parser.parse(source, path, false);
 | 
						|
	}
 | 
						|
	if (err) {
 | 
						|
		if (EngineDebugger::is_active()) {
 | 
						|
			GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
 | 
						|
		}
 | 
						|
		// TODO: Show all error messages.
 | 
						|
		_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
 | 
						|
		reloading = false;
 | 
						|
		return ERR_PARSE_ERROR;
 | 
						|
	}
 | 
						|
 | 
						|
	GDScriptAnalyzer analyzer(&parser);
 | 
						|
	err = analyzer.analyze();
 | 
						|
 | 
						|
	if (err) {
 | 
						|
		if (EngineDebugger::is_active()) {
 | 
						|
			GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
 | 
						|
		}
 | 
						|
 | 
						|
		const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front();
 | 
						|
		while (e != nullptr) {
 | 
						|
			_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
 | 
						|
			e = e->next();
 | 
						|
		}
 | 
						|
		reloading = false;
 | 
						|
		return ERR_PARSE_ERROR;
 | 
						|
	}
 | 
						|
 | 
						|
	can_run = ScriptServer::is_scripting_enabled() || parser.is_tool();
 | 
						|
 | 
						|
	GDScriptCompiler compiler;
 | 
						|
	err = compiler.compile(&parser, this, p_keep_state);
 | 
						|
 | 
						|
	if (err) {
 | 
						|
		_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
 | 
						|
		if (can_run) {
 | 
						|
			if (EngineDebugger::is_active()) {
 | 
						|
				GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
 | 
						|
			}
 | 
						|
			reloading = false;
 | 
						|
			return ERR_COMPILATION_FAILED;
 | 
						|
		} else {
 | 
						|
			reloading = false;
 | 
						|
			return err;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	// Done after compilation because it needs the GDScript object's inner class GDScript objects,
 | 
						|
	// which are made by calling make_scripts() within compiler.compile() above.
 | 
						|
	GDScriptDocGen::generate_docs(this, parser.get_tree());
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	for (const GDScriptWarning &warning : parser.get_warnings()) {
 | 
						|
		if (EngineDebugger::is_active()) {
 | 
						|
			Vector<ScriptLanguage::StackInfo> si;
 | 
						|
			EngineDebugger::get_script_debugger()->send_error("", get_script_path(), warning.start_line, warning.get_name(), warning.get_message(), false, ERR_HANDLER_WARNING, si);
 | 
						|
		}
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	if (can_run) {
 | 
						|
		err = _static_init();
 | 
						|
		if (err) {
 | 
						|
			return err;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	if (can_run && p_keep_state) {
 | 
						|
		_restore_old_static_data();
 | 
						|
	}
 | 
						|
 | 
						|
	if (p_keep_state) {
 | 
						|
		// Update the properties in the inspector.
 | 
						|
		update_exports();
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	reloading = false;
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
ScriptLanguage *GDScript::get_language() const {
 | 
						|
	return GDScriptLanguage::get_singleton();
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::get_constants(HashMap<StringName, Variant> *p_constants) {
 | 
						|
	if (p_constants) {
 | 
						|
		for (const KeyValue<StringName, Variant> &E : constants) {
 | 
						|
			(*p_constants)[E.key] = E.value;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::get_members(HashSet<StringName> *p_members) {
 | 
						|
	if (p_members) {
 | 
						|
		for (const StringName &E : members) {
 | 
						|
			p_members->insert(E);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
Variant GDScript::get_rpc_config() const {
 | 
						|
	return rpc_config;
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::unload_static() const {
 | 
						|
	GDScriptCache::remove_script(fully_qualified_name);
 | 
						|
}
 | 
						|
 | 
						|
Variant GDScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
 | 
						|
	GDScript *top = this;
 | 
						|
	while (top) {
 | 
						|
		if (likely(top->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::Iterator E = top->member_functions.find(p_method);
 | 
						|
			if (E) {
 | 
						|
				ERR_FAIL_COND_V_MSG(!E->value->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script.");
 | 
						|
 | 
						|
				return E->value->call(nullptr, p_args, p_argcount, r_error);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		top = top->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	//none found, regular
 | 
						|
 | 
						|
	return Script::callp(p_method, p_args, p_argcount, r_error);
 | 
						|
}
 | 
						|
 | 
						|
bool GDScript::_get(const StringName &p_name, Variant &r_ret) const {
 | 
						|
	if (p_name == GDScriptLanguage::get_singleton()->strings._script_source) {
 | 
						|
		r_ret = get_source_code();
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	const GDScript *top = this;
 | 
						|
	while (top) {
 | 
						|
		{
 | 
						|
			HashMap<StringName, Variant>::ConstIterator E = top->constants.find(p_name);
 | 
						|
			if (E) {
 | 
						|
				r_ret = E->value;
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			HashMap<StringName, MemberInfo>::ConstIterator E = top->static_variables_indices.find(p_name);
 | 
						|
			if (E) {
 | 
						|
				if (likely(top->valid) && E->value.getter) {
 | 
						|
					Callable::CallError ce;
 | 
						|
					const Variant ret = const_cast<GDScript *>(this)->callp(E->value.getter, nullptr, 0, ce);
 | 
						|
					r_ret = (ce.error == Callable::CallError::CALL_OK) ? ret : Variant();
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
				r_ret = top->static_variables[E->value.index];
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (likely(top->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::ConstIterator E = top->member_functions.find(p_name);
 | 
						|
			if (E && E->value->is_static()) {
 | 
						|
				if (top->rpc_config.has(p_name)) {
 | 
						|
					r_ret = Callable(memnew(GDScriptRPCCallable(const_cast<GDScript *>(top), E->key)));
 | 
						|
				} else {
 | 
						|
					r_ret = Callable(const_cast<GDScript *>(top), E->key);
 | 
						|
				}
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			HashMap<StringName, Ref<GDScript>>::ConstIterator E = top->subclasses.find(p_name);
 | 
						|
			if (E) {
 | 
						|
				r_ret = E->value;
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		top = top->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
bool GDScript::_set(const StringName &p_name, const Variant &p_value) {
 | 
						|
	if (p_name == GDScriptLanguage::get_singleton()->strings._script_source) {
 | 
						|
		set_source_code(p_value);
 | 
						|
		reload(true);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	GDScript *top = this;
 | 
						|
	while (top) {
 | 
						|
		HashMap<StringName, MemberInfo>::ConstIterator E = top->static_variables_indices.find(p_name);
 | 
						|
		if (E) {
 | 
						|
			const MemberInfo *member = &E->value;
 | 
						|
			Variant value = p_value;
 | 
						|
			if (member->data_type.has_type && !member->data_type.is_type(value)) {
 | 
						|
				const Variant *args = &p_value;
 | 
						|
				Callable::CallError err;
 | 
						|
				Variant::construct(member->data_type.builtin_type, value, &args, 1, err);
 | 
						|
				if (err.error != Callable::CallError::CALL_OK || !member->data_type.is_type(value)) {
 | 
						|
					return false;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			if (likely(top->valid) && member->setter) {
 | 
						|
				const Variant *args = &value;
 | 
						|
				Callable::CallError err;
 | 
						|
				callp(member->setter, &args, 1, err);
 | 
						|
				return err.error == Callable::CallError::CALL_OK;
 | 
						|
			} else {
 | 
						|
				top->static_variables.write[member->index] = value;
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		top = top->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
 | 
						|
	p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
 | 
						|
 | 
						|
	List<const GDScript *> classes;
 | 
						|
	const GDScript *top = this;
 | 
						|
	while (top) {
 | 
						|
		classes.push_back(top);
 | 
						|
		top = top->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	for (const List<const GDScript *>::Element *E = classes.back(); E; E = E->prev()) {
 | 
						|
		Vector<_GDScriptMemberSort> msort;
 | 
						|
		for (const KeyValue<StringName, MemberInfo> &F : E->get()->static_variables_indices) {
 | 
						|
			_GDScriptMemberSort ms;
 | 
						|
			ms.index = F.value.index;
 | 
						|
			ms.name = F.key;
 | 
						|
			msort.push_back(ms);
 | 
						|
		}
 | 
						|
		msort.sort();
 | 
						|
 | 
						|
		for (int i = 0; i < msort.size(); i++) {
 | 
						|
			p_properties->push_back(E->get()->static_variables_indices[msort[i].name].property_info);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_bind_methods() {
 | 
						|
	ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDScript::_new, MethodInfo("new"));
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::set_path(const String &p_path, bool p_take_over) {
 | 
						|
	if (is_root_script()) {
 | 
						|
		Script::set_path(p_path, p_take_over);
 | 
						|
	}
 | 
						|
 | 
						|
	String old_path = path;
 | 
						|
	path = p_path;
 | 
						|
	path_valid = true;
 | 
						|
	GDScriptCache::move_script(old_path, p_path);
 | 
						|
 | 
						|
	for (KeyValue<StringName, Ref<GDScript>> &kv : subclasses) {
 | 
						|
		kv.value->set_path(p_path, p_take_over);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
String GDScript::get_script_path() const {
 | 
						|
	if (!path_valid && !get_path().is_empty()) {
 | 
						|
		return get_path();
 | 
						|
	}
 | 
						|
	return path;
 | 
						|
}
 | 
						|
 | 
						|
Error GDScript::load_source_code(const String &p_path) {
 | 
						|
	if (p_path.is_empty() || p_path.begins_with("gdscript://") || ResourceLoader::get_resource_type(p_path.get_slice("::", 0)) == "PackedScene") {
 | 
						|
		return OK;
 | 
						|
	}
 | 
						|
 | 
						|
	Vector<uint8_t> sourcef;
 | 
						|
	Error err;
 | 
						|
	Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
 | 
						|
	if (err) {
 | 
						|
		const char *err_name;
 | 
						|
		if (err < 0 || err >= ERR_MAX) {
 | 
						|
			err_name = "(invalid error code)";
 | 
						|
		} else {
 | 
						|
			err_name = error_names[err];
 | 
						|
		}
 | 
						|
		ERR_FAIL_COND_V_MSG(err, err, "Attempt to open script '" + p_path + "' resulted in error '" + err_name + "'.");
 | 
						|
	}
 | 
						|
 | 
						|
	uint64_t len = f->get_length();
 | 
						|
	sourcef.resize(len + 1);
 | 
						|
	uint8_t *w = sourcef.ptrw();
 | 
						|
	uint64_t r = f->get_buffer(w, len);
 | 
						|
	ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
 | 
						|
	w[len] = 0;
 | 
						|
 | 
						|
	String s;
 | 
						|
	if (s.parse_utf8((const char *)w, len) != OK) {
 | 
						|
		ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
 | 
						|
	}
 | 
						|
 | 
						|
	source = s;
 | 
						|
	path = p_path;
 | 
						|
	path_valid = true;
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	source_changed_cache = true;
 | 
						|
	set_edited(false);
 | 
						|
	set_last_modified_time(FileAccess::get_modified_time(path));
 | 
						|
#endif // TOOLS_ENABLED
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::set_binary_tokens_source(const Vector<uint8_t> &p_binary_tokens) {
 | 
						|
	binary_tokens = p_binary_tokens;
 | 
						|
}
 | 
						|
 | 
						|
const Vector<uint8_t> &GDScript::get_binary_tokens_source() const {
 | 
						|
	return binary_tokens;
 | 
						|
}
 | 
						|
 | 
						|
Vector<uint8_t> GDScript::get_as_binary_tokens() const {
 | 
						|
	GDScriptTokenizerBuffer tokenizer;
 | 
						|
	return tokenizer.parse_code_string(source, GDScriptTokenizerBuffer::COMPRESS_NONE);
 | 
						|
}
 | 
						|
 | 
						|
const HashMap<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions() const {
 | 
						|
	return member_functions;
 | 
						|
}
 | 
						|
 | 
						|
StringName GDScript::debug_get_member_by_index(int p_idx) const {
 | 
						|
	for (const KeyValue<StringName, MemberInfo> &E : member_indices) {
 | 
						|
		if (E.value.index == p_idx) {
 | 
						|
			return E.key;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return "<error>";
 | 
						|
}
 | 
						|
 | 
						|
StringName GDScript::debug_get_static_var_by_index(int p_idx) const {
 | 
						|
	for (const KeyValue<StringName, MemberInfo> &E : static_variables_indices) {
 | 
						|
		if (E.value.index == p_idx) {
 | 
						|
			return E.key;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return "<error>";
 | 
						|
}
 | 
						|
 | 
						|
Ref<GDScript> GDScript::get_base() const {
 | 
						|
	return base;
 | 
						|
}
 | 
						|
 | 
						|
bool GDScript::inherits_script(const Ref<Script> &p_script) const {
 | 
						|
	Ref<GDScript> gd = p_script;
 | 
						|
	if (gd.is_null()) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	const GDScript *s = this;
 | 
						|
 | 
						|
	while (s) {
 | 
						|
		if (s == p_script.ptr()) {
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
		s = s->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
GDScript *GDScript::find_class(const String &p_qualified_name) {
 | 
						|
	String first = p_qualified_name.get_slice("::", 0);
 | 
						|
 | 
						|
	Vector<String> class_names;
 | 
						|
	GDScript *result = nullptr;
 | 
						|
	// Empty initial name means start here.
 | 
						|
	if (first.is_empty() || first == global_name) {
 | 
						|
		class_names = p_qualified_name.split("::");
 | 
						|
		result = this;
 | 
						|
	} else if (p_qualified_name.begins_with(get_root_script()->path)) {
 | 
						|
		// Script path could have a class path separator("::") in it.
 | 
						|
		class_names = p_qualified_name.trim_prefix(get_root_script()->path).split("::");
 | 
						|
		result = get_root_script();
 | 
						|
	} else if (HashMap<StringName, Ref<GDScript>>::Iterator E = subclasses.find(first)) {
 | 
						|
		class_names = p_qualified_name.split("::");
 | 
						|
		result = E->value.ptr();
 | 
						|
	} else if (_owner != nullptr) {
 | 
						|
		// Check parent scope.
 | 
						|
		return _owner->find_class(p_qualified_name);
 | 
						|
	}
 | 
						|
 | 
						|
	// Starts at index 1 because index 0 was handled above.
 | 
						|
	for (int i = 1; result != nullptr && i < class_names.size(); i++) {
 | 
						|
		if (HashMap<StringName, Ref<GDScript>>::Iterator E = result->subclasses.find(class_names[i])) {
 | 
						|
			result = E->value.ptr();
 | 
						|
		} else {
 | 
						|
			// Couldn't find inner class.
 | 
						|
			return nullptr;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return result;
 | 
						|
}
 | 
						|
 | 
						|
bool GDScript::has_class(const GDScript *p_script) {
 | 
						|
	String fqn = p_script->fully_qualified_name;
 | 
						|
	if (fully_qualified_name.is_empty() && fqn.get_slice("::", 0).is_empty()) {
 | 
						|
		return p_script == this;
 | 
						|
	} else if (fqn.begins_with(fully_qualified_name)) {
 | 
						|
		return p_script == find_class(fqn.trim_prefix(fully_qualified_name));
 | 
						|
	}
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
GDScript *GDScript::get_root_script() {
 | 
						|
	GDScript *result = this;
 | 
						|
	while (result->_owner) {
 | 
						|
		result = result->_owner;
 | 
						|
	}
 | 
						|
	return result;
 | 
						|
}
 | 
						|
 | 
						|
RBSet<GDScript *> GDScript::get_dependencies() {
 | 
						|
	RBSet<GDScript *> dependencies;
 | 
						|
 | 
						|
	_collect_dependencies(dependencies, this);
 | 
						|
	dependencies.erase(this);
 | 
						|
 | 
						|
	return dependencies;
 | 
						|
}
 | 
						|
 | 
						|
HashMap<GDScript *, RBSet<GDScript *>> GDScript::get_all_dependencies() {
 | 
						|
	HashMap<GDScript *, RBSet<GDScript *>> all_dependencies;
 | 
						|
 | 
						|
	List<GDScript *> scripts;
 | 
						|
	{
 | 
						|
		MutexLock lock(GDScriptLanguage::singleton->mutex);
 | 
						|
 | 
						|
		SelfList<GDScript> *elem = GDScriptLanguage::singleton->script_list.first();
 | 
						|
		while (elem) {
 | 
						|
			scripts.push_back(elem->self());
 | 
						|
			elem = elem->next();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (GDScript *scr : scripts) {
 | 
						|
		if (scr == nullptr || scr->destructing) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		all_dependencies.insert(scr, scr->get_dependencies());
 | 
						|
	}
 | 
						|
 | 
						|
	return all_dependencies;
 | 
						|
}
 | 
						|
 | 
						|
RBSet<GDScript *> GDScript::get_must_clear_dependencies() {
 | 
						|
	RBSet<GDScript *> dependencies = get_dependencies();
 | 
						|
	RBSet<GDScript *> must_clear_dependencies;
 | 
						|
	HashMap<GDScript *, RBSet<GDScript *>> all_dependencies = get_all_dependencies();
 | 
						|
 | 
						|
	RBSet<GDScript *> cant_clear;
 | 
						|
	for (KeyValue<GDScript *, RBSet<GDScript *>> &E : all_dependencies) {
 | 
						|
		if (dependencies.has(E.key)) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		for (GDScript *F : E.value) {
 | 
						|
			if (dependencies.has(F)) {
 | 
						|
				cant_clear.insert(F);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (GDScript *E : dependencies) {
 | 
						|
		if (cant_clear.has(E) || ScriptServer::is_global_class(E->get_fully_qualified_name())) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		must_clear_dependencies.insert(E);
 | 
						|
	}
 | 
						|
 | 
						|
	cant_clear.clear();
 | 
						|
	dependencies.clear();
 | 
						|
	all_dependencies.clear();
 | 
						|
	return must_clear_dependencies;
 | 
						|
}
 | 
						|
 | 
						|
bool GDScript::has_script_signal(const StringName &p_signal) const {
 | 
						|
	if (_signals.has(p_signal)) {
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
	if (base.is_valid()) {
 | 
						|
		return base->has_script_signal(p_signal);
 | 
						|
	}
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	else if (base_cache.is_valid()) {
 | 
						|
		return base_cache->has_script_signal(p_signal);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const {
 | 
						|
	for (const KeyValue<StringName, MethodInfo> &E : _signals) {
 | 
						|
		r_list->push_back(E.value);
 | 
						|
	}
 | 
						|
 | 
						|
	if (!p_include_base) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (base.is_valid()) {
 | 
						|
		base->get_script_signal_list(r_list);
 | 
						|
	}
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	else if (base_cache.is_valid()) {
 | 
						|
		base_cache->get_script_signal_list(r_list);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
 | 
						|
	_get_script_signal_list(r_signals, true);
 | 
						|
}
 | 
						|
 | 
						|
GDScript *GDScript::_get_gdscript_from_variant(const Variant &p_variant) {
 | 
						|
	Object *obj = p_variant;
 | 
						|
	if (obj == nullptr || obj->get_instance_id().is_null()) {
 | 
						|
		return nullptr;
 | 
						|
	}
 | 
						|
	return Object::cast_to<GDScript>(obj);
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_collect_function_dependencies(GDScriptFunction *p_func, RBSet<GDScript *> &p_dependencies, const GDScript *p_except) {
 | 
						|
	if (p_func == nullptr) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	for (GDScriptFunction *lambda : p_func->lambdas) {
 | 
						|
		_collect_function_dependencies(lambda, p_dependencies, p_except);
 | 
						|
	}
 | 
						|
	for (const Variant &V : p_func->constants) {
 | 
						|
		GDScript *scr = _get_gdscript_from_variant(V);
 | 
						|
		if (scr != nullptr && scr != p_except) {
 | 
						|
			scr->_collect_dependencies(p_dependencies, p_except);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_collect_dependencies(RBSet<GDScript *> &p_dependencies, const GDScript *p_except) {
 | 
						|
	if (p_dependencies.has(this)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (this != p_except) {
 | 
						|
		p_dependencies.insert(this);
 | 
						|
	}
 | 
						|
 | 
						|
	for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
 | 
						|
		_collect_function_dependencies(E.value, p_dependencies, p_except);
 | 
						|
	}
 | 
						|
 | 
						|
	if (implicit_initializer) {
 | 
						|
		_collect_function_dependencies(implicit_initializer, p_dependencies, p_except);
 | 
						|
	}
 | 
						|
 | 
						|
	if (implicit_ready) {
 | 
						|
		_collect_function_dependencies(implicit_ready, p_dependencies, p_except);
 | 
						|
	}
 | 
						|
 | 
						|
	if (static_initializer) {
 | 
						|
		_collect_function_dependencies(static_initializer, p_dependencies, p_except);
 | 
						|
	}
 | 
						|
 | 
						|
	for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) {
 | 
						|
		if (E.value != p_except) {
 | 
						|
			E.value->_collect_dependencies(p_dependencies, p_except);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (const KeyValue<StringName, Variant> &E : constants) {
 | 
						|
		GDScript *scr = _get_gdscript_from_variant(E.value);
 | 
						|
		if (scr != nullptr && scr != p_except) {
 | 
						|
			scr->_collect_dependencies(p_dependencies, p_except);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
GDScript::GDScript() :
 | 
						|
		script_list(this) {
 | 
						|
	{
 | 
						|
		MutexLock lock(GDScriptLanguage::get_singleton()->mutex);
 | 
						|
 | 
						|
		GDScriptLanguage::get_singleton()->script_list.add(&script_list);
 | 
						|
	}
 | 
						|
 | 
						|
	path = vformat("gdscript://%d.gd", get_instance_id());
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_save_orphaned_subclasses(ClearData *p_clear_data) {
 | 
						|
	struct ClassRefWithName {
 | 
						|
		ObjectID id;
 | 
						|
		String fully_qualified_name;
 | 
						|
	};
 | 
						|
	Vector<ClassRefWithName> weak_subclasses;
 | 
						|
	// collect subclasses ObjectID and name
 | 
						|
	for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) {
 | 
						|
		E.value->_owner = nullptr; //bye, you are no longer owned cause I died
 | 
						|
		ClassRefWithName subclass;
 | 
						|
		subclass.id = E.value->get_instance_id();
 | 
						|
		subclass.fully_qualified_name = E.value->fully_qualified_name;
 | 
						|
		weak_subclasses.push_back(subclass);
 | 
						|
	}
 | 
						|
 | 
						|
	// clear subclasses to allow unused subclasses to be deleted
 | 
						|
	for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) {
 | 
						|
		p_clear_data->scripts.insert(E.value);
 | 
						|
	}
 | 
						|
	subclasses.clear();
 | 
						|
	// subclasses are also held by constants, clear those as well
 | 
						|
	for (KeyValue<StringName, Variant> &E : constants) {
 | 
						|
		GDScript *gdscr = _get_gdscript_from_variant(E.value);
 | 
						|
		if (gdscr != nullptr) {
 | 
						|
			p_clear_data->scripts.insert(gdscr);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	constants.clear();
 | 
						|
 | 
						|
	// keep orphan subclass only for subclasses that are still in use
 | 
						|
	for (int i = 0; i < weak_subclasses.size(); i++) {
 | 
						|
		ClassRefWithName subclass = weak_subclasses[i];
 | 
						|
		Object *obj = ObjectDB::get_instance(subclass.id);
 | 
						|
		if (!obj) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		// subclass is not released
 | 
						|
		GDScriptLanguage::get_singleton()->add_orphan_subclass(subclass.fully_qualified_name, subclass.id);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
String GDScript::debug_get_script_name(const Ref<Script> &p_script) {
 | 
						|
	if (p_script.is_valid()) {
 | 
						|
		Ref<GDScript> gdscript = p_script;
 | 
						|
		if (gdscript.is_valid()) {
 | 
						|
			if (gdscript->get_local_name() != StringName()) {
 | 
						|
				return gdscript->get_local_name();
 | 
						|
			}
 | 
						|
			return gdscript->get_fully_qualified_name().get_file();
 | 
						|
		}
 | 
						|
 | 
						|
		if (p_script->get_global_name() != StringName()) {
 | 
						|
			return p_script->get_global_name();
 | 
						|
		} else if (!p_script->get_path().is_empty()) {
 | 
						|
			return p_script->get_path().get_file();
 | 
						|
		} else if (!p_script->get_name().is_empty()) {
 | 
						|
			return p_script->get_name(); // Resource name.
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return "<unknown script>";
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
String GDScript::canonicalize_path(const String &p_path) {
 | 
						|
	if (p_path.get_extension() == "gdc") {
 | 
						|
		return p_path.get_basename() + ".gd";
 | 
						|
	}
 | 
						|
	return p_path;
 | 
						|
}
 | 
						|
 | 
						|
GDScript::UpdatableFuncPtr::UpdatableFuncPtr(GDScriptFunction *p_function) {
 | 
						|
	if (p_function == nullptr) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	ptr = p_function;
 | 
						|
	script = ptr->get_script();
 | 
						|
	ERR_FAIL_NULL(script);
 | 
						|
 | 
						|
	MutexLock script_lock(script->func_ptrs_to_update_mutex);
 | 
						|
	list_element = script->func_ptrs_to_update.push_back(this);
 | 
						|
}
 | 
						|
 | 
						|
GDScript::UpdatableFuncPtr::~UpdatableFuncPtr() {
 | 
						|
	ERR_FAIL_NULL(script);
 | 
						|
 | 
						|
	if (list_element) {
 | 
						|
		MutexLock script_lock(script->func_ptrs_to_update_mutex);
 | 
						|
		list_element->erase();
 | 
						|
		list_element = nullptr;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::_recurse_replace_function_ptrs(const HashMap<GDScriptFunction *, GDScriptFunction *> &p_replacements) const {
 | 
						|
	MutexLock lock(func_ptrs_to_update_mutex);
 | 
						|
	for (UpdatableFuncPtr *updatable : func_ptrs_to_update) {
 | 
						|
		HashMap<GDScriptFunction *, GDScriptFunction *>::ConstIterator replacement = p_replacements.find(updatable->ptr);
 | 
						|
		if (replacement) {
 | 
						|
			updatable->ptr = replacement->value;
 | 
						|
		} else {
 | 
						|
			// Probably a lambda from another reload, ignore.
 | 
						|
			updatable->ptr = nullptr;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (HashMap<StringName, Ref<GDScript>>::ConstIterator subscript = subclasses.begin(); subscript; ++subscript) {
 | 
						|
		subscript->value->_recurse_replace_function_ptrs(p_replacements);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScript::clear(ClearData *p_clear_data) {
 | 
						|
	if (clearing) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	clearing = true;
 | 
						|
 | 
						|
	ClearData data;
 | 
						|
	ClearData *clear_data = p_clear_data;
 | 
						|
	bool is_root = false;
 | 
						|
 | 
						|
	// If `clear_data` is `nullptr`, it means that it's the root.
 | 
						|
	// The root is in charge to clear functions and scripts of itself and its dependencies
 | 
						|
	if (clear_data == nullptr) {
 | 
						|
		clear_data = &data;
 | 
						|
		is_root = true;
 | 
						|
	}
 | 
						|
 | 
						|
	{
 | 
						|
		MutexLock lock(func_ptrs_to_update_mutex);
 | 
						|
		for (UpdatableFuncPtr *updatable : func_ptrs_to_update) {
 | 
						|
			updatable->ptr = nullptr;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// If we're in the process of shutting things down then every single script will be cleared
 | 
						|
	// anyway, so we can safely skip this very costly operation.
 | 
						|
	if (!GDScriptLanguage::singleton->finishing) {
 | 
						|
		RBSet<GDScript *> must_clear_dependencies = get_must_clear_dependencies();
 | 
						|
		for (GDScript *E : must_clear_dependencies) {
 | 
						|
			clear_data->scripts.insert(E);
 | 
						|
			E->clear(clear_data);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
 | 
						|
		clear_data->functions.insert(E.value);
 | 
						|
	}
 | 
						|
	member_functions.clear();
 | 
						|
 | 
						|
	for (KeyValue<StringName, MemberInfo> &E : member_indices) {
 | 
						|
		clear_data->scripts.insert(E.value.data_type.script_type_ref);
 | 
						|
		E.value.data_type.script_type_ref = Ref<Script>();
 | 
						|
	}
 | 
						|
 | 
						|
	for (KeyValue<StringName, MemberInfo> &E : static_variables_indices) {
 | 
						|
		clear_data->scripts.insert(E.value.data_type.script_type_ref);
 | 
						|
		E.value.data_type.script_type_ref = Ref<Script>();
 | 
						|
	}
 | 
						|
	static_variables.clear();
 | 
						|
	static_variables_indices.clear();
 | 
						|
 | 
						|
	if (implicit_initializer) {
 | 
						|
		clear_data->functions.insert(implicit_initializer);
 | 
						|
		implicit_initializer = nullptr;
 | 
						|
	}
 | 
						|
 | 
						|
	if (implicit_ready) {
 | 
						|
		clear_data->functions.insert(implicit_ready);
 | 
						|
		implicit_ready = nullptr;
 | 
						|
	}
 | 
						|
 | 
						|
	if (static_initializer) {
 | 
						|
		clear_data->functions.insert(static_initializer);
 | 
						|
		static_initializer = nullptr;
 | 
						|
	}
 | 
						|
 | 
						|
	_save_orphaned_subclasses(clear_data);
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	// Clearing inner class doc, script doc only cleared when the script source deleted.
 | 
						|
	if (_owner) {
 | 
						|
		_clear_doc();
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	// If it's not the root, skip clearing the data
 | 
						|
	if (is_root) {
 | 
						|
		// All dependencies have been accounted for
 | 
						|
		for (GDScriptFunction *E : clear_data->functions) {
 | 
						|
			memdelete(E);
 | 
						|
		}
 | 
						|
		for (Ref<Script> &E : clear_data->scripts) {
 | 
						|
			Ref<GDScript> gdscr = E;
 | 
						|
			if (gdscr.is_valid()) {
 | 
						|
				GDScriptCache::remove_script(gdscr->get_path());
 | 
						|
			}
 | 
						|
		}
 | 
						|
		clear_data->clear();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
GDScript::~GDScript() {
 | 
						|
	if (destructing) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	destructing = true;
 | 
						|
 | 
						|
	if (is_print_verbose_enabled()) {
 | 
						|
		MutexLock lock(func_ptrs_to_update_mutex);
 | 
						|
		if (!func_ptrs_to_update.is_empty()) {
 | 
						|
			print_line(vformat("GDScript: %d orphaned lambdas becoming invalid at destruction of script '%s'.", func_ptrs_to_update.size(), fully_qualified_name));
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	clear();
 | 
						|
 | 
						|
	{
 | 
						|
		MutexLock lock(GDScriptLanguage::get_singleton()->mutex);
 | 
						|
 | 
						|
		while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) {
 | 
						|
			// Order matters since clearing the stack may already cause
 | 
						|
			// the GDScriptFunctionState to be destroyed and thus removed from the list.
 | 
						|
			pending_func_states.remove(E);
 | 
						|
			GDScriptFunctionState *state = E->self();
 | 
						|
			ObjectID state_id = state->get_instance_id();
 | 
						|
			state->_clear_connections();
 | 
						|
			if (ObjectDB::get_instance(state_id)) {
 | 
						|
				state->_clear_stack();
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	{
 | 
						|
		MutexLock lock(GDScriptLanguage::get_singleton()->mutex);
 | 
						|
 | 
						|
		script_list.remove_from_list();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
//////////////////////////////
 | 
						|
//         INSTANCE         //
 | 
						|
//////////////////////////////
 | 
						|
 | 
						|
bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
 | 
						|
	{
 | 
						|
		HashMap<StringName, GDScript::MemberInfo>::Iterator E = script->member_indices.find(p_name);
 | 
						|
		if (E) {
 | 
						|
			const GDScript::MemberInfo *member = &E->value;
 | 
						|
			Variant value = p_value;
 | 
						|
			if (member->data_type.has_type && !member->data_type.is_type(value)) {
 | 
						|
				const Variant *args = &p_value;
 | 
						|
				Callable::CallError err;
 | 
						|
				Variant::construct(member->data_type.builtin_type, value, &args, 1, err);
 | 
						|
				if (err.error != Callable::CallError::CALL_OK || !member->data_type.is_type(value)) {
 | 
						|
					return false;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			if (likely(script->valid) && member->setter) {
 | 
						|
				const Variant *args = &value;
 | 
						|
				Callable::CallError err;
 | 
						|
				callp(member->setter, &args, 1, err);
 | 
						|
				return err.error == Callable::CallError::CALL_OK;
 | 
						|
			} else {
 | 
						|
				members.write[member->index] = value;
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	GDScript *sptr = script.ptr();
 | 
						|
	while (sptr) {
 | 
						|
		{
 | 
						|
			HashMap<StringName, GDScript::MemberInfo>::ConstIterator E = sptr->static_variables_indices.find(p_name);
 | 
						|
			if (E) {
 | 
						|
				const GDScript::MemberInfo *member = &E->value;
 | 
						|
				Variant value = p_value;
 | 
						|
				if (member->data_type.has_type && !member->data_type.is_type(value)) {
 | 
						|
					const Variant *args = &p_value;
 | 
						|
					Callable::CallError err;
 | 
						|
					Variant::construct(member->data_type.builtin_type, value, &args, 1, err);
 | 
						|
					if (err.error != Callable::CallError::CALL_OK || !member->data_type.is_type(value)) {
 | 
						|
						return false;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				if (likely(sptr->valid) && member->setter) {
 | 
						|
					const Variant *args = &value;
 | 
						|
					Callable::CallError err;
 | 
						|
					callp(member->setter, &args, 1, err);
 | 
						|
					return err.error == Callable::CallError::CALL_OK;
 | 
						|
				} else {
 | 
						|
					sptr->static_variables.write[member->index] = value;
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (likely(sptr->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::Iterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set);
 | 
						|
			if (E) {
 | 
						|
				Variant name = p_name;
 | 
						|
				const Variant *args[2] = { &name, &p_value };
 | 
						|
 | 
						|
				Callable::CallError err;
 | 
						|
				Variant ret = E->value->call(this, (const Variant **)args, 2, err);
 | 
						|
				if (err.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::BOOL && ret.operator bool()) {
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
 | 
						|
	{
 | 
						|
		HashMap<StringName, GDScript::MemberInfo>::ConstIterator E = script->member_indices.find(p_name);
 | 
						|
		if (E) {
 | 
						|
			if (likely(script->valid) && E->value.getter) {
 | 
						|
				Callable::CallError err;
 | 
						|
				const Variant ret = const_cast<GDScriptInstance *>(this)->callp(E->value.getter, nullptr, 0, err);
 | 
						|
				r_ret = (err.error == Callable::CallError::CALL_OK) ? ret : Variant();
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			r_ret = members[E->value.index];
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	const GDScript *sptr = script.ptr();
 | 
						|
	while (sptr) {
 | 
						|
		{
 | 
						|
			HashMap<StringName, Variant>::ConstIterator E = sptr->constants.find(p_name);
 | 
						|
			if (E) {
 | 
						|
				r_ret = E->value;
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			HashMap<StringName, GDScript::MemberInfo>::ConstIterator E = sptr->static_variables_indices.find(p_name);
 | 
						|
			if (E) {
 | 
						|
				if (likely(sptr->valid) && E->value.getter) {
 | 
						|
					Callable::CallError ce;
 | 
						|
					const Variant ret = const_cast<GDScript *>(sptr)->callp(E->value.getter, nullptr, 0, ce);
 | 
						|
					r_ret = (ce.error == Callable::CallError::CALL_OK) ? ret : Variant();
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
				r_ret = sptr->static_variables[E->value.index];
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			HashMap<StringName, MethodInfo>::ConstIterator E = sptr->_signals.find(p_name);
 | 
						|
			if (E) {
 | 
						|
				r_ret = Signal(owner, E->key);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (likely(sptr->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(p_name);
 | 
						|
			if (E) {
 | 
						|
				if (sptr->rpc_config.has(p_name)) {
 | 
						|
					r_ret = Callable(memnew(GDScriptRPCCallable(owner, E->key)));
 | 
						|
				} else {
 | 
						|
					r_ret = Callable(owner, E->key);
 | 
						|
				}
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			HashMap<StringName, Ref<GDScript>>::ConstIterator E = sptr->subclasses.find(p_name);
 | 
						|
			if (E) {
 | 
						|
				r_ret = E->value;
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (likely(sptr->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get);
 | 
						|
			if (E) {
 | 
						|
				Variant name = p_name;
 | 
						|
				const Variant *args[1] = { &name };
 | 
						|
 | 
						|
				Callable::CallError err;
 | 
						|
				Variant ret = E->value->call(const_cast<GDScriptInstance *>(this), (const Variant **)args, 1, err);
 | 
						|
				if (err.error == Callable::CallError::CALL_OK && ret.get_type() != Variant::NIL) {
 | 
						|
					r_ret = ret;
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
Variant::Type GDScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
 | 
						|
	if (script->member_indices.has(p_name)) {
 | 
						|
		if (r_is_valid) {
 | 
						|
			*r_is_valid = true;
 | 
						|
		}
 | 
						|
		return script->member_indices[p_name].property_info.type;
 | 
						|
	}
 | 
						|
 | 
						|
	if (r_is_valid) {
 | 
						|
		*r_is_valid = false;
 | 
						|
	}
 | 
						|
	return Variant::NIL;
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptInstance::validate_property(PropertyInfo &p_property) const {
 | 
						|
	const GDScript *sptr = script.ptr();
 | 
						|
	while (sptr) {
 | 
						|
		if (likely(sptr->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._validate_property);
 | 
						|
			if (E) {
 | 
						|
				Variant property = (Dictionary)p_property;
 | 
						|
				const Variant *args[1] = { &property };
 | 
						|
 | 
						|
				Callable::CallError err;
 | 
						|
				Variant ret = E->value->call(const_cast<GDScriptInstance *>(this), args, 1, err);
 | 
						|
				if (err.error == Callable::CallError::CALL_OK) {
 | 
						|
					p_property = PropertyInfo::from_dict(property);
 | 
						|
					return;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
 | 
						|
	// exported members, not done yet!
 | 
						|
 | 
						|
	const GDScript *sptr = script.ptr();
 | 
						|
	List<PropertyInfo> props;
 | 
						|
 | 
						|
	while (sptr) {
 | 
						|
		if (likely(sptr->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list);
 | 
						|
			if (E) {
 | 
						|
				Callable::CallError err;
 | 
						|
				Variant ret = E->value->call(const_cast<GDScriptInstance *>(this), nullptr, 0, err);
 | 
						|
				if (err.error == Callable::CallError::CALL_OK) {
 | 
						|
					ERR_FAIL_COND_MSG(ret.get_type() != Variant::ARRAY, "Wrong type for _get_property_list, must be an array of dictionaries.");
 | 
						|
 | 
						|
					Array arr = ret;
 | 
						|
					for (int i = 0; i < arr.size(); i++) {
 | 
						|
						Dictionary d = arr[i];
 | 
						|
						ERR_CONTINUE(!d.has("name"));
 | 
						|
						ERR_CONTINUE(!d.has("type"));
 | 
						|
 | 
						|
						PropertyInfo pinfo;
 | 
						|
						pinfo.name = d["name"];
 | 
						|
						pinfo.type = Variant::Type(d["type"].operator int());
 | 
						|
						if (d.has("hint")) {
 | 
						|
							pinfo.hint = PropertyHint(d["hint"].operator int());
 | 
						|
						}
 | 
						|
						if (d.has("hint_string")) {
 | 
						|
							pinfo.hint_string = d["hint_string"];
 | 
						|
						}
 | 
						|
						if (d.has("usage")) {
 | 
						|
							pinfo.usage = d["usage"];
 | 
						|
						}
 | 
						|
						if (d.has("class_name")) {
 | 
						|
							pinfo.class_name = d["class_name"];
 | 
						|
						}
 | 
						|
 | 
						|
						ERR_CONTINUE(pinfo.name.is_empty() && (pinfo.usage & PROPERTY_USAGE_STORAGE));
 | 
						|
						ERR_CONTINUE(pinfo.type < 0 || pinfo.type >= Variant::VARIANT_MAX);
 | 
						|
 | 
						|
						props.push_back(pinfo);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		//instance a fake script for editing the values
 | 
						|
 | 
						|
		Vector<_GDScriptMemberSort> msort;
 | 
						|
		for (const KeyValue<StringName, GDScript::MemberInfo> &F : sptr->member_indices) {
 | 
						|
			if (!sptr->members.has(F.key)) {
 | 
						|
				continue; // Skip base class members.
 | 
						|
			}
 | 
						|
			_GDScriptMemberSort ms;
 | 
						|
			ms.index = F.value.index;
 | 
						|
			ms.name = F.key;
 | 
						|
			msort.push_back(ms);
 | 
						|
		}
 | 
						|
 | 
						|
		msort.sort();
 | 
						|
		msort.reverse();
 | 
						|
		for (int i = 0; i < msort.size(); i++) {
 | 
						|
			props.push_front(sptr->member_indices[msort[i].name].property_info);
 | 
						|
		}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
		p_properties->push_back(sptr->get_class_category());
 | 
						|
#endif // TOOLS_ENABLED
 | 
						|
 | 
						|
		for (PropertyInfo &prop : props) {
 | 
						|
			validate_property(prop);
 | 
						|
			p_properties->push_back(prop);
 | 
						|
		}
 | 
						|
 | 
						|
		props.clear();
 | 
						|
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool GDScriptInstance::property_can_revert(const StringName &p_name) const {
 | 
						|
	Variant name = p_name;
 | 
						|
	const Variant *args[1] = { &name };
 | 
						|
 | 
						|
	const GDScript *sptr = script.ptr();
 | 
						|
	while (sptr) {
 | 
						|
		if (likely(sptr->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._property_can_revert);
 | 
						|
			if (E) {
 | 
						|
				Callable::CallError err;
 | 
						|
				Variant ret = E->value->call(const_cast<GDScriptInstance *>(this), args, 1, err);
 | 
						|
				if (err.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::BOOL && ret.operator bool()) {
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
bool GDScriptInstance::property_get_revert(const StringName &p_name, Variant &r_ret) const {
 | 
						|
	Variant name = p_name;
 | 
						|
	const Variant *args[1] = { &name };
 | 
						|
 | 
						|
	const GDScript *sptr = script.ptr();
 | 
						|
	while (sptr) {
 | 
						|
		if (likely(sptr->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._property_get_revert);
 | 
						|
			if (E) {
 | 
						|
				Callable::CallError err;
 | 
						|
				Variant ret = E->value->call(const_cast<GDScriptInstance *>(this), args, 1, err);
 | 
						|
				if (err.error == Callable::CallError::CALL_OK && ret.get_type() != Variant::NIL) {
 | 
						|
					r_ret = ret;
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
 | 
						|
	const GDScript *sptr = script.ptr();
 | 
						|
	while (sptr) {
 | 
						|
		for (const KeyValue<StringName, GDScriptFunction *> &E : sptr->member_functions) {
 | 
						|
			p_list->push_back(E.value->get_method_info());
 | 
						|
		}
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool GDScriptInstance::has_method(const StringName &p_method) const {
 | 
						|
	const GDScript *sptr = script.ptr();
 | 
						|
	while (sptr) {
 | 
						|
		HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(p_method);
 | 
						|
		if (E) {
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
int GDScriptInstance::get_method_argument_count(const StringName &p_method, bool *r_is_valid) const {
 | 
						|
	const GDScript *sptr = script.ptr();
 | 
						|
	while (sptr) {
 | 
						|
		HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(p_method);
 | 
						|
		if (E) {
 | 
						|
			if (r_is_valid) {
 | 
						|
				*r_is_valid = true;
 | 
						|
			}
 | 
						|
			return E->value->get_argument_count();
 | 
						|
		}
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	if (r_is_valid) {
 | 
						|
		*r_is_valid = false;
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptInstance::_call_implicit_ready_recursively(GDScript *p_script) {
 | 
						|
	// Call base class first.
 | 
						|
	if (p_script->_base) {
 | 
						|
		_call_implicit_ready_recursively(p_script->_base);
 | 
						|
	}
 | 
						|
	if (likely(p_script->valid) && p_script->implicit_ready) {
 | 
						|
		Callable::CallError err;
 | 
						|
		p_script->implicit_ready->call(this, nullptr, 0, err);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
Variant GDScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
 | 
						|
	GDScript *sptr = script.ptr();
 | 
						|
	if (unlikely(p_method == SceneStringName(_ready))) {
 | 
						|
		// Call implicit ready first, including for the super classes recursively.
 | 
						|
		_call_implicit_ready_recursively(sptr);
 | 
						|
	}
 | 
						|
	while (sptr) {
 | 
						|
		if (likely(sptr->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::Iterator E = sptr->member_functions.find(p_method);
 | 
						|
			if (E) {
 | 
						|
				return E->value->call(this, p_args, p_argcount, r_error);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
 | 
						|
	r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
 | 
						|
	return Variant();
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptInstance::notification(int p_notification, bool p_reversed) {
 | 
						|
	if (unlikely(!script->valid)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	//notification is not virtual, it gets called at ALL levels just like in C.
 | 
						|
	Variant value = p_notification;
 | 
						|
	const Variant *args[1] = { &value };
 | 
						|
 | 
						|
	List<GDScript *> pl;
 | 
						|
	GDScript *sptr = script.ptr();
 | 
						|
	while (sptr) {
 | 
						|
		if (p_reversed) {
 | 
						|
			pl.push_back(sptr);
 | 
						|
		} else {
 | 
						|
			pl.push_front(sptr);
 | 
						|
		}
 | 
						|
		sptr = sptr->_base;
 | 
						|
	}
 | 
						|
	for (GDScript *sc : pl) {
 | 
						|
		if (likely(sc->valid)) {
 | 
						|
			HashMap<StringName, GDScriptFunction *>::Iterator E = sc->member_functions.find(GDScriptLanguage::get_singleton()->strings._notification);
 | 
						|
			if (E) {
 | 
						|
				Callable::CallError err;
 | 
						|
				E->value->call(this, args, 1, err);
 | 
						|
				if (err.error != Callable::CallError::CALL_OK) {
 | 
						|
					//print error about notification call
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
String GDScriptInstance::to_string(bool *r_valid) {
 | 
						|
	if (has_method(CoreStringName(_to_string))) {
 | 
						|
		Callable::CallError ce;
 | 
						|
		Variant ret = callp(CoreStringName(_to_string), nullptr, 0, ce);
 | 
						|
		if (ce.error == Callable::CallError::CALL_OK) {
 | 
						|
			if (ret.get_type() != Variant::STRING) {
 | 
						|
				if (r_valid) {
 | 
						|
					*r_valid = false;
 | 
						|
				}
 | 
						|
				ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringName(_to_string) + ", must be a String.");
 | 
						|
			}
 | 
						|
			if (r_valid) {
 | 
						|
				*r_valid = true;
 | 
						|
			}
 | 
						|
			return ret.operator String();
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if (r_valid) {
 | 
						|
		*r_valid = false;
 | 
						|
	}
 | 
						|
	return String();
 | 
						|
}
 | 
						|
 | 
						|
Ref<Script> GDScriptInstance::get_script() const {
 | 
						|
	return script;
 | 
						|
}
 | 
						|
 | 
						|
ScriptLanguage *GDScriptInstance::get_language() {
 | 
						|
	return GDScriptLanguage::get_singleton();
 | 
						|
}
 | 
						|
 | 
						|
const Variant GDScriptInstance::get_rpc_config() const {
 | 
						|
	return script->get_rpc_config();
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptInstance::reload_members() {
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
 | 
						|
	Vector<Variant> new_members;
 | 
						|
	new_members.resize(script->member_indices.size());
 | 
						|
 | 
						|
	//pass the values to the new indices
 | 
						|
	for (KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) {
 | 
						|
		if (member_indices_cache.has(E.key)) {
 | 
						|
			Variant value = members[member_indices_cache[E.key]];
 | 
						|
			new_members.write[E.value.index] = value;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	members.resize(new_members.size()); //resize
 | 
						|
 | 
						|
	//apply
 | 
						|
	members = new_members;
 | 
						|
 | 
						|
	//pass the values to the new indices
 | 
						|
	member_indices_cache.clear();
 | 
						|
	for (const KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) {
 | 
						|
		member_indices_cache[E.key] = E.value.index;
 | 
						|
	}
 | 
						|
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
GDScriptInstance::GDScriptInstance() {
 | 
						|
	owner = nullptr;
 | 
						|
	base_ref_counted = false;
 | 
						|
}
 | 
						|
 | 
						|
GDScriptInstance::~GDScriptInstance() {
 | 
						|
	MutexLock lock(GDScriptLanguage::get_singleton()->mutex);
 | 
						|
 | 
						|
	while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) {
 | 
						|
		// Order matters since clearing the stack may already cause
 | 
						|
		// the GDSCriptFunctionState to be destroyed and thus removed from the list.
 | 
						|
		pending_func_states.remove(E);
 | 
						|
		GDScriptFunctionState *state = E->self();
 | 
						|
		ObjectID state_id = state->get_instance_id();
 | 
						|
		state->_clear_connections();
 | 
						|
		if (ObjectDB::get_instance(state_id)) {
 | 
						|
			state->_clear_stack();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (script.is_valid() && owner) {
 | 
						|
		script->instances.erase(owner);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/************* SCRIPT LANGUAGE **************/
 | 
						|
 | 
						|
GDScriptLanguage *GDScriptLanguage::singleton = nullptr;
 | 
						|
 | 
						|
String GDScriptLanguage::get_name() const {
 | 
						|
	return "GDScript";
 | 
						|
}
 | 
						|
 | 
						|
/* LANGUAGE FUNCTIONS */
 | 
						|
 | 
						|
void GDScriptLanguage::_add_global(const StringName &p_name, const Variant &p_value) {
 | 
						|
	if (globals.has(p_name)) {
 | 
						|
		//overwrite existing
 | 
						|
		global_array.write[globals[p_name]] = p_value;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (global_array_empty_indexes.size()) {
 | 
						|
		int index = global_array_empty_indexes[global_array_empty_indexes.size() - 1];
 | 
						|
		globals[p_name] = index;
 | 
						|
		global_array.write[index] = p_value;
 | 
						|
		global_array_empty_indexes.resize(global_array_empty_indexes.size() - 1);
 | 
						|
	} else {
 | 
						|
		globals[p_name] = global_array.size();
 | 
						|
		global_array.push_back(p_value);
 | 
						|
		_global_array = global_array.ptrw();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::_remove_global(const StringName &p_name) {
 | 
						|
	if (!globals.has(p_name)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	global_array_empty_indexes.push_back(globals[p_name]);
 | 
						|
	global_array.write[globals[p_name]] = Variant::NIL;
 | 
						|
	globals.erase(p_name);
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
 | 
						|
	_add_global(p_variable, p_value);
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::add_named_global_constant(const StringName &p_name, const Variant &p_value) {
 | 
						|
	named_globals[p_name] = p_value;
 | 
						|
}
 | 
						|
 | 
						|
Variant GDScriptLanguage::get_any_global_constant(const StringName &p_name) {
 | 
						|
	if (named_globals.has(p_name)) {
 | 
						|
		return named_globals[p_name];
 | 
						|
	}
 | 
						|
	if (globals.has(p_name)) {
 | 
						|
		return _global_array[globals[p_name]];
 | 
						|
	}
 | 
						|
	ERR_FAIL_V_MSG(Variant(), vformat("Could not find any global constant with name: %s.", p_name));
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) {
 | 
						|
	ERR_FAIL_COND(!named_globals.has(p_name));
 | 
						|
	named_globals.erase(p_name);
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::init() {
 | 
						|
	//populate global constants
 | 
						|
	int gcc = CoreConstants::get_global_constant_count();
 | 
						|
	for (int i = 0; i < gcc; i++) {
 | 
						|
		_add_global(StaticCString::create(CoreConstants::get_global_constant_name(i)), CoreConstants::get_global_constant_value(i));
 | 
						|
	}
 | 
						|
 | 
						|
	_add_global(StaticCString::create("PI"), Math_PI);
 | 
						|
	_add_global(StaticCString::create("TAU"), Math_TAU);
 | 
						|
	_add_global(StaticCString::create("INF"), INFINITY);
 | 
						|
	_add_global(StaticCString::create("NAN"), NAN);
 | 
						|
 | 
						|
	//populate native classes
 | 
						|
 | 
						|
	List<StringName> class_list;
 | 
						|
	ClassDB::get_class_list(&class_list);
 | 
						|
	for (const StringName &n : class_list) {
 | 
						|
		if (globals.has(n)) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(n));
 | 
						|
		_add_global(n, nc);
 | 
						|
	}
 | 
						|
 | 
						|
	//populate singletons
 | 
						|
 | 
						|
	List<Engine::Singleton> singletons;
 | 
						|
	Engine::get_singleton()->get_singletons(&singletons);
 | 
						|
	for (const Engine::Singleton &E : singletons) {
 | 
						|
		_add_global(E.name, E.ptr);
 | 
						|
	}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	if (Engine::get_singleton()->is_editor_hint()) {
 | 
						|
		GDExtensionManager::get_singleton()->connect("extension_loaded", callable_mp(this, &GDScriptLanguage::_extension_loaded));
 | 
						|
		GDExtensionManager::get_singleton()->connect("extension_unloading", callable_mp(this, &GDScriptLanguage::_extension_unloading));
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef TESTS_ENABLED
 | 
						|
	GDScriptTests::GDScriptTestRunner::handle_cmdline();
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
void GDScriptLanguage::_extension_loaded(const Ref<GDExtension> &p_extension) {
 | 
						|
	List<StringName> class_list;
 | 
						|
	ClassDB::get_extension_class_list(p_extension, &class_list);
 | 
						|
	for (const StringName &n : class_list) {
 | 
						|
		if (globals.has(n)) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(n));
 | 
						|
		_add_global(n, nc);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::_extension_unloading(const Ref<GDExtension> &p_extension) {
 | 
						|
	List<StringName> class_list;
 | 
						|
	ClassDB::get_extension_class_list(p_extension, &class_list);
 | 
						|
	for (const StringName &n : class_list) {
 | 
						|
		_remove_global(n);
 | 
						|
	}
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
String GDScriptLanguage::get_type() const {
 | 
						|
	return "GDScript";
 | 
						|
}
 | 
						|
 | 
						|
String GDScriptLanguage::get_extension() const {
 | 
						|
	return "gd";
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::finish() {
 | 
						|
	if (finishing) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	finishing = true;
 | 
						|
 | 
						|
	_call_stack.free();
 | 
						|
 | 
						|
	// Clear the cache before parsing the script_list
 | 
						|
	GDScriptCache::clear();
 | 
						|
 | 
						|
	// Clear dependencies between scripts, to ensure cyclic references are broken
 | 
						|
	// (to avoid leaks at exit).
 | 
						|
	SelfList<GDScript> *s = script_list.first();
 | 
						|
	while (s) {
 | 
						|
		// This ensures the current script is not released before we can check
 | 
						|
		// what's the next one in the list (we can't get the next upfront because we
 | 
						|
		// don't know if the reference breaking will cause it -or any other after
 | 
						|
		// it, for that matter- to be released so the next one is not the same as
 | 
						|
		// before).
 | 
						|
		Ref<GDScript> scr = s->self();
 | 
						|
		if (scr.is_valid()) {
 | 
						|
			for (KeyValue<StringName, GDScriptFunction *> &E : scr->member_functions) {
 | 
						|
				GDScriptFunction *func = E.value;
 | 
						|
				for (int i = 0; i < func->argument_types.size(); i++) {
 | 
						|
					func->argument_types.write[i].script_type_ref = Ref<Script>();
 | 
						|
				}
 | 
						|
				func->return_type.script_type_ref = Ref<Script>();
 | 
						|
			}
 | 
						|
			for (KeyValue<StringName, GDScript::MemberInfo> &E : scr->member_indices) {
 | 
						|
				E.value.data_type.script_type_ref = Ref<Script>();
 | 
						|
			}
 | 
						|
 | 
						|
			// Clear backup for scripts that could slip out of the cyclic reference
 | 
						|
			// check
 | 
						|
			scr->clear();
 | 
						|
		}
 | 
						|
		s = s->next();
 | 
						|
	}
 | 
						|
	script_list.clear();
 | 
						|
	function_list.clear();
 | 
						|
 | 
						|
	finishing = false;
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::profiling_start() {
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	MutexLock lock(mutex);
 | 
						|
 | 
						|
	SelfList<GDScriptFunction> *elem = function_list.first();
 | 
						|
	while (elem) {
 | 
						|
		elem->self()->profile.call_count.set(0);
 | 
						|
		elem->self()->profile.self_time.set(0);
 | 
						|
		elem->self()->profile.total_time.set(0);
 | 
						|
		elem->self()->profile.frame_call_count.set(0);
 | 
						|
		elem->self()->profile.frame_self_time.set(0);
 | 
						|
		elem->self()->profile.frame_total_time.set(0);
 | 
						|
		elem->self()->profile.last_frame_call_count = 0;
 | 
						|
		elem->self()->profile.last_frame_self_time = 0;
 | 
						|
		elem->self()->profile.last_frame_total_time = 0;
 | 
						|
		elem->self()->profile.native_calls.clear();
 | 
						|
		elem->self()->profile.last_native_calls.clear();
 | 
						|
		elem = elem->next();
 | 
						|
	}
 | 
						|
 | 
						|
	profiling = true;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::profiling_set_save_native_calls(bool p_enable) {
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	MutexLock lock(mutex);
 | 
						|
	profile_native_calls = p_enable;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::profiling_stop() {
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	MutexLock lock(mutex);
 | 
						|
 | 
						|
	profiling = false;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
 | 
						|
	int current = 0;
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
 | 
						|
	MutexLock lock(mutex);
 | 
						|
 | 
						|
	profiling_collate_native_call_data(true);
 | 
						|
	SelfList<GDScriptFunction> *elem = function_list.first();
 | 
						|
	while (elem) {
 | 
						|
		if (current >= p_info_max) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		int last_non_internal = current;
 | 
						|
		p_info_arr[current].call_count = elem->self()->profile.call_count.get();
 | 
						|
		p_info_arr[current].self_time = elem->self()->profile.self_time.get();
 | 
						|
		p_info_arr[current].total_time = elem->self()->profile.total_time.get();
 | 
						|
		p_info_arr[current].signature = elem->self()->profile.signature;
 | 
						|
		current++;
 | 
						|
 | 
						|
		int nat_time = 0;
 | 
						|
		HashMap<String, GDScriptFunction::Profile::NativeProfile>::ConstIterator nat_calls = elem->self()->profile.native_calls.begin();
 | 
						|
		while (nat_calls) {
 | 
						|
			p_info_arr[current].call_count = nat_calls->value.call_count;
 | 
						|
			p_info_arr[current].total_time = nat_calls->value.total_time;
 | 
						|
			p_info_arr[current].self_time = nat_calls->value.total_time;
 | 
						|
			p_info_arr[current].signature = nat_calls->value.signature;
 | 
						|
			nat_time += nat_calls->value.total_time;
 | 
						|
			current++;
 | 
						|
			++nat_calls;
 | 
						|
		}
 | 
						|
		p_info_arr[last_non_internal].internal_time = nat_time;
 | 
						|
		elem = elem->next();
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	return current;
 | 
						|
}
 | 
						|
 | 
						|
int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
 | 
						|
	int current = 0;
 | 
						|
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	MutexLock lock(mutex);
 | 
						|
 | 
						|
	profiling_collate_native_call_data(false);
 | 
						|
	SelfList<GDScriptFunction> *elem = function_list.first();
 | 
						|
	while (elem) {
 | 
						|
		if (current >= p_info_max) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		if (elem->self()->profile.last_frame_call_count > 0) {
 | 
						|
			int last_non_internal = current;
 | 
						|
			p_info_arr[current].call_count = elem->self()->profile.last_frame_call_count;
 | 
						|
			p_info_arr[current].self_time = elem->self()->profile.last_frame_self_time;
 | 
						|
			p_info_arr[current].total_time = elem->self()->profile.last_frame_total_time;
 | 
						|
			p_info_arr[current].signature = elem->self()->profile.signature;
 | 
						|
			current++;
 | 
						|
 | 
						|
			int nat_time = 0;
 | 
						|
			HashMap<String, GDScriptFunction::Profile::NativeProfile>::ConstIterator nat_calls = elem->self()->profile.last_native_calls.begin();
 | 
						|
			while (nat_calls) {
 | 
						|
				p_info_arr[current].call_count = nat_calls->value.call_count;
 | 
						|
				p_info_arr[current].total_time = nat_calls->value.total_time;
 | 
						|
				p_info_arr[current].self_time = nat_calls->value.total_time;
 | 
						|
				p_info_arr[current].internal_time = nat_calls->value.total_time;
 | 
						|
				p_info_arr[current].signature = nat_calls->value.signature;
 | 
						|
				nat_time += nat_calls->value.total_time;
 | 
						|
				current++;
 | 
						|
				++nat_calls;
 | 
						|
			}
 | 
						|
			p_info_arr[last_non_internal].internal_time = nat_time;
 | 
						|
		}
 | 
						|
		elem = elem->next();
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	return current;
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::profiling_collate_native_call_data(bool p_accumulated) {
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	// The same native call can be called from multiple functions, so join them together here.
 | 
						|
	// Only use the name of the function (ie signature.split[2]).
 | 
						|
	HashMap<String, GDScriptFunction::Profile::NativeProfile *> seen_nat_calls;
 | 
						|
	SelfList<GDScriptFunction> *elem = function_list.first();
 | 
						|
	while (elem) {
 | 
						|
		HashMap<String, GDScriptFunction::Profile::NativeProfile> *nat_calls = p_accumulated ? &elem->self()->profile.native_calls : &elem->self()->profile.last_native_calls;
 | 
						|
		HashMap<String, GDScriptFunction::Profile::NativeProfile>::Iterator it = nat_calls->begin();
 | 
						|
 | 
						|
		while (it != nat_calls->end()) {
 | 
						|
			Vector<String> sig = it->value.signature.split("::");
 | 
						|
			HashMap<String, GDScriptFunction::Profile::NativeProfile *>::ConstIterator already_found = seen_nat_calls.find(sig[2]);
 | 
						|
			if (already_found) {
 | 
						|
				already_found->value->total_time += it->value.total_time;
 | 
						|
				already_found->value->call_count += it->value.call_count;
 | 
						|
				elem->self()->profile.last_native_calls.remove(it);
 | 
						|
			} else {
 | 
						|
				seen_nat_calls.insert(sig[2], &it->value);
 | 
						|
			}
 | 
						|
			++it;
 | 
						|
		}
 | 
						|
		elem = elem->next();
 | 
						|
	}
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
struct GDScriptDepSort {
 | 
						|
	//must support sorting so inheritance works properly (parent must be reloaded first)
 | 
						|
	bool operator()(const Ref<GDScript> &A, const Ref<GDScript> &B) const {
 | 
						|
		if (A == B) {
 | 
						|
			return false; //shouldn't happen but..
 | 
						|
		}
 | 
						|
		const GDScript *I = B->get_base().ptr();
 | 
						|
		while (I) {
 | 
						|
			if (I == A.ptr()) {
 | 
						|
				// A is a base of B
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
 | 
						|
			I = I->get_base().ptr();
 | 
						|
		}
 | 
						|
 | 
						|
		return false; //not a base
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
void GDScriptLanguage::reload_all_scripts() {
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	print_verbose("GDScript: Reloading all scripts");
 | 
						|
	Array scripts;
 | 
						|
	{
 | 
						|
		MutexLock lock(mutex);
 | 
						|
 | 
						|
		SelfList<GDScript> *elem = script_list.first();
 | 
						|
		while (elem) {
 | 
						|
			if (elem->self()->get_path().is_resource_file()) {
 | 
						|
				print_verbose("GDScript: Found: " + elem->self()->get_path());
 | 
						|
				scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
 | 
						|
			}
 | 
						|
			elem = elem->next();
 | 
						|
		}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
		if (Engine::get_singleton()->is_editor_hint()) {
 | 
						|
			// Reload all pointers to existing singletons so that tool scripts can work with the reloaded extensions.
 | 
						|
			List<Engine::Singleton> singletons;
 | 
						|
			Engine::get_singleton()->get_singletons(&singletons);
 | 
						|
			for (const Engine::Singleton &E : singletons) {
 | 
						|
				if (globals.has(E.name)) {
 | 
						|
					_add_global(E.name, E.ptr);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
#endif // TOOLS_ENABLED
 | 
						|
	}
 | 
						|
 | 
						|
	reload_scripts(scripts, true);
 | 
						|
#endif // DEBUG_ENABLED
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::reload_scripts(const Array &p_scripts, bool p_soft_reload) {
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
 | 
						|
	List<Ref<GDScript>> scripts;
 | 
						|
	{
 | 
						|
		MutexLock lock(mutex);
 | 
						|
 | 
						|
		SelfList<GDScript> *elem = script_list.first();
 | 
						|
		while (elem) {
 | 
						|
			// Scripts will reload all subclasses, so only reload root scripts.
 | 
						|
			if (elem->self()->is_root_script() && !elem->self()->get_path().is_empty()) {
 | 
						|
				scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
 | 
						|
			}
 | 
						|
			elem = elem->next();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	//when someone asks you why dynamically typed languages are easier to write....
 | 
						|
 | 
						|
	HashMap<Ref<GDScript>, HashMap<ObjectID, List<Pair<StringName, Variant>>>> to_reload;
 | 
						|
 | 
						|
	//as scripts are going to be reloaded, must proceed without locking here
 | 
						|
 | 
						|
	scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
 | 
						|
 | 
						|
	for (Ref<GDScript> &scr : scripts) {
 | 
						|
		bool reload = p_scripts.has(scr) || to_reload.has(scr->get_base());
 | 
						|
 | 
						|
		if (!reload) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		to_reload.insert(scr, HashMap<ObjectID, List<Pair<StringName, Variant>>>());
 | 
						|
 | 
						|
		if (!p_soft_reload) {
 | 
						|
			//save state and remove script from instances
 | 
						|
			HashMap<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[scr];
 | 
						|
 | 
						|
			while (scr->instances.front()) {
 | 
						|
				Object *obj = scr->instances.front()->get();
 | 
						|
				//save instance info
 | 
						|
				List<Pair<StringName, Variant>> state;
 | 
						|
				if (obj->get_script_instance()) {
 | 
						|
					obj->get_script_instance()->get_property_state(state);
 | 
						|
					map[obj->get_instance_id()] = state;
 | 
						|
					obj->set_script(Variant());
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			//same thing for placeholders
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
 | 
						|
			while (scr->placeholders.size()) {
 | 
						|
				Object *obj = (*scr->placeholders.begin())->get_owner();
 | 
						|
 | 
						|
				//save instance info
 | 
						|
				if (obj->get_script_instance()) {
 | 
						|
					map.insert(obj->get_instance_id(), List<Pair<StringName, Variant>>());
 | 
						|
					List<Pair<StringName, Variant>> &state = map[obj->get_instance_id()];
 | 
						|
					obj->get_script_instance()->get_property_state(state);
 | 
						|
					obj->set_script(Variant());
 | 
						|
				} else {
 | 
						|
					// no instance found. Let's remove it so we don't loop forever
 | 
						|
					scr->placeholders.erase(*scr->placeholders.begin());
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
#endif // TOOLS_ENABLED
 | 
						|
 | 
						|
			for (const KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : scr->pending_reload_state) {
 | 
						|
				map[F.key] = F.value; //pending to reload, use this one instead
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (KeyValue<Ref<GDScript>, HashMap<ObjectID, List<Pair<StringName, Variant>>>> &E : to_reload) {
 | 
						|
		Ref<GDScript> scr = E.key;
 | 
						|
		print_verbose("GDScript: Reloading: " + scr->get_path());
 | 
						|
		if (scr->is_built_in()) {
 | 
						|
			// TODO: It would be nice to do it more efficiently than loading the whole scene again.
 | 
						|
			Ref<PackedScene> scene = ResourceLoader::load(scr->get_path().get_slice("::", 0), "", ResourceFormatLoader::CACHE_MODE_IGNORE_DEEP);
 | 
						|
			ERR_CONTINUE(scene.is_null());
 | 
						|
 | 
						|
			Ref<SceneState> state = scene->get_state();
 | 
						|
			Ref<GDScript> fresh = state->get_sub_resource(scr->get_path());
 | 
						|
			ERR_CONTINUE(fresh.is_null());
 | 
						|
 | 
						|
			scr->set_source_code(fresh->get_source_code());
 | 
						|
		} else {
 | 
						|
			scr->load_source_code(scr->get_path());
 | 
						|
		}
 | 
						|
		scr->reload(p_soft_reload);
 | 
						|
 | 
						|
		//restore state if saved
 | 
						|
		for (KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : E.value) {
 | 
						|
			List<Pair<StringName, Variant>> &saved_state = F.value;
 | 
						|
 | 
						|
			Object *obj = ObjectDB::get_instance(F.key);
 | 
						|
			if (!obj) {
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
 | 
						|
			if (!p_soft_reload) {
 | 
						|
				//clear it just in case (may be a pending reload state)
 | 
						|
				obj->set_script(Variant());
 | 
						|
			}
 | 
						|
			obj->set_script(scr);
 | 
						|
 | 
						|
			ScriptInstance *script_inst = obj->get_script_instance();
 | 
						|
 | 
						|
			if (!script_inst) {
 | 
						|
				//failed, save reload state for next time if not saved
 | 
						|
				if (!scr->pending_reload_state.has(obj->get_instance_id())) {
 | 
						|
					scr->pending_reload_state[obj->get_instance_id()] = saved_state;
 | 
						|
				}
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
 | 
						|
			if (script_inst->is_placeholder() && scr->is_placeholder_fallback_enabled()) {
 | 
						|
				PlaceHolderScriptInstance *placeholder = static_cast<PlaceHolderScriptInstance *>(script_inst);
 | 
						|
				for (List<Pair<StringName, Variant>>::Element *G = saved_state.front(); G; G = G->next()) {
 | 
						|
					placeholder->property_set_fallback(G->get().first, G->get().second);
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				for (List<Pair<StringName, Variant>>::Element *G = saved_state.front(); G; G = G->next()) {
 | 
						|
					script_inst->set(G->get().first, G->get().second);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			scr->pending_reload_state.erase(obj->get_instance_id()); //as it reloaded, remove pending state
 | 
						|
		}
 | 
						|
 | 
						|
		//if instance states were saved, set them!
 | 
						|
	}
 | 
						|
 | 
						|
#endif // DEBUG_ENABLED
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
 | 
						|
	Array scripts;
 | 
						|
	scripts.push_back(p_script);
 | 
						|
	reload_scripts(scripts, p_soft_reload);
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::frame() {
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	if (profiling) {
 | 
						|
		MutexLock lock(mutex);
 | 
						|
 | 
						|
		SelfList<GDScriptFunction> *elem = function_list.first();
 | 
						|
		while (elem) {
 | 
						|
			elem->self()->profile.last_frame_call_count = elem->self()->profile.frame_call_count.get();
 | 
						|
			elem->self()->profile.last_frame_self_time = elem->self()->profile.frame_self_time.get();
 | 
						|
			elem->self()->profile.last_frame_total_time = elem->self()->profile.frame_total_time.get();
 | 
						|
			elem->self()->profile.last_native_calls = elem->self()->profile.native_calls;
 | 
						|
			elem->self()->profile.frame_call_count.set(0);
 | 
						|
			elem->self()->profile.frame_self_time.set(0);
 | 
						|
			elem->self()->profile.frame_total_time.set(0);
 | 
						|
			elem->self()->profile.native_calls.clear();
 | 
						|
			elem = elem->next();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/* EDITOR FUNCTIONS */
 | 
						|
void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
 | 
						|
	// Please keep alphabetical order within categories.
 | 
						|
	static const char *_reserved_words[] = {
 | 
						|
		// Control flow.
 | 
						|
		"break",
 | 
						|
		"continue",
 | 
						|
		"elif",
 | 
						|
		"else",
 | 
						|
		"for",
 | 
						|
		"if",
 | 
						|
		"match",
 | 
						|
		"pass",
 | 
						|
		"return",
 | 
						|
		"when",
 | 
						|
		"while",
 | 
						|
		// Declarations.
 | 
						|
		"class",
 | 
						|
		"class_name",
 | 
						|
		"const",
 | 
						|
		"enum",
 | 
						|
		"extends",
 | 
						|
		"func",
 | 
						|
		"namespace", // Reserved for potential future use.
 | 
						|
		"signal",
 | 
						|
		"static",
 | 
						|
		"trait", // Reserved for potential future use.
 | 
						|
		"var",
 | 
						|
		// Other keywords.
 | 
						|
		"await",
 | 
						|
		"breakpoint",
 | 
						|
		"self",
 | 
						|
		"super",
 | 
						|
		"yield", // Reserved for potential future use.
 | 
						|
		// Operators.
 | 
						|
		"and",
 | 
						|
		"as",
 | 
						|
		"in",
 | 
						|
		"is",
 | 
						|
		"not",
 | 
						|
		"or",
 | 
						|
		// Special values (tokenizer treats them as literals, not as tokens).
 | 
						|
		"false",
 | 
						|
		"null",
 | 
						|
		"true",
 | 
						|
		// Constants.
 | 
						|
		"INF",
 | 
						|
		"NAN",
 | 
						|
		"PI",
 | 
						|
		"TAU",
 | 
						|
		// Functions (highlighter uses global function color instead).
 | 
						|
		"assert",
 | 
						|
		"preload",
 | 
						|
		// Types (highlighter uses type color instead).
 | 
						|
		"void",
 | 
						|
		nullptr,
 | 
						|
	};
 | 
						|
 | 
						|
	const char **w = _reserved_words;
 | 
						|
 | 
						|
	while (*w) {
 | 
						|
		p_words->push_back(*w);
 | 
						|
		w++;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool GDScriptLanguage::is_control_flow_keyword(const String &p_keyword) const {
 | 
						|
	// Please keep alphabetical order.
 | 
						|
	return p_keyword == "break" ||
 | 
						|
			p_keyword == "continue" ||
 | 
						|
			p_keyword == "elif" ||
 | 
						|
			p_keyword == "else" ||
 | 
						|
			p_keyword == "for" ||
 | 
						|
			p_keyword == "if" ||
 | 
						|
			p_keyword == "match" ||
 | 
						|
			p_keyword == "pass" ||
 | 
						|
			p_keyword == "return" ||
 | 
						|
			p_keyword == "when" ||
 | 
						|
			p_keyword == "while";
 | 
						|
}
 | 
						|
 | 
						|
bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
 | 
						|
	return p_type == "GDScript";
 | 
						|
}
 | 
						|
 | 
						|
String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path, bool *r_is_abstract, bool *r_is_tool) const {
 | 
						|
	Error err;
 | 
						|
	Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
 | 
						|
	if (err) {
 | 
						|
		return String();
 | 
						|
	}
 | 
						|
 | 
						|
	String source = f->get_as_utf8_string();
 | 
						|
 | 
						|
	GDScriptParser parser;
 | 
						|
	err = parser.parse(source, p_path, false, false);
 | 
						|
 | 
						|
	const GDScriptParser::ClassNode *c = parser.get_tree();
 | 
						|
	if (!c) {
 | 
						|
		return String(); // No class parsed.
 | 
						|
	}
 | 
						|
 | 
						|
	/* **WARNING**
 | 
						|
	 *
 | 
						|
	 * This function is written with the goal to be *extremely* error tolerant, as such
 | 
						|
	 * it should meet the following requirements:
 | 
						|
	 *
 | 
						|
	 * - It must not rely on the analyzer (in fact, the analyzer must not be used here),
 | 
						|
	 *   because at the time global classes are parsed, the dependencies may not be present
 | 
						|
	 *   yet, hence the function will fail (which is unintended).
 | 
						|
	 * - It must not fail even if the parsing fails, because even if the file is broken,
 | 
						|
	 *   it should attempt its best to retrieve the inheritance metadata.
 | 
						|
	 *
 | 
						|
	 * Before changing this function, please ask the current maintainer of EditorFileSystem.
 | 
						|
	 */
 | 
						|
 | 
						|
	if (r_base_type) {
 | 
						|
		const GDScriptParser::ClassNode *subclass = c;
 | 
						|
		String path = p_path;
 | 
						|
		GDScriptParser subparser;
 | 
						|
		while (subclass) {
 | 
						|
			if (subclass->extends_used) {
 | 
						|
				if (!subclass->extends_path.is_empty()) {
 | 
						|
					if (subclass->extends.size() == 0) {
 | 
						|
						get_global_class_name(subclass->extends_path, r_base_type);
 | 
						|
						subclass = nullptr;
 | 
						|
						break;
 | 
						|
					} else {
 | 
						|
						Vector<GDScriptParser::IdentifierNode *> extend_classes = subclass->extends;
 | 
						|
 | 
						|
						Ref<FileAccess> subfile = FileAccess::open(subclass->extends_path, FileAccess::READ);
 | 
						|
						if (subfile.is_null()) {
 | 
						|
							break;
 | 
						|
						}
 | 
						|
						String subsource = subfile->get_as_utf8_string();
 | 
						|
 | 
						|
						if (subsource.is_empty()) {
 | 
						|
							break;
 | 
						|
						}
 | 
						|
						String subpath = subclass->extends_path;
 | 
						|
						if (subpath.is_relative_path()) {
 | 
						|
							subpath = path.get_base_dir().path_join(subpath).simplify_path();
 | 
						|
						}
 | 
						|
 | 
						|
						if (OK != subparser.parse(subsource, subpath, false)) {
 | 
						|
							break;
 | 
						|
						}
 | 
						|
						path = subpath;
 | 
						|
						subclass = subparser.get_tree();
 | 
						|
 | 
						|
						while (extend_classes.size() > 0) {
 | 
						|
							bool found = false;
 | 
						|
							for (int i = 0; i < subclass->members.size(); i++) {
 | 
						|
								if (subclass->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
 | 
						|
									continue;
 | 
						|
								}
 | 
						|
 | 
						|
								const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class;
 | 
						|
								if (inner_class->identifier->name == extend_classes[0]->name) {
 | 
						|
									extend_classes.remove_at(0);
 | 
						|
									found = true;
 | 
						|
									subclass = inner_class;
 | 
						|
									break;
 | 
						|
								}
 | 
						|
							}
 | 
						|
							if (!found) {
 | 
						|
								subclass = nullptr;
 | 
						|
								break;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				} else if (subclass->extends.size() == 1) {
 | 
						|
					*r_base_type = subclass->extends[0]->name;
 | 
						|
					subclass = nullptr;
 | 
						|
				} else {
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				*r_base_type = "RefCounted";
 | 
						|
				subclass = nullptr;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if (r_icon_path) {
 | 
						|
		*r_icon_path = c->simplified_icon_path;
 | 
						|
	}
 | 
						|
	if (r_is_abstract) {
 | 
						|
		*r_is_abstract = false;
 | 
						|
	}
 | 
						|
	if (r_is_tool) {
 | 
						|
		*r_is_tool = parser.is_tool();
 | 
						|
	}
 | 
						|
	return c->identifier != nullptr ? String(c->identifier->name) : String();
 | 
						|
}
 | 
						|
 | 
						|
thread_local GDScriptLanguage::CallStack GDScriptLanguage::_call_stack;
 | 
						|
 | 
						|
GDScriptLanguage::GDScriptLanguage() {
 | 
						|
	ERR_FAIL_COND(singleton);
 | 
						|
	singleton = this;
 | 
						|
	strings._init = StaticCString::create("_init");
 | 
						|
	strings._static_init = StaticCString::create("_static_init");
 | 
						|
	strings._notification = StaticCString::create("_notification");
 | 
						|
	strings._set = StaticCString::create("_set");
 | 
						|
	strings._get = StaticCString::create("_get");
 | 
						|
	strings._get_property_list = StaticCString::create("_get_property_list");
 | 
						|
	strings._validate_property = StaticCString::create("_validate_property");
 | 
						|
	strings._property_can_revert = StaticCString::create("_property_can_revert");
 | 
						|
	strings._property_get_revert = StaticCString::create("_property_get_revert");
 | 
						|
	strings._script_source = StaticCString::create("script/source");
 | 
						|
	_debug_parse_err_line = -1;
 | 
						|
	_debug_parse_err_file = "";
 | 
						|
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	profiling = false;
 | 
						|
	profile_native_calls = false;
 | 
						|
	script_frame_time = 0;
 | 
						|
#endif
 | 
						|
 | 
						|
	int dmcs = GLOBAL_DEF(PropertyInfo(Variant::INT, "debug/settings/gdscript/max_call_stack", PROPERTY_HINT_RANGE, "512," + itos(GDScriptFunction::MAX_CALL_DEPTH - 1) + ",1"), 1024);
 | 
						|
 | 
						|
	if (EngineDebugger::is_active()) {
 | 
						|
		//debugging enabled!
 | 
						|
 | 
						|
		_debug_max_call_stack = dmcs;
 | 
						|
	} else {
 | 
						|
		_debug_max_call_stack = 0;
 | 
						|
	}
 | 
						|
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	GLOBAL_DEF("debug/gdscript/warnings/enable", true);
 | 
						|
	GLOBAL_DEF("debug/gdscript/warnings/exclude_addons", true);
 | 
						|
	GLOBAL_DEF("debug/gdscript/warnings/renamed_in_godot_4_hint", true);
 | 
						|
	for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) {
 | 
						|
		GDScriptWarning::Code code = (GDScriptWarning::Code)i;
 | 
						|
		Variant default_enabled = GDScriptWarning::get_default_value(code);
 | 
						|
		String path = GDScriptWarning::get_settings_path_from_code(code);
 | 
						|
		GLOBAL_DEF(GDScriptWarning::get_property_info(code), default_enabled);
 | 
						|
	}
 | 
						|
#endif // DEBUG_ENABLED
 | 
						|
}
 | 
						|
 | 
						|
GDScriptLanguage::~GDScriptLanguage() {
 | 
						|
	singleton = nullptr;
 | 
						|
}
 | 
						|
 | 
						|
void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) {
 | 
						|
	orphan_subclasses[p_qualified_name] = p_subclass;
 | 
						|
}
 | 
						|
 | 
						|
Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_name) {
 | 
						|
	HashMap<String, ObjectID>::Iterator orphan_subclass_element = orphan_subclasses.find(p_qualified_name);
 | 
						|
	if (!orphan_subclass_element) {
 | 
						|
		return Ref<GDScript>();
 | 
						|
	}
 | 
						|
	ObjectID orphan_subclass = orphan_subclass_element->value;
 | 
						|
	Object *obj = ObjectDB::get_instance(orphan_subclass);
 | 
						|
	orphan_subclasses.remove(orphan_subclass_element);
 | 
						|
	if (!obj) {
 | 
						|
		return Ref<GDScript>();
 | 
						|
	}
 | 
						|
	return Ref<GDScript>(Object::cast_to<GDScript>(obj));
 | 
						|
}
 | 
						|
 | 
						|
Ref<GDScript> GDScriptLanguage::get_script_by_fully_qualified_name(const String &p_name) {
 | 
						|
	{
 | 
						|
		MutexLock lock(mutex);
 | 
						|
 | 
						|
		SelfList<GDScript> *elem = script_list.first();
 | 
						|
		while (elem) {
 | 
						|
			GDScript *scr = elem->self();
 | 
						|
			if (scr->fully_qualified_name == p_name) {
 | 
						|
				return scr;
 | 
						|
			}
 | 
						|
			elem = elem->next();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	Ref<GDScript> scr;
 | 
						|
	scr.instantiate();
 | 
						|
	scr->fully_qualified_name = p_name;
 | 
						|
	return scr;
 | 
						|
}
 | 
						|
 | 
						|
/*************** RESOURCE ***************/
 | 
						|
 | 
						|
Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
 | 
						|
	Error err;
 | 
						|
	bool ignoring = p_cache_mode == CACHE_MODE_IGNORE || p_cache_mode == CACHE_MODE_IGNORE_DEEP;
 | 
						|
	Ref<GDScript> scr = GDScriptCache::get_full_script(p_original_path, err, "", ignoring);
 | 
						|
 | 
						|
	if (err && scr.is_valid()) {
 | 
						|
		// If !scr.is_valid(), the error was likely from scr->load_source_code(), which already generates an error.
 | 
						|
		ERR_PRINT_ED(vformat(R"(Failed to load script "%s" with error "%s".)", p_original_path, error_names[err]));
 | 
						|
	}
 | 
						|
 | 
						|
	if (r_error) {
 | 
						|
		// Don't fail loading because of parsing error.
 | 
						|
		*r_error = scr.is_valid() ? OK : err;
 | 
						|
	}
 | 
						|
 | 
						|
	return scr;
 | 
						|
}
 | 
						|
 | 
						|
void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const {
 | 
						|
	p_extensions->push_back("gd");
 | 
						|
	p_extensions->push_back("gdc");
 | 
						|
}
 | 
						|
 | 
						|
bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const {
 | 
						|
	return (p_type == "Script" || p_type == "GDScript");
 | 
						|
}
 | 
						|
 | 
						|
String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const {
 | 
						|
	String el = p_path.get_extension().to_lower();
 | 
						|
	if (el == "gd" || el == "gdc") {
 | 
						|
		return "GDScript";
 | 
						|
	}
 | 
						|
	return "";
 | 
						|
}
 | 
						|
 | 
						|
void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
 | 
						|
	Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::READ);
 | 
						|
	ERR_FAIL_COND_MSG(file.is_null(), "Cannot open file '" + p_path + "'.");
 | 
						|
 | 
						|
	String source = file->get_as_utf8_string();
 | 
						|
	if (source.is_empty()) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	GDScriptParser parser;
 | 
						|
	if (OK != parser.parse(source, p_path, false)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	for (const String &E : parser.get_dependencies()) {
 | 
						|
		p_dependencies->push_back(E);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ResourceFormatLoaderGDScript::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) {
 | 
						|
	Ref<GDScript> scr = ResourceLoader::load(p_path);
 | 
						|
	if (scr.is_null()) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	const String source = scr->get_source_code();
 | 
						|
	GDScriptTokenizerText tokenizer;
 | 
						|
	tokenizer.set_source_code(source);
 | 
						|
	GDScriptTokenizer::Token current = tokenizer.scan();
 | 
						|
	while (current.type != GDScriptTokenizer::Token::TK_EOF) {
 | 
						|
		if (!current.is_identifier()) {
 | 
						|
			current = tokenizer.scan();
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		int insert_idx = 0;
 | 
						|
		for (int i = 0; i < current.start_line - 1; i++) {
 | 
						|
			insert_idx = source.find("\n", insert_idx) + 1;
 | 
						|
		}
 | 
						|
		// Insert the "cursor" character, needed for the lookup to work.
 | 
						|
		const String source_with_cursor = source.insert(insert_idx + current.start_column, String::chr(0xFFFF));
 | 
						|
 | 
						|
		ScriptLanguage::LookupResult result;
 | 
						|
		if (scr->get_language()->lookup_code(source_with_cursor, current.get_identifier(), p_path, nullptr, result) == OK) {
 | 
						|
			if (!result.class_name.is_empty() && ClassDB::class_exists(result.class_name)) {
 | 
						|
				r_classes->insert(result.class_name);
 | 
						|
			}
 | 
						|
 | 
						|
			if (result.type == ScriptLanguage::LOOKUP_RESULT_CLASS_PROPERTY) {
 | 
						|
				PropertyInfo prop;
 | 
						|
				if (ClassDB::get_property_info(result.class_name, result.class_member, &prop)) {
 | 
						|
					if (!prop.class_name.is_empty() && ClassDB::class_exists(prop.class_name)) {
 | 
						|
						r_classes->insert(prop.class_name);
 | 
						|
					}
 | 
						|
					if (!prop.hint_string.is_empty() && ClassDB::class_exists(prop.hint_string)) {
 | 
						|
						r_classes->insert(prop.hint_string);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			} else if (result.type == ScriptLanguage::LOOKUP_RESULT_CLASS_METHOD) {
 | 
						|
				MethodInfo met;
 | 
						|
				if (ClassDB::get_method_info(result.class_name, result.class_member, &met)) {
 | 
						|
					if (!met.return_val.class_name.is_empty() && ClassDB::class_exists(met.return_val.class_name)) {
 | 
						|
						r_classes->insert(met.return_val.class_name);
 | 
						|
					}
 | 
						|
					if (!met.return_val.hint_string.is_empty() && ClassDB::class_exists(met.return_val.hint_string)) {
 | 
						|
						r_classes->insert(met.return_val.hint_string);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		current = tokenizer.scan();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
Error ResourceFormatSaverGDScript::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
 | 
						|
	Ref<GDScript> sqscr = p_resource;
 | 
						|
	ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
 | 
						|
 | 
						|
	String source = sqscr->get_source_code();
 | 
						|
 | 
						|
	{
 | 
						|
		Error err;
 | 
						|
		Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
 | 
						|
 | 
						|
		ERR_FAIL_COND_V_MSG(err, err, "Cannot save GDScript file '" + p_path + "'.");
 | 
						|
 | 
						|
		file->store_string(source);
 | 
						|
		if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
 | 
						|
			return ERR_CANT_CREATE;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (ScriptServer::is_reload_scripts_on_save_enabled()) {
 | 
						|
		GDScriptLanguage::get_singleton()->reload_tool_script(p_resource, true);
 | 
						|
	}
 | 
						|
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
void ResourceFormatSaverGDScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
 | 
						|
	if (Object::cast_to<GDScript>(*p_resource)) {
 | 
						|
		p_extensions->push_back("gd");
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool ResourceFormatSaverGDScript::recognize(const Ref<Resource> &p_resource) const {
 | 
						|
	return Object::cast_to<GDScript>(*p_resource) != nullptr;
 | 
						|
}
 |