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	This is consistent with `xatlas_unwrap`, which isn't enabled in non-editor builds and the Android editor either. There is currently no way to use the lightmapper in a non-editor build anyway, as it doesn't expose any methods (and even if there was, there would be no way to perform UV2 unwrapping in the exported project). This reduces binary size of a stripped Linux x86_64 export template build by ~164 KB. This also moves the PrimitiveMesh texel size project setting so that it's defined when the module is disabled, and adds a property hint to it.
		
			
				
	
	
		
			6 lines
		
	
	
	
		
			128 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			6 lines
		
	
	
	
		
			128 B
		
	
	
	
		
			Python
		
	
	
	
	
	
def can_build(env, platform):
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    return env.editor_build and platform not in ["android", "ios"]
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def configure(env):
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    pass
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